Skills required for Tier progression are linked to specific combat areas as outlined in the Force Manual. Each skill is assigned an entry Tier Level at which it first becomes applicable within a given combat area. As members ascend through Tiers, the proficiency required for these skills increases from their initial Tier of applicability.
A skill may be relevant to several combat areas each with its own starting Tier level. Consequently, the same skill could demand different proficiency levels at each tier, varying by the combat area in which it is applied.
- The maximum entry tier for a Skill Block is Tier V+
Entry Tier of Skill Applicability | |||||
---|---|---|---|---|---|
Combat Area Tier | Tier I+ | Tier II+ | Tier III+ | Tier IV+ | Tier V+ |
Tier I | Developing | ||||
Tier II | Capable | Developing | |||
Tier III | Proficient | Capable | Developing | ||
Tier IV | - | Proficient | Capable | Developing | |
Tier V | - | - | Proficient | Capable | Developing |
Tier VI | - | - | - | Proficient | Capable |
Tier VII | - | - | - | - | Proficient |
