ORBAT Slot Allocation - UNITAF Force Manual (FM)


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ORBAT Slot Allocation
The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.



FM/BP-240 - Slot Allocation Philosophy

Our dynamic ORBAT system is one of the hallmarks of UNITAF. The purpose of the dynamic ORBAT system is to ultimately fill all ORBATs with the most experienced and capable person available. It is primarily first come first serve but slot allocation must always be fair and transparent and therefore it's useful that members are aware of the various nuances within the system.

FM/BP-241 - ORBAT Rank Restrictions

At a global level, an ORBAT can be set to have both a minimum and maximum rank. All ORBATs by default have a minimum rank of Recruit. The only exception to this is the Recruit intake itself, which has a minimum rank of Candidate. This is a rarely exercised mechanic due to the Tier system, but it is possible for Operations Command to set a minimum or maximum rank on a deployment. Typically this is used during officer meetings to prevent Officers from deploying to an ORBAT which clashes in the schedule.

For practice ORBATs some rank restrictions may apply:

  • FTX Candidates, where the only rank eligible is Candidate (CDT)
  • FTX Recruits, where the only rank eligible is Recruit (Rec)
  • FTX Regulars, where the eligible rank must exceed Private (Pvt) with no maximum
  • FTX NCOs, where the eligible rank must exceed Corporal (Cpl) with no maximum
FM/BG-242 - Tiers and Up-tiering

Initial Release (0-24 Hours)

  • Upon release of the ORBAT, only individuals holding an equal tier to the required tier for a slot can acquire it.

1UP (24-48 Hours)

  • Starting 24 hours after release, individuals with 1 tier below the required tier for any vacant slot can acquire it (referred to as 1UP).

2UP (48-72 Hours)

  • Starting 48 hours after release (24 hours after the 1UP period begins), individuals with 2 tiers below the required tier for any vacant slot can acquire it (referred to as 2UP).

Exceptions

  • A maximum of 2 tiers (2UP) is permitted in all areas.
  • Core Infantry Exception: T-0 may up-tier up to 2 tiers (to T-2).
  • All Other Areas: T-0 may up-tier only 1 tier (to T-1).
  • Individuals who have acquired a reprimand in the past 7 days cannot up-tier.
  • Recruits cannot to up-tier into non-core infantry roles with a required Tier above Tier I
  • The system will always provide feedback on why a slot cannot be acquired, including the reason as a tooltip when hovered over.
FM/BG-244 - Learner Slots

A learner slot is a unique ORBAT slot for legacy combat areas which allows an individual who has not yet been able to gain any combat experience in a combat area to do so. It allows individuals to get their first step on the ladder allowing them to access the up-tiering systems for a combat area. It does this by only allowing someone who has practice experience but no combat in experience in a specific combat area to slot without needing the usual Tier requirement. 

Key points:

  • One Learner slot is permitted per 20 slots on the ORBAT
  • Learner slots can only be applied to Tier I roles
  • Only someone who is Tier-0 in the area, can use the Learner Slot
  • The Field Leader may choose to change any of the Tier I slots to a Learner slot at their discretion.
  • To use 'L' Plate slots, you cannot have had Reprimands in the last 7 days, or any active PCFs in this Combat Area.
  • If the learner slot is not claimed 24 hours after the release of an ORBAT, it will automatically become a normal slot

How to assign a Learner Slot: 

  • From the ORBAT editor, roles eligible for conversion will be shown with a blue cap icon. 
  • Should the slot not be claimed, the Field Leader can return here to convert the slot back to a regular slot.

Locating Learner Slots on ORBATs: 

  • Learner slots are easy to find on open ORBATs, denoted by their blue cap and blue deploy buttons. 
  • Once the slot has been claimed it is again denoted with it's blue cap.
A learner slot as it appears on a typical ORBAT

Above: A learner slot as it appears on a typical ORBAT

FM/BP-245 - Locking Slots

It is possible for Field Leaders to lock slots on an ORBAT. If a slot is locked it is denoted by a greyed out slot and an absent deployment button replaced by the message "Contact Field Leader". 

Locked slots must be used sparingly and in limited circumstances:

  1. For mission critical roles in which the Field Leader deems the person needs to be vetted prior to slot allocation, e.g.
    1. specific role play characters
    2. complicated piloting slots or aircraft
  2. For missions where the ORBAT may not fill and a number of roles are locked to funnel slot allocation across multiple teams, before unlocking additional slots.

In any case, locked slots filled by manual allocation must follow FM/BP-247 - Manual slot allocation.

FM/BG-246 - Pre-slotting

Pre-slotting is a muster period that occurs after ORBAT creation and before ORBAT release. The pre-slotting stage is typically 24 hours before release. During the pre-slotting stage Leadership and Mission Support slots are opened ahead of general release - allowing members to see who the Leaders and Mission Support Team will be before slotting.

During the pre-slotting phase the assigned Field Leader and Mission Support Team also slot to ensure they are allocated before general release. No other roles are possible to be pre-slotted before general release and pre-slotting is a self served process - except as outlined in manual allocation.

FM/BP-834 - Trading slots

Taking, holding or vacating a slot in order to exchange it with somebody else who would not have been able to acquire it ordinarily without assistance due to:

  • Tier requirements
  • Combat Fatigue

Is considered an exploit and will be handled as a violation of FM/BP-225 - Article 1: Code of Conduct (Article 1.4: good sportsmanship and integrity). If you suspect somebody of this it can be reported via Dossier observation system for investigation.

FM/BP-247 - Manual slot allocation

Field Leaders have access to a manual allocation tool which is the only method by which someone can be slotted without doing it personally via the ORBAT. Manual allocation can be used in a limited number of circumstances, as outlined below;

  1. leaders and game-masters who have planned the mission; such as the Field Leader and mission developers
  2. agreed leadership assignments
  3. any person in the pre-slotting approved role areas who is unable to slot themselves in the pre-slotting window
  4. in some circumstance a junior leader with an experienced supporting leader or visa-versa, these allocations should be limited to 1 pair per ORBAT.
  5. Retired members may be manually assigned to a slot no earlier than 24 hours before the STARTEX time. Except where the retired member has a no-show within the last month. All other requirements of the policy still apply.

Manual allocation is for certain circumstances, therefore:

  • no manual assignment of persons not meeting minimum or maximum rank requirements
  • no manual assignment of persons with reprimands within the last 7 days
  • no manual assignment of persons with active flags in the assigned combat area
  • no manual assignment of non pre-slotting combat areas where the user doesn't have the required tier;
    • except when;
      • manually assigning a 1UP within a valid 1UP window
      • manually assigning a 2UP within a valid 2UP window
      • assigning a slot which has not been filled after ORBAT lock (or within 24 hours of deployment execution)
      • changing a role for METT-TC purposes after ORBAT lock

Slot priority in manual allocation: In the case that nobody in the active force has the requirements for a slot, then the next most experienced person can be manually assigned, should they not pursue the slot, this process can be repeated until filled - in this case there is no need to await the 1UP or 2UP windows. When manually allocating slots, priority should be given to those with the most official requirements - taking into account all other factors of this policy. 

FM/BP-781 - Joining as a reserve

All players have access to the “reserve list” for any and all operations and FTX's. The reserve list is essentially a waiting list, and allows players who are interested in joining the ORBAT, but currently unable, to register their interest beforehand. In the event of no-shows from players on the ORBAT, or changes to the ORBAT at the last minute, the Field Leader will then look to any reserves available to fill gaps in the ORBAT and therefore continue the operation at full strength.

A player may “Deploy as a reserve” for many reasons, but the most common are;

  • The ORBAT is full
  • The ORBAT only contains open spaces that the player is not currently qualified to slot into either through normal measures or upping
  • The player is uncertain as to whether they will be available for the operation, and would prefer to avoid any cancellation penalties for vacating the an ORBAT slot late

There is no penalty for using the reserve slot and not attending, though it is strongly advised that those who do deploy as a reserve, turn up to the operation, or un-deploy as a reserve when they confirm they are unable to attend.

When players are registered as a reserve, or even if they are unable and still wish to see if there are any spots available, they should log onto team-speak at least 5 minutes prior to STARTEX and wait in the reserves lobby until the field leader confirms available spaces, or dismisses reserves as per the FM/BP-782 - Reserve allocation policy.

The deploy as reserve button and text, found at the top of each ORBAT

Above: The deploy as reserve button and text, found at the top of each ORBAT

FM/BP-782 - Reserve allocation policy

When the Field Leader is looking to fill gaps in the ORBAT using reserves, they should offer roles in the following order where the player would be able to UP into the role under normal circumstances:

  1. Those already on the ORBAT, in a more lower-tier version of the same role/practice area
  2. Those already on the ORBAT
  3. Those in the reserve lobby at 5 mins before STARTEX, who are on the reserve list
  4. Those in the reserve lobby at 5 mins before STARTEX, who are not on the reserve list
  5. Those who arrive into the reserve lobby after 5mins before STARTEX in the order they arrive

Where players exist in the same priority bucket, order should be decided by:

  1. Most qualified for the role
  2. Rank
  3. Time In Unit

This same process then reoccurs for players who do not have the tier requirements to 2 up into the role. In this way, a player who would be able to 2-up into the role supersedes a player who cannot regardless of their position in the priority order. This is to keep in line with UNITAF's FM/BP-240 - Slot Allocation Philosophy.

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