[OPORD] Operation Everglade (1984), Thrust - UNITAF - Arma 3 MILSIM

Operation Everglade (1984), Thrust

United Task Force
UNITAF Forces Norway
Lt Gen Chad P. Franks
MacDill Air Force Base Tampa, U.S.



Background Information
Following the successful raid by the SF team, the US forces are now ready for a full scale assault across the river.

Friendly Forces
1x mechanized company consisting of 2x mechanized platoon Each platoon consist of 2x infantry squad 2x m113 apc 1xx m113 HQ 1x Mbt Support platoon 1 logistical support 2x MERT support

Supporting Assets
weapons platoon holding at point Eagle and point Bear

Enemy Forces
infantry, armour various, IFVs. Vanguard of modern armour mostly destroyed during Ravage


Unitaf tasked with advancing across the river and retaking ground held by the Soviets

a secure foothold established to the east of the river.


Commander's Intent
The plan is to do a combined attack on the first town to secure a forward point from there Bear and Badger will move to each cover there own forward objectives to search and destroy enemy forces.

Tasks and Sequencing
Bear: Up to Phase 0, Bear wil Column up in front of Badger and move past Point Eagle. Immediately after crossing the Bridge, Bear will move about 500m South and dismount, advancing Eastbound to establish a BoF and create a distraction for Badger to Flank the enemy. After Successful Entry by Badger, Bear will follow suit and clear the Southern Sector of Gross Liedern. After the expected heavy fighting in Gross Liedern, Bear will establish a BoF East of the Town and resupply, if circumstances allow. Once the town has been cleared entirely, Bear will re-mount their Vehicles. Once Mounted, Bear will proceed past the destroyed Artillery Battery, which was previously taken out by SF, and dismount in the Wooded Area North-West of Mehre. Bear will then proceed to push Eastwards and clear Mehre of any Hostiles. Be advised: we are expecting Enemy (Armored) QRF during any Phase to advance towards us from Hanstedt or Lehmke. Badger Platoon Phase 0 BEAR and BADGER platoons with BULL and FOX in support rally to break through Point Eagle. Following the bridge, BADGER and FOX break off northwards via WP B1A - B1B in a flanking movement. Phase 1 BADGER manoeuvres with fire to seize an entry point in the rear echelon of the garrisoned town. FOX screens as rear guard until AP B1C is secured and staged. From AP B1C, BADGER clears the blue northern sector house to house. BADGER and FOX rally at AP B1C to remount, then shock Klein Liedern via WP B2A. Phase 2 BADGER dismounts FOX around WP B2A and bounds into town. BADGER 1 advances along the NW road towards WP B2B. BADGER 2 advances along the N road towards WP B2C. Both squads remain in mutual support at all times. FOX screens the infantry from a SW position with freedom of manoeuvre extending no further than WP B2A. Once both waypoints are secured, BADGER and FOX rally at RP B2D. Phase 3 Remaining dismounted, BADGER and FOX advance on WP B3A in a platoon wedge with mechanised assets trailing. Using WP B3A as a staging ground, BADGER scopes Tatern’s southern bounds for an ideal entry point. Continuing in a dismounted mechanised advance, platoon wedge, BADGER and FOX commit to Phase 3A. From AP B3B BADGER 1 advances along the south of the road, clearing building by building. BADGER 2 advances parallel, screening the north flank. FOX establishes a manoeuvring screen from the south flank. BADGER and FOX advance no further than phaseline 3A until the mark.


Resupply will be coordinated via Wolf to Groundhog Pre logistical points will be marked on the map make sure you copy the Commanders map before you move out.

Medevac if needed can be done via Wolf to Adder

Rules of Engagement
EPW should be brought back to Wolf and transfer back to the main FOB

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
WOLF 9 45mHz 37mHz SSG Kevin Company Commander
BEAR 9 40mHz 37mHz 2Lt Zuka Platoon Leader
BEAR 1 250mHz 40mHz SP1 Tony Squad Leader
BEAR 2 260mHz 40mHz SP3 Shahid-e-Gomnam Squad Leader
BULL 3 270mHz 40mHz SP3 Jeb Saur APC/IFV Section Commander
BULL 3-3 273mHz 270mHz MSP Mattjamco MBT Crewman (Commander)
BADGER 9 361mHz 37mHz SFC SkullCollector Platoon Leader
BADGER 1 362mHz 361mHz MSG Crossy Squad Leader
BADGER 2 290mHz 361mHz SP2 LegacyStetson (Ret.) Squad Leader
FOX 3 300mHz 361mHz SPC Dreolic APC/IFV Section Commander
FOX 3-3 303mHz 300mHz Cpl Mason (Ret.) MBT Crewman (Commander)
GROUNDHOG 4 70mHz 43mHz 1Lt WhiteWolf Logistics Support Chief
VIXEN H 87mHz 37mHz SP2 Dungworth Senior Game Master
In accordance with SOP


TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord


FORM UP: 1700hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.

Qty Item Weight
Primary weapons
15x M16A1 M203 64kg
14x M3A1 (Grey) 51kg
8x M249E1 60kg
20x M16A1 58kg

10x cwr3_b_backpack_radio Warning 0kg
8x cwr3_b_vest_pasgt_alice_woodland_gl Warning 0kg
8x cwr3_b_vest_pasgt_alice_woodland_mg Warning 0kg
7x cwr3_b_vest_pasgt_alice_woodland_light Warning 0kg
4x B_AssaultPack_rgr Warning 0kg
6x cwr3_b_vest_pasgt_alice_woodland_medic Warning 0kg
6x cwr3_b_backpack_m5_medic Warning 0kg
4x cwr3_b_uniform_m81_woodland_rolled Warning 0kg
6x cwr3_b_vest_pasgt_alice_woodland_etool Warning 0kg
3x cwr3_b_backpack_alice Warning 0kg
6x cwr3_b_vest_pasgt_alice_od_crew Warning 0kg
4x cwr3_o_backpack_harness_roll Warning 0kg

65x 5.56mm 30Rnd STANAG Mag 24kg
15x 40mm M441 (HE) Grenade 3kg
57x .45 ACP 7Rnd M1911 Mag 16kg
24x 5.56mm 30Rnd STANAG (Red tracer) Mag 9kg
17x M67 Fragmentation Grenade 8kg
38x .45 ACP 30Rnd M3A1 Mag (Grey) 17kg
28x M18 Smoke Grenade (Yellow) 5kg
12x M83 Smoke Grenade (White) 2kg
4x M18 Smoke Grenade (Red) 1kg
48x 40mm M713 (Red smoke) Grenade 9kg
61x 5.56mm 200Rnd M249 (Red TE4) Box 111kg
6x M67 Recoilless Rifle HEAT 19kg
18x Painkillers 1kg
12x Ammonium Carbonate 1kg
5x M72A6 (HEAT) Rocket 9kg

Secondary weapons
29x M1911 32kg

Other equipment
43x US BDU (M81) 39kg
3x PASGT Vest ALICE AWS Chest Rig (M81) 7kg
61x Map 6kg
22x Radio 8kg
53x Compass 5kg
53x Watch 5kg
48x Bandage (QuikClot) 2kg
32x Tourniquet (CAT) 1kg
16x Painkillers 1kg
16x Cable Tie 1kg
16x Splint 1kg
60x Bandage (Packing) 3kg
14x Entrenching Tool 6kg
12x Toolkit 44kg
8x Crew Helmet 15kg
8x Earplugs 0kg
4x PASGT Vest LBV-88 (M81) 10kg
4x Earplugs 0kg
4x ALICE Belt (Officer) 3kg
6x US Crew Suit 11kg
2x Map Tools 0kg
1x PASGT Vest LBV-88 ALICE (M81) 2kg

21x Binoculars 0kg

2x M67 Recoiless Rifle 18kg
5x M72A6 (Special) 4kg

Total Equipment: 692kg

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