OPERATIONS ORDER
Operation Polaris (2039), Sculptor (Phase 1)
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Altis
OPERATIONS OFFICER
United Task Force
UNITAF Forces Altis
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationAfter last months capture of Malden and its formidable Airbase, NATO now have a base of operation in which to launch a campaign on the more centralized islands. To this end a rapid strike on Stratis has been devised to secure the militarized island. Stratis is a key military stronghold in the region making it strategically essential to take and hold the island before NATO may begin planning its attack on Altis. Following dereliction and abandonment in the civil war of 2030 the island has been entirely militarised without a civilian presence. NATO forces should therefore be able to hit hard and fast, aiming to take the island within the day.
Friendly Forces
Multiple ghost hawks M-ATVs Polaris Jeeps
Supporting Assets
No civilian or friendly forces are expected to be present
Enemy Forces
CSAT militarised island with airbase, we expect heavy resistance, particularly as we advance north towards the more heavily fortified regions of the island. The enemy are a conventional force and are likely to make use of a wide range of ground and air assets.
Mission
TaskingTaking the island of Stratis.
End-state
Taking objective Q.
Execution
Commander's IntentThe purpose of the mission is to secure the island of Stratis to use as a staging point to attack Altis.
Tasks and Sequencing
Overview: Sector 1: Rook 1 will move from LZ Alpha to secure objective B & C and hold for pickup to LZ Echo in sector 2. Rook 2 will move from LZ Bravo to secure objective E after which they will help secure objective F or move to their Rook 2 OP 1 in sector 2. Rook 3 will move from LZ Bravo to secure objective D, G and F after which they will hold for pickup to LZ Delta in sector 2. Castle Will move from LZ Alpha with a polaris jeep and support Rook 1 from Castle OP 1 and objective Bravo, after which they will move to objective H in sector 2. Sector 2: Rook 1 Will move from LZ Echo to secure objective L and move to objective M in sector 3. Rook 2 Will move to Rook 2 OP 1 and secure objective J and together with Rook 2, objective K. After which they will move to objective N in sector 3. Rook 3 Will move from LZ Delta to secure objective K with Rook 2 and move to objective N in sector 3. Castle Will secure objectives H & I, after which they will support Rook 2 & 3 to secure objective J & K and move to sector 3. Sector 3: Rook 1 will secure objective M & P, from P they will overwatch and/or assault objective Q. Rook 2 & Rook 3 will secure objective N & O together and move to secure objective Q from objective O. Castle will support the rook callsigns where needed, specific movement will be decided in the field.
Administration/Logistics
ResupplyAirborne logistics by Checkmate.
Medical
MEDEVAC will be done by Bishop via ghosthawk.
Rules of Engagement
In accordance with SOP
Fire Support Plan
NATO invasion fleet destroyers.
Close Air Support
Knight 5 and 5-1 doorgunners.
Command/Signal
Communications Plan
Callsign | Primary Frequency | Superior Frequency | ACTUAL |
---|---|---|---|
KING 9 | 45mHz | 37mHz | MSP Jari (Ret.) Platoon Leader |
ROOK 1 | 250mHz | 40mHz | PFC ryyszla Squad Leader |
ROOK 2 | 260mHz | 40mHz | SP1 Tony Squad Leader |
ROOK 3 | 270mHz | 40mHz | SSG Johnson Squad Leader |
CASTLE 9 | 361mHz | 37mHz | SPC Dreolic Infantry Team Leader |
CHECKMATE 4 | 70mHz | 43mHz | SSG Kevin Logistics Support Chief |
KNIGHT 5 | 80mHz | 33mHz | SFC SkullCollector Rotary Crew Chief (General) |
KNIGHT 5-1 | 81mHz | 80mHz | SSG Jenkins Rotary Crew Chief (General) |
STARLIGHT H | 87mHz | 37mHz | SP2 Chelmy (Ret.) Senior Game Master |
45.0Mhz King 9/Rook 1,2&3/Castle 70.0Mhz King 8/Checkmate/Bishop/knight Purple smokes for MASCAS
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1230hrs UTCFORM UP: 1300hrs UTC
ANNOUNCEMENTS/BRIEFING: 1315hrs UTC
STEP OFF: 1325hrs UTC
END-EX: 1500-1600hrs UTC APPROX
All are GMT/UTC