[OPORD] Operation Polaris (2039), Sculptor (Phase 2) - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Polaris (2039), Sculptor (Phase 2)







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Altis
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Continuation of part 1 After last months capture of Malden and its formidable Airbase, NATO now have a base of operation in which to launch a campaign on the more centralized islands. To this end a rapid strike on Stratis has been devised to secure the militarized island. Stratis is a key military stronghold in the region making it strategically essential to take and hold the island before NATO may begin planning its attack on Altis. Following dereliction and abandonment in the civil war of 2030 the island has been entirely militarised without a civilian presence. NATO forces should therefore be able to hit hard and fast, aiming to take the island within the day.

Friendly Forces
2x Badger 1x Cheetah AA vehicle M-ATVs Polaris jeeps Logistic/MERT vehicles

Supporting Assets
No civilian or friendly forces are expected to be present

Enemy Forces
CSAT militarised island with airbase, we expect heavy resistance, particularly as we advance north towards the more heavily fortified regions of the island. The enemy are a conventional force and are likely to make use of a wide range of ground and air assets. Objectives Romeo, X-ray and Zulu are expected to be particularly heavily defended. After the attack to the south side of the island CSAT is likely to have mustered its forces near the airbase and may send counterattacks towards us from the west.


Mission

Tasking
Taking the island of Stratis.

End-state
All objective secured, with Z being the ENDEX position.


Execution

Commander's Intent
The purpose of the mission is to secure the island of Stratis to use as a staging point to attack Altis.

Tasks and Sequencing
Overview: Sector 1: Knight will transport Rook 1 and Checkmate will transport Rook 2 and Castle to the disembark marker in grid 0547 - 0557. after which Knight will move to Knight BOF-1. Rook 1 will secure objective R and wait for pick-up from Knight for transport to Knight WP 1 in sector 2. Rook 2 will secure objective S and T after which they will move to objective W in sector 2. Castle Will cover Rook 1 & 2 from Castle BOF-1, after Rook 2 enters objective T they will move to objective V in sector 2. Knight will move to Knight BOF-1 after transporting infantry to the disembark marker to provide overwatch across the AO, after objective R is secure they will pickup rook and move them to Knight WP 1. Sector 2: Rook 1 will secure objective U and X with transport and screening from Knight. Rook 2 will secure W and together with Rook 1 they will secure objective X. Castle will secure objective V and move to Castle BOF-2 to overwatch objective W and X. Knight will drop-off Rook 1 at Knight WP 1 and screen towards the south-west until objective U is secured, after which they will will pick-up and drop-off Rook 1 near objective X. After which they will move to an overwatch position for Objective X and W. Sector 3: Rook 1, Rook 2 and Knight movement will be decided in the field. Castle Will secure objective Y and overwatch from Castle BOF-3, further movement to be decided in the field. ENDEX at objective Z


Administration/Logistics

Resupply
Ground logistics by Checkmate.

Medical
Ground MERT provided by Bishop.

Rules of Engagement
In accordance with SOP

Fire Support Plan
NATO invasion fleet destroyers.

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
KING 9 45mHz 37mHz MSP Jari (Ret.) Platoon Leader
ROOK 1 250mHz 40mHz Capt Korean Falcon Squad Leader
ROOK 1-1 251mHz 250mHz PFC ryyszla Fireteam Leader
ROOK 1-2 252mHz 250mHz SPC Edoardo (Ret.) Fireteam Leader
ROOK 2 260mHz 40mHz SP1 Tony Squad Leader
ROOK 2-1 261mHz 260mHz 1Lt WhiteWolf Fireteam Leader
ROOK 2-2 262mHz 260mHz 2Lt Zuka Fireteam Leader
CASTLE 3 270mHz 40mHz SSG Johnson Infantry Team Leader
KNIGHT 1 362mHz 361mHz MSP Mattjamco APC/IFV Section Commander
KNIGHT 2 290mHz 361mHz SP1 Bomer APC/IFV Crewman (Commander)
KNIGHT 3 300mHz 361mHz Sgt Jochem APC/IFV Crewman (Commander)
CHECKMATE 4 70mHz 43mHz SSG Kevin Logistics Support Chief
STARLIGHT H 87mHz 37mHz SP2 Chelmy (Ret.) Senior Game Master
Considerations
45.0Mhz King 9/Rook 1,2/Castle 46.0Mhz King 9/Knight 70.0Mhz King 8/Checkmate/Bishop Purple smokes for MASCAS. Red smoke for enemy positions.



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
7x MX 3GL 38kg
24x MX 86kg
4x MX LSW 15kg
12x MXC 39kg

11x B_AssaultPack_cbr Warning 0kg
2x B_Kitbag_mcamo Warning 0kg
4x B_AssaultPack_khk Warning 0kg
8x B_AssaultPack_mcamo Warning 0kg
1x tfw_ilbe_blade_mc Warning 0kg
3x TFAR_rt1523g Warning 0kg
7x tfw_ilbe_blade_coy Warning 0kg
1x B_TacticalPack_khk Warning 0kg
1x B_Kitbag_cbr Warning 0kg
1x tfw_ilbe_DD_coy Warning 0kg

Sidearm optics
47x Laser Pointer (red) 13kg

Weapon optics
35x Leupold Mark 4 HAMR 13kg
9x EOTech XPS3 (Tan) 2kg
3x EOTech XPS3 SMG (Tan) 1kg

Ammunition
43x 6.5 mm 30Rnd Sand Mag 20kg
112x 40 mm HE Grenade Round 20kg
117x 9 mm 17Rnd Mag 32kg
6x M67 Fragmentation Grenade 3kg
34x Painkillers 2kg
64x 6.5 mm 100Rnd Sand Mag 73kg
12x M18 Smoke Grenade (Purple) 2kg
5x PCML Missile 18kg
10x 9 mm 17Rnd Mag 3kg
16x M18 Smoke Grenade (Orange) 3kg
30x .45 ACP 8Rnd Mag 8kg
5x .338 NM 130Rnd Belt 14kg
2x Titan AT Missile 9kg
2x M18 Smoke Grenade (Red) 0kg

Secondary weapons
47x P99 28kg
6x C-1911 .45 ACP 7kg

Uniforms
47x Combat Fatigues (MTP) 85kg
6x Recon Fatigues (MTP) 11kg

Body armor
47x Carrier Lite (Khaki) 171kg
6x Carrier Lite (Coyote) 22kg

Optics
6x Vector 21 0kg
44x Binoculars 0kg

Other equipment
53x Map 5kg
7x GD300 Android 2kg
53x Radio 19kg
53x Compass 5kg
53x Watch 5kg
4x Bipod (Sand) [NATO] 2kg
82x Bandage (QuikClot) 4kg
1x MicroDAGR GPS 0kg
3x Rugged Tablet 8kg
8x GPS 3kg
1x UAV Terminal [NATO] 1kg

Launchers
5x NLAW 44kg
1x Titan MPRL Compact (Coyote) 4kg

Total Equipment: 840kg

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