OPERATIONS ORDER
Operation Everglade (1984), Breakthrough: Hammer
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Norway
OPERATIONS OFFICER
United Task Force
UNITAF Forces Norway
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationOperation Hammer comprises the British contribution to our American counterpart's Operation Breakthrough. A combined arms, coordinated assault to encircle the enemy positions in the area of Moltzen, our mission is to take the town of Oetzen from Soviet forces.
Friendly Forces
British mechanized Platoon consisting of : 1x Command FV432 with attached FAC 2x Squads supported by FV432s 2x Challenger 1 main battle tank Air Asset: Lynx Equipped with TOW missiles Logistical element: 3x FV620 Stalwart 1x Land Rover Combat medic team 2x Medical FV432
Supporting Assets
Friendly force attacking from the south to complete the pincer
Enemy Forces
-Dug in enemy battalion in the town of Oetzen. Possible enemy assets include: -BTRs -MBTs -BMPs Including the likelyhood of hostile Sappers having fortified key points in our sector of attack Expected QRF coming from the east mostly infantry with some tank support
Mission
Tasking- Ambush the enemy counter offensive - Clear the forrest between Oetzendorf and Oetzen of enemy presence. - Take the town of Oetzen to complete the pincer maneuver. - Hold the town of Oetzen.
End-state
Enemy counter offensive stopped and the town of Oetzen secured.
Execution
Commander's IntentThe purpose of this mission is to ambush the enemy counter push and close the pincer maneuver.
Tasks and Sequencing
Phase 1 Badger 9 will move in to position marked on the map and prepare to execute a L- Shaped ambush. Hammer 1 and Hammer 2 will take up positions and dig in to be obscured from the road but have good vantage points towards the kill zone Badge2 will be the blocking element Badger 1 will be the flanking element Command to execute will be given by Badger 9 Phase 2 After Destroying the enemy counter push Badger 9 will reform clear the forest south of any enemy flanking assets Hammer will move to protect the flanks Phase 3 Badger will take out any static positions that might oppose a threat to the assault. All element leaders should try to gather intel on which way best to approach. Phase 4 In this phase we assault the town. Plan of attack will be formulated according to intel and best use of assault points gathered in phase 3. Phase 5 Take the town and hold it against any enemy push they might throw at us to stop the encirclement of happending.
Administration/Logistics
ResupplyReplacement FV432 should be provide when required. which are at staging point. Plan for Vehicle resupply (Refuel, Rearm, Repair). Standard squad log packs should require additional items:
Medical
Castle will have 2 Medical FV432 to use. Extracting from frontline toward safer backline is paramount. Reinserting is part of Castles responsibilities, If unable direct towards bunker if possible.
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
Guardian's Main tasking is to provide aerial reconnaissance, as well as fast Anti vehicle platform, if
Command/Signal
Communications Plan
Callsign | Primary Frequency | Superior Frequency | ACTUAL |
---|---|---|---|
BADGER 9 | 40mHz | 37mHz | SSG Kevin Platoon Leader |
BADGER 1 | 250mHz | 40mHz | Maj James Squad Leader |
BADGER 1-1 | 251mHz | 250mHz | SP3 Shahid-e-Gomnam Fireteam Leader |
BADGER 1-2 | 252mHz | 250mHz | SP2 C.Angels Junior Team Leader |
BADGER 1-3 | 253mHz | 250mHz | SPC Fowlds APC/IFV Section Commander |
BADGER 2 | 260mHz | 40mHz | MSG Crossy Squad Leader |
BADGER 2-1 | 261mHz | 260mHz | SSG Johnson Fireteam Leader |
BADGER 2-2 | 262mHz | 260mHz | SP2 Milk Man (Ret.) Junior Team Leader |
BADGER 2-3 | 263mHz | 260mHz | 1Lt WhiteWolf APC/IFV Section Commander |
HAMMER 1 | 362mHz | 361mHz | SP3 Jeb Saur MBT Crewman (Commander) |
HAMMER 2 | 290mHz | 361mHz | SPC Johannes (Ret.) MBT Crewman (Commander) |
BUNKER 4-1 | 71mHz | 70mHz | SP2 mtb Logistics Support Chief |
CASTLE 4-2 | 72mHz | 70mHz | SP1 Yoi Blackkit CMT Leader |
WATCHMAN H | 87mHz | 37mHz | SP1 Tony Senior Game Master |
Succession of Command Communication plan Badger 9 ---- RTO Badger 1, Badger 2. ----- LR
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1630hrs UTCFORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC