OPERATIONS ORDER
Operation Quantum (2009), Voodoo People
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Regero Island
OPERATIONS OFFICER
United Task Force
UNITAF Forces Regero Island
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationHigh Command has issued the Order to take and hold Camp Norbert, a military Airfield on the NW of the island, in a 2-Stage Attack. GOLF Platoon, an Airmobile Platoon on standby on the USS Clancy, will conduct a HALO with V-22 Ospreys onto the island, following up by taking and holding Camp Norbert, destroying any AA Threats to facilitate the invasion proper.
Friendly Forces
1x Airmobile Platoon GOLF - Medium AT Capabilities (SMAW) -Supported by airmobile Logistics GROUNDHOG -CAS and CAP capabilities through HAWK & EAGLE
Supporting Assets
ROMEO Pl will conduct a Beach Landing one hour after GOLF's HALO (GM Note: this is a separate Deployment)
Enemy Forces
Traditional Force: -Full complement of vehicles stationed on the Island -The enemy has confirmed SHORAD, as well as AAA capabilities -Enemy is considered a peer adversary with advanced Weapons, scopes, and Night Vision Intel suggests OPFOR is focusing their defense on the Southern and Eastern sides of the Island, and is not currently aware of our intention to seize Camp Norbert.
Mission
Tasking-Conduct a successful HALO insert North of the town of Tarolla -Take and hold CAMP NORBERT -find and destroy AAA as well as SHORAD capabilites -Prepare to hold CAMP NORBERT against QRF from the South and East
End-state
-Camp Norbert under our control
Execution
Commander's IntentThe purpose of this mission is to disrupt enemy's response and secure Camp Norbert to use as staging base.
Tasks and Sequencing
GOLF 3 PHASE 0 Weapon Status : RED After briefing GOLF Will move to the aircraft carrier Where Parachutes & Altimeters will be provide . 3 x V-22 will be lined op facing east and squads will mount up in order from left to right. Once all op has been called the FAC gives the GO . The LZ is marked on MAP and will be marked via earlier dropped assets with IR strobes. marking the center line of the DZ. Formation fight will be: HAWK withGOLF 1 EAGLE with GOLF 2 and GOLF 9 Dragonfly with GOLF 3 The Flight will climb towards 2500 meter And once reaching DZ will slowdown as much as possible to safely drop the squads Parachute opening should be around 230m ASL Each squad regroups at there regroup marker and call ready to move. Once all elements are on the ground and organized we go to the next phase Hawk & Eagle Land at the aircraft carrier and switch to their multi-role and provide support. GROUNDHOG 4 PHASE 1 Weapon Status : ORANGE * lines are suggested movement plan SL are free to adjust depending on terrain* GOLF 1 will move toward OP G-1A. While deploying mines on the road towards it. GOLF 2 moves towards and secure OP 2 GOLF 3 moves towards and secure OP 3 PHASE 2 Weapon Status : Green GOLF 1 Depending on situation goes to OP G-1C or into the camp. GOLF 2 Will move to AP 2A and assault the southern bit of the camp GOLF 3 Will move to AP 3A and assault the northern bit of the camp PHASE 3 Depending on mission parameters we either hold and link up with Romeo platoon or push towards the town Tarrolla to link with Romeo platoon.
Administration/Logistics
ResupplyGroundhog is responsible for rearming refueling and repairing of air assets. As well as to act as ATC for the carrier. Secondary task is to provide logistical support viaGa Dragonfly towards GOLF Platoon preparing for airdrop or landing. in coordination with Platoon Sgt and FAC.
Medical
- Medical support will be conducted in field (PAK in Field)
Rules of Engagement
In accordance with SOP
Fire Support Plan
- No fire support available due tasking for Romeo Platoon
Close Air Support
Hawk and Eagle will provide Support
Command/Signal
Communications Plan
Callsign | Primary Frequency | Superior Frequency | ACTUAL |
---|---|---|---|
GOLF 9 | 40mHz | 37mHz | SSG Kevin Platoon Leader |
GOLF 1 | 250mHz | 40mHz | SP2 B.Miller Squad Leader |
GOLF 1-1 | 251mHz | 250mHz | SP3 Bossatron Fireteam Leader |
GOLF 1-2 | 252mHz | 250mHz | SP3 Noah_Hero Fireteam Leader |
GOLF 2 | 260mHz | 40mHz | SSG Johnson Squad Leader |
GOLF 2-1 | 261mHz | 260mHz | SFC SkullCollector Fireteam Leader |
GOLF 2-2 | 262mHz | 260mHz | SSG Vyqe Fireteam Leader |
GOLF 3 | 270mHz | 40mHz | Maj James Squad Leader |
GOLF 3-1 | 271mHz | 270mHz | SP3 cjmUK Fireteam Leader |
GOLF 3-2 | 272mHz | 270mHz | SP3 Ellpuk Fireteam Leader |
GROUNDHOG 4 | 70mHz | 43mHz | SSG Hrusi Logistics Support Chief |
PAPA H | 87mHz | 37mHz | 2Lt Zuka Senior Game Master |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1630hrs UTCFORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC