[OPORD] Operation Honeybadger (2001), Drawdown 2002 (Part I) - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Honeybadger (2001), Drawdown 2002 (Part I)







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Afghanistan
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
As the world's eyes begin to shift towards the increasing tensions in Iraq, US forces initiate their plan to finally complete their capture of the Reshmaan province of Afghanistan, and relieve the ANA forces stationed in the region once and for all...

Friendly Forces
US Army Airborne platoon supported by CAS capable MH-60 Blackhawk.

Enemy Forces
Regional Taliban forces consist of much infantry supported by motorised troops and regular conventional and unconventional armour.


Mission

Tasking
Delta Platoon is tasked with the capture and destruction of Taliban forces in the South Western region of Reshmaan.

End-state
The majority of Taliban forces in the region suppressed or destroyed.


Execution

Commander's Intent
Our mission is to liberate Kallista through a swift air assault, rescue our captured pilots, and capitalise on momentum to extend into the mountains, eliminating enemy scout camps. We must prioritise self-sustainment and unit cohesion to maintain operational effectiveness. Our intent is to drive out enemy occupation from the sector, securing control over the region and dealing a decisive blow to enemy morale.

Tasks and Sequencing
PHASE 0 ALL CALLSIGNS will assemble and prepare for an air assault at Camp Halliwell. Delta platoon will embark on 3x UH-60 Blackhawk ESSS with full combat load. The flight led by Whiskey 5-1 aims to follow the planned route to behind enemy lines. PHASE 1 Delta platoon disembarks all Blackhawks at the designated landing zones: DELTA 1 at LZ ALPHA DELTA 2 and DELTA 9 at LZ CHARLIE DELTA 3 at LZ BRAVO It is the pilot's and designated crew chief's responsibility to decide between touchdown and fast-roping. The squads must immediately establish a foothold at the nearest compound and call up when ready. Swiftness of action is paramount. Immediately following successful landing, the squads conduct close quarters combat with best practices of MOUT. WHISKEY 5-1 establishes a battle position as briefed to assist with aerial overwatch and CAS. DELTA 1 clears anti-clockwise beginning in sector S3 through S4 and S5, going firm until all call signs are ready. DELTA 2 clears clockwise beginning in sector S1 through S8 and S7, finally along the road southwest-bound. Both DELTA 1 and DELTA 2 must be on stand-by to assist DELTA 3. DELTA 3 clears sector S2, then breaches and clears the mosque central to the AO. Intel and friendly POW must be secured as able before proceeding to sector S6. Final to Phase 1, all call signs clear the remainder of town and its perimeter. PHASE 2 ALL CALLSIGNS consolidate to cross Kallista Fields northwest and prepare an assault on OBJ BRAVO, a suspected hostile ammo depot. The assault will be an extended platoon envelopment from south and east/northeast as such: DELTA 2 follows waypoints A3-A and A3-B to prepare for AP UNIFORM. DELTA 1 and DELTA 3 follow waypoints A1 and A2 through Kallista Fields utilising cover as available to prepare for AP SIERRA or AP TANGO as suited. Following the capture of OBJ BRAVO, ALL CALLSIGNS consolidate for a check-in before moving on to Phase 3. PHASE 3 OBJ CHARLIE is a scattering of hostile scout camps in the mountains. The task is search & destroy. DELTA platoon will loosely form a line abreast to sweep the terrain, utilising cover and squad-wise bounding overwatch up to phase line 2-1. WHISKEY 5-1 will assist the search from the air, directing the infantry as able for PID. Hostile use of MANPADs is unknown. A stand-off BP is advisable. At PL2-1, Delta platoon establishes brief overwatch and conducts equipment and casualty checks. Barring sightings of camps to the far northwest of the sector, movement will pivot in a sweeping motion to the northeast towards OBJ DELTA for phase 4. PHASE 4 OBJ DELTA is an enemy-occupied town and the crossroads to the southwest of Reshmaan, therefore a crucial hub to capture and hold. WHISKEY 5-1 will assist from the air, guarding the northwest from hostile reinforcements from the FOB and suspected mechanised garrison at Asra. DELTA 1 and DELTA 3 prepare for AP VICTOR via WP C2. DELTA 2 prepares for AP WISCONSIN via WP C1, using it for overwatch during Delta 1 and Delta 3's crossing. PHASE 5 Time and resources permitting, OBJ ECHO will be assaulted in a methodical manner as briefed in the field.


Administration/Logistics

Resupply
ALL CALLSIGNS will cross the LD fully loaded according to unit SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support. Emergency resupply will be coordinated through DELTA 7 and DELTA 8 and delivered by AIR by WHISKEY 5-1. However, barring an unexpected lull in manoeuvring, CAS and recon by air will be prioritised.

Medical
- Medical support will be conducted in field (PAK in Field) The primary means of MEDEVAC is by AIR conducted by WHISKEY 5-1 and requested via DELTA 8 and DELTA 6.

Rules of Engagement
CPERS should be stripped of offensive materiel but not personal protective equipment to be left at a safe collection point for later evacuation to the rear by WHISKEY 5-1.

Fire Support Plan
In accordance with SOP

Close Air Support
Close Air Support is available through WHISKEY 5-1 and requested via DELTA 7.


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
DELTA 9 40mHz 37mHz MSG SkullCollector Platoon Leader
DELTA 1 250mHz 40mHz SFC mbaker5114 Squad Leader
DELTA 1-1 251mHz 250mHz SP3 Veagance (Ret.) Fireteam Leader
DELTA 1-2 252mHz 250mHz SPC Deksterus (Ret.) Junior Team Leader
DELTA 2 260mHz 40mHz SFC Kevin Squad Leader
DELTA 2-1 261mHz 260mHz SP3 Ellpuk Fireteam Leader
DELTA 2-2 262mHz 260mHz 2Lt Aiedail Junior Team Leader
DELTA 3 270mHz 40mHz Sgt Jochem Squad Leader
DELTA 3-1 271mHz 270mHz SPC Applechaser Fireteam Leader
DELTA 3-2 272mHz 270mHz SP3 Miksi Junior Team Leader
ZULU H 87mHz 37mHz SSG Johnson Senior Game Master
Considerations
Signal - Red: enemy position - Orange: friendly vehicle requiring support - Purple: friendly MASSCAS - Blue or Green: friendly position - White: concealment Succession of Command DELTA 9 >> DELTA 8 >> DELTA 1 > DELTA 2 > DELTA 3



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1830hrs UTC
FORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
1x M4A1 M203 (Carry handle) 4kg
13x M16A4 48kg
8x M16A2 M203 39kg
4x M16A4 M203 20kg
7x M4A1 (Carry handle) 21kg
3x M249E2 22kg
3x M16A4 (Grip) 11kg

1x m81_iba2_pl Warning 0kg
9x FRXA_tf_rt1523g_Ranger_Green Warning 0kg
7x m81_iba2_flc_medic_gp Warning 0kg
7x oliv_3days_pack_1 Warning 0kg
1x m81_iba2_flc_pl_gp Warning 0kg
4x m81_iba2_a_var_5 Warning 0kg
3x m81_iba2_rcr_sql_gp Warning 0kg
7x m81_iba2_flc_grnd_gp Warning 0kg
3x m81_iba2_rflm Warning 0kg
2x m81_iba2_flc_br_gp Warning 0kg
2x oliv_hawg2 Warning 0kg
3x m81_iba2_ilbv_var2_gp Warning 0kg
3x m81_iba2_a_var_2 Warning 0kg
3x m81_iba2_ar_gp Warning 0kg
6x dcu_camelbak_weistpack Warning 0kg
3x m81_iba2_flc_rflm_gp Warning 0kg
2x m81_iba2_flc_amg Warning 0kg
2x m81_3days_pack_2 Warning 0kg
1x m81_iba2_cch_var2 Warning 0kg

Ammunition
36x 5.56mm 30Rnd STANAG Mag 13kg
31x 40mm M441 (HE) Grenade 6kg
4x 40mm M713 (Red smoke) Grenade 1kg
6x M18 Smoke Grenade (Red) 1kg
9x Painkillers 0kg
14x M18 Smoke Grenade (Purple) 3kg
28x Ammonium Carbonate 1kg
5x 9mm 15Rnd M9 Mag 1kg
1x Designator Batteries 0kg
8x Chemlight (Hi Red) 1kg
11x M67 Fragmentation Grenade 5kg
48x 5.56mm 30Rnd STANAG (Red tracer) Mag 17kg
12x 12 Gauge 6Rnd #0 Buckshot 3kg
3x M136 5kg
23x 5.56mm 200Rnd M249 (Red TE4) Box 42kg
3x 40mm M714 (White smoke) Grenade 1kg
2x Spare barrel 5kg

Other equipment
43x US BDU (DCU) 39kg
12x DAGR 5kg
45x Map 4kg
2x Rugged Tablet 5kg
45x Radio 16kg
45x Compass 4kg
45x Watch 4kg
9x Map Tools 0kg
2x Nomex Flightsuit (Tan) 2kg
2x Pilot Vest [USMC] 4kg
2x SPH-4 (Grey) 4kg
3x Entrenching Tool 1kg
10x Marker Flag (Red) 0kg
24x Cable Tie 1kg
6x Water Bottle 1kg
3x Harris 1A2-L Bipod 1kg

Optics
19x Binoculars 0kg
1x AN/PEQ-1 SOFLAM 0kg

Secondary weapons
3x M9 3kg

Sidearm optics
3x AN/PEQ-2 Laser (Black) 1kg

Launchers
3x M136 Launcher 15kg

Muzzle attachments
3x Trijicon ACOG TA31F (killFlash/Black) 1kg

Total Equipment: 381kg

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