OPERATIONS ORDER
Operation Vertex, Day 3
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Finland
OPERATIONS OFFICER
United Task Force
UNITAF Forces Finland
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationCaptured Chernarus Nationalist leadership has been providing valuable intelligence to UEF handlers. In particular, we have received actionable intelligence about a Nationalist spy working undercover in Russian-backed ChDKZ territory. Said spy is a research scientist believed to confer intelligence during his morning commute to the base at which he works. Somewhere along the route West from his abode in Solnichniy we believe he will conduct a meeting to pass on valuable intelligence to the Nationalists. This intelligence must be intercepted, and the scientist spy tailed to his base before capture- the base is supposedly working on secretive research and is therefore a position of interest. The UEF wishes to know details about ChDKZ QRF response time and composition, which UNITAF will also gather intelligence on during their deployment.
Friendly Forces
UNITAF will deploy an infantry platoon with support from a mortar team and scout sniper team.
Supporting Assets
No friendly supporting forces on standby.
Enemy Forces
Once in ChDKZ territory, expect heavy patrols and high security particularly around strategic assets. ChDKZ forces have access to heavy aircraft and armour and will likely deploy them in their QRFs. The AO we are deploying to will not be as heavily patrolled as main assets but will require careful planning and movement to avoid detection.
Mission
TaskingPrimary Tasking -Find out where the Nationalist spy passes intel/ who he passes intel to. -Capture Nationalist spy once the base he works at is confirmed. -Extract Nationalist spy from ChDKZ-controlled land. Secondary Tasking -Gather intelligence on ChDKZ QRFs and their actual response time. -Destroy the ChDKZ arms factory construction site.
End-state
Extraction of the Nationalist spy and UNITAF ground forces back to Johnston Airbase is required.
Execution
Commander's IntentThe purpose of this mission, is to insert deep into ChDKZ territory to covertly intercept communications made by a double-agent, codename SCORPION, locating his contact who is leaking intel to the rebels. Second, to capture the double-agent and third, to create a distraction to draw out enemy QRFs in order to gather intelligence on QRF formation and response times. The end state, is to break contact west outside of ChDKZ territory with our captive for extraction back to Johnston Airbase via GUARDIAN.
Tasks and Sequencing
ECHO and HUNTER will be inserted via static line under darkness to DROP ZONE ALPHA, just outside of ChDKZ territory. ECHO will work with Hunter to trace SCORPION on ROUTE TANGO, a known commuting route of SCORPION who drives a small hatchback and is known to stop along this route, where we suspect he meets a insurgent contact. ECHO 1 Tasking - Locate AA in Sector B - Take out AA without being detected - Setup a hasty ambush on the MSR from Polana to the Factory, and await enemy QRF from Sector D - Create a diversion to draw the QRF from SECTOR D, should it not detect the loss of AA (this must be coordinated with other elements) - Break contact for extraction to the west to evade further QRFs, outside of ChDKZ territory, by any means necessary ECHO 2 Tasking - Setup 360 observation in Sector B - Locate and trace SCORPION, if SCORPION stops on route, investigate stop locations for HUMINT - Locate transport to re-position to SECTOR D, when the final location of SCORPION is traced by HUNTER - Capture SCORPION alive in his workplace north of SECTOR D, retrieve any and all intel - Break contact for extraction to the west to evade further QRFs, outside of ChDKZ territory, by any means necessary HUNTER 1 Tasking - Observe Sector D - Locate and trace SCORPION, if SCORPION stops on route, investigate stop locations for HUMINT - Report movements of SCORPION to ECHO 9 HUNTER 2 Tasking - Position for fire missions in SECTOR D and SECTOR C - Pre-calculate strikes for break-contact maneuvers to the west - Stand-by to provide logistical assistance as required. GUARDIAN Tasking - Plan static line jump for Drop Zone ALPHA - Execute static line jump - Provide further rotary support as required by the Forward Air Controller
Administration/Logistics
ResupplyDue to positioning, LOGPAKs will be delivered outside the AO via air, unless situational requirements allow for tactical insertion by light rotary aircraft. HUNTER 2 will carry basic re-supply in case of emergency. Emergency LOGPAK can be delivered via airdrop.
Medical
The primary means of MEDEVAC is by air, callsign GUARDIAN through the Forward Air Controller. The backup is via local medical facilities, as identified.
Rules of Engagement
The Chernarus Nationalist spy is to be handled humanely - he will be much more likely to co-operate if treated well, and may provide higher quality intelligence.
Fire Support Plan
Mortar provided by HUNTER is authorised through the Platoons Forward Observer,. in accordance with SOP.
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
Callsign | Primary Frequency | Superior Frequency | ACTUAL |
---|---|---|---|
KING 9 | 40mHz | 37mHz | Maj James Platoon Leader |
ECHO 1 | 250mHz | 40mHz | 1Lt Ben (Ret.) Squad Leader |
ECHO 1-1 | 251mHz | 250mHz | SFC Skelly (Ret.) Fireteam Leader |
ECHO 1-2 | 252mHz | 250mHz | Pvt Milky Junior Team Leader |
ECHO 2 | 260mHz | 40mHz | SPC Johannes (Ret.) Squad Leader |
ECHO 2-1 | 261mHz | 260mHz | SP3 Trustii (Ret.) Fireteam Leader |
ECHO 2-2 | 262mHz | 260mHz | SPC Deksterus (Ret.) Fireteam Leader |
CROSSROAD 4 | 70mHz | 43mHz | MSP Mattjamco Senior Game Master |
Succession of Command The chain of command is the Platoon Commander, the 1st Squad Leader, the 2nd Squad Leader, The higher unit commander will located centrally between ECHO 1 and ECHO 2 callsigns. Signal - Minimize use of signal in the insertion phase
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1630hrs UTCFORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC