[OPORD] Operation Typhoon (2014), Breakthrough: Part 2 - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Typhoon (2014), Breakthrough: Part 2







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Jamaica
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
2 days after the US capture of the town of Obregan, SLA forces conducted a wide ranging rocket artillery bombardment, scorching all buildings. US Forces conduct a hasty break of contact, during reconnaissance flights one of our fighters was shot down by a number of previously unidentified SAM positions. To rapidly counter the SLA retaliation and to ensure continual pressure as US forces bear down on the Capital City. US Command authorises an audacious morning naval assault from the western flank, in order to subvert costal gun positions, and destroy the newly implemented anti-air umbrella.

Friendly Forces
2x Amphibious Assault Platoons with attached support 1x Long range artillery battery

Supporting Assets
None

Enemy Forces
Russian backed conventional force; - Heavy concrete emplaced fortified positions - Multiple hidden firing positions - Anti-air and IFV/APCs in emplaced sandbagged positions - Potential for rotary air-attack - Potential for a north westerly counter attack


Mission

Tasking
The mission today is to combat enemy emplaced fighting positions preventing our ground assault to the capital. Intel suggests that on the two small islands, in the outskirts of the Corazol Bay. SLA forces have moved multiple pieces of AA into an old naval fortress along with a good sized infantry garrison. It is imperative that we clear these islands in order to move into northern sahrani from more than one direction. Primary Objective a) Capture Naval Fortress & AA Site b) Capture Coastal Defences c) Assault and clear FOBs, Depots & Checkpoints Secondary Objectives a) Secure any ammo dumps b) Secure any enemy vehicles

End-state
All objectives secure & endex at the FOB just south of Bagango.


Execution

Commander's Intent
The purpose of this mission is to assault enemy defenses from the western flank to allow a ground assault to take place, removing the anti-air umbrella and positioning our forces south of the capital of Bagango.

Tasks and Sequencing
PHASE 0 Both amphibious platoons, fully self sufficient will depart Pariso Airbase in Amtracks, slipping into the Abra da Boca bay in the early hours. Long range artillery will commence fire missions on key targets to soften enemy fortresses and flush out infantry from emplaced positions. The assaulting forces will hold at the Phase Line 1 to confirm that artillery has shifted from the landing zone. PHASE 1 WARLOCK Platoon, will land on Isla de Libertad, securing the SAM site and taking up defenses for a counter attack. OUTLAW Platoon, will land on Isla Verda, capturing the naval fortress BADGER/BLACKSMITH callsigns move to the north coast of Abra da Boca Bay to emplace a minefield on a suspected reinforcement route. PHASE 2 WARLOCK Platoon will set up base of fire on Isla de Libertad to allow OUTLAW Platoon to maneuver to the landing zone on the northern beachhead. Once OUTLAW is established in Sector Bravo, WARLOCK lands on the same proven beachhead and pushes south into Sector Alpha to commence Phase 2 clearance with each platoon clearing their sector of defenses. BADGER/BLACKSMITH to setup Logistical point and CCP at Sector Bravo and clear mines from the beachhead. PHASE 3 All callsigns enter Phase 3, Sector Charlie to capture the military garrison and defend it from counter attack.


Administration/Logistics

Resupply
All teams should cross Phase 0 fully loaded, using the integrated Amtracks as additional equipment storage due to manpower shortages for assistants for machine gunners and anti-vehicle personnel. Additional and emergency resupply will be provided by BADGER/BLACKSMITH by ground and naval assets.

Medical
The primary means of medevac is by ground based medical support units.

Rules of Engagement
In accordance with SOP

Fire Support Plan
Long range artillery support.

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
WARLOCK 9 40mHz 37mHz Maj James Platoon Leader
WARLOCK 1 250mHz 40mHz 1Lt WhiteWolf Squad Leader
WARLOCK 1-1 251mHz 250mHz 2Lt Aiedail Fireteam Leader
WARLOCK 1-2 252mHz 250mHz SP2 Taru Junior Team Leader
WARLOCK 2 260mHz 40mHz 2Lt Zuka Squad Leader
WARLOCK 2-1 261mHz 260mHz MSP Jari (Ret.) Fireteam Leader
WARLOCK 2-2 262mHz 260mHz SPC Edoardo (Ret.) Junior Team Leader
OUTLAW 9 361mHz 37mHz MSP Mattjamco Platoon Leader
OUTLAW 1 362mHz 361mHz SPC Deksterus (Ret.) Squad Leader
OUTLAW 1-1 281mHz 362mHz SP2 Scape Fireteam Leader
OUTLAW 1-2 282mHz 362mHz PFC Siberian Junior Team Leader
OUTLAW 2 290mHz 361mHz SFC SkullCollector Squad Leader
OUTLAW 2-1 291mHz 290mHz SP3 PMCRUGBY (Ret.) Junior Team Leader
OUTLAW 2-2 292mHz 290mHz SSG Hrusi Junior Team Leader
CASTLE H 87mHz 37mHz SP2 Dungworth Senior Game Master
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
10x M4A1 PIP (M203) 43kg
4x M16A4 (Carryhandle/M203) 19kg
13x M4A1 38kg
6x M249 PIP (Short/Savit) 41kg
6x M27 IAR (KAC Grip) 22kg
2x M240B 25kg
1x M4A1 (M203) 4kg

2x tfw_ilbe_DD_coy Warning 0kg
4x rhsusf_assault_eagleaiii_coy Warning 0kg
6x B_Kitbag_cbr Warning 0kg
2x B_AssaultPack_cbr Warning 0kg
3x tfw_ilbe_blade_coy Warning 0kg
1x tfw_ilbe_whip_wd Warning 0kg

Sidearm optics
22x AN/PEQ-16A (Laser) 8kg
12x AN/PEQ-16A (Top/Laser) 4kg
6x AN/PEQ-16A (Top/Laser) 2kg

Muzzle attachments
33x AN/PVQ-31A RCO 6kg
6x M150 RCO 1kg
1x SFMB-556-1/2-28 0kg
1x AN/PVQ-31A RCO 0kg

Ammunition
33x 30rnd STANAG M855A1 13kg
23x M433 HEDP Grenade Round 5kg
38x 15rnd M9 M882 FMJ 10kg
36x Painkillers 2kg
8x Flare Round (White) 1kg
20x M67 Fragmentation Grenade 8kg
24x Smoke Round (White) 4kg
8x M18 Smoke Grenade (Purple) 1kg
16x Ammonium Carbonate 1kg
30x M83 Smoke Grenade (White) 5kg
48x 200rnd M249 Softpack M855A1 (Mixed) 100kg
2x 100rnd M240 Box M61 AP 3kg
2x 50rnd M240 Softpack M61 AP 2kg
4x M397 HET Grenade Round 1kg
4x M18 Smoke Grenade (Orange) 1kg
1x 30rnd PMAG M856 (Tracer) 0kg
1x M18 Smoke Grenade (Green) 0kg
2x M18 Yellow Smoke Grenade 1kg

Secondary weapons
14x M9 Beretta 13kg
1x Glock 17 1kg

Uniforms
44x FROG MARPAT-WD 80kg
1x Combat Uniform (Marpat) 3kg

Body armor
6x SPC (Squadleader) 27kg
10x SPC (Corpsman) 45kg
9x SPC (Teamleader) 49kg
9x SPC (IAR) 49kg
5x SPC (Rifleman) 23kg
3x MBAV (Medic) 11kg
2x SPC (Light) 9kg
1x SPC (Patchless/Radio) 5kg

Optics
2x Vector 21 Nite 0kg
24x Binoculars 0kg

Other equipment
45x Map 4kg
7x GD300 Android 2kg
45x Radio 16kg
45x Compass 4kg
45x Watch 4kg
8x MicroDAGR 2kg
6x SAW Grip + Bipod 5kg
6x Harris Bipod 3kg
2x Wirecutter 2kg

Launchers
5x M136 (HEAT) 33kg

Weapon optics
2x SU-260/P (MDO) 1kg

Total Equipment: 762kg

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