[OPORD] Operation Enduring Freedom (2009), Deal with the Devil - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Enduring Freedom (2009), Deal with the Devil







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Afghanistan
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
We have identified some of the ANP officers who are buying arms on behalf of the local insurgents. Recently there has been a surge in deals taking place, potentially in preparation for an attack. We are tasked with masquerading as some of these arms dealers then tracking down the destination of these arms. Once identified, our tasking is to gather intel on the insurgent cell and try to identify the targets of any potential attacks, while working in a covert manner.

Friendly Forces
Special Forces Squad consisting of 2 x 6 man SF fire teams and Squad Element inc. SF Marksman

Supporting Assets
None.

Enemy Forces
Enemy are insurgent arms dealers whom we must ambush and pose as. Additionally, ANP forces are expected to resist if they become aware of the operation. ANP casualties should be avoided, but may become inevitable if we are discovered.


Mission

Tasking
1. Ambush the arms convoy and pose as them at the meet 2. Extract (alive) any enemy HVT's and other intel

End-state
After capturing the HVT's and Intel, team should move back to COP Juno


Execution

Commander's Intent
The purpose of this mission is to gather intel on the insurgent cell by capturing a HVT and try to identify the targets of any potential attacks, while working in a covert manner.

Tasks and Sequencing
WOLF will move from COP Juno to Sector A and ambush the arms dealers on their route to the ANP base in Chaman. They will clear any bodies and hide friendly vehicles in nearby defilade. WOLF will assume the identities of the dealers, attach UV chemlights in case of CODE CRANBERRY and use their convoy to move to ANP Base in Chaman. WOLF 1-2 will secure the vehicles on the road at the northern entrance checkpoint and generally distract the ANP, while WOLF 9 and WOLF 1-1 move to the HQ building to meet with the HVT and secure the building respectively. On go command, WOLF 1-1 will secure the HVT, and extract to WOLF 1-2's waiting convoy. WOLF will then extract back to COP Juno.


Administration/Logistics

Resupply
All teams will dress and equip in known arms dealer garb and armaments. All teams will wear NVGs as the ANP will expect the dealers to wear this, but do not wear it themselves, giving us the advantage if we can knock out the lights on the compound and have attached UV chemlights

Medical
In accordance with SOP

Rules of Engagement
EPW's will be extracted in the convoy with the team

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
WOLF 9 45mHz 37mHz 1Lt WhiteWolf SF Commander
WOLF 1-1 251mHz 250mHz SP2 Dungworth SF Team Leader
WOLF 1-2 252mHz 250mHz MSP Mattjamco SF Team Leader
Considerations
While travelling: Actions on: Contact: Push through Civilians: Push through Vehicle breakdown: Acquire new vehicle asap, and continue with zero civilian casualties Sector A Actions on during Ambush: Enemy spotting ambush: Engage drivers, avoid unnecessary damage to vehicles Enemy escaping ambush: RTB Sector B In Sector B, grabbing the HVT, there are 3 plans of action to be used, priority in descending order. Code APPLE: We meet with the HVT peacefully, and get a vehicle to pull up next to the building to capture and load the HVT without alerting suspicion. The reasoning is that the weapons crates should not be seen by non-dealing ANP forces to minimize the risk of his moonlighting operation being discovered. Code BANANA: If Apple becomes untenable, Banana sees the HVT and guards bound and gagged, but forced under threat of exposure of illegal activity, to accompany the team to the vehicles waiting on the road, telling his accomplices that he is going to see a weapon located near by that was too large and suspicious to bring through the town. Code CRANBERRY: Weapons green, kill lights, and fight our way back to the vehicles with the HVT whilst disengaging rapidly and good order.



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
3x L119A1 UK UGL 11kg
1x L129A1 4kg
8x L119A1 RIS 30kg

3x UK3CB_BAF_B_Bergen_DDPM_SL_A Warning 0kg
9x UK3CB_BAF_B_Bergen_DDPM_Rifleman_B Warning 0kg
1x UK3CB_BAF_B_Bergen_DDPM_JTAC_A Warning 0kg

Weapon optics
11x Trijicon ACOG TA31F 2kg
1x Trijicon ACOG TA648RMR 0kg

Ammunition
11x 30rnd STANAG M855A1 4kg
12x 17rnd Glock M882 FMJ 3kg
22x M84 Stun Grenade 5kg
6x M714 White Smoke Round 1kg
8x 7.62 mm 20Rnd Mag (M993 AP) 4kg
4x M112 Demolition Block 4kg

Secondary weapons
12x L131A1 8kg

Uniforms
12x Smock DDPM [BAF] 27kg
1x Combat Uniform DDPM [BAF] 2kg

Other equipment
24x Bandage (Basic) 1kg
13x Map 1kg
1x Rugged Tablet 3kg
12x AN/PRC-152 4kg
13x Compass 1kg
13x Watch 1kg
1x Folding-grip and Harris Bipod 0kg
1x SSWT Kit 2kg
9x GPS 3kg
2x GD300 Android 0kg
1x Radio 0kg

Body armor
12x PLCE Webbing (Plate) DDPM [BAF] 54kg
1x Osprey Mk2 DDPM (A) [BAF] 4kg

Optics
13x Binoculars 0kg

Launchers
1x M72A7 3kg

Total Equipment: 182kg

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