[OPORD] Operation Everglade (1984), Reprisal - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Everglade (1984), Reprisal







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Norway
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
US Forces have landed in Vidda. They are immediately deployed to relieve pressure on the existing British lines. They will clear out a small Soviet force which has been attacking on the British line. Soviet forces numbers are significant, NATO believes the US will be able to aid the British and start the push the soviets back.

Friendly Forces
1x reinforced infantry platoon constisting of: 3x 12 man infantry squads 1x Attached TOW HMMV 1x Attached Support

Supporting Assets
Several British Army Units holding the frontline along with other NATO partner forces in the area.

Enemy Forces
Soviet Army with Infantry, Vehicle & Air Assets The Soviets are aware that the US have deployed troops in the AO.


Mission

Tasking
The US Is tasked with Pushing past the British frontline and probing the soviet force. Primary Objectives a) Engage and seek out the soviet forces to the north of Point Delta b) Push further north and secure multiple known soviet positions. Secondary Tasking a) Move east and secure soviet held towns.

End-state
Soviets pushed back so that the british can breathe.


Execution

Commander's Intent
To push from the airfield towards the north and push true the the enemy vanguards and take out their main HQ and surrounding outpost. With the main intention to relief pressure on the British front line

Tasks and Sequencing
Phase 0 Warlock will mount up when ready in transport trucks readied by Guardian and be transported to point delta near the British lines. Dismount will be at point Delta Outlaw should take point towards point Delta Map overview of the border with Objective markers Phase 1 Warlock 1 Will move to point Victor to secure and take that point Warlock 2 Will move to point Zulu to secure and take that point Warlock 3 Will move down the valley on the East to recon in force but proceed. No further when they are on the road T-junction or parallel to it. Priority should be Deal with contact before gaining ground to minimize causalities Outlaw should proceed to support Warlock 3 his push but , not pass the T-junction Phase 2 Warlock 1 and Warlock 2 Should form up and meet Warlock 3 on line near the the T-junction. Warlock Will then move as a whole towards the first outpost with Warlock 1 taking Western side of the valley and Warlock 2 and Warlock 3 wil move on the eastern side Map overview of the AO with Objective markers Phase 3 Warlock 1 Will provide Overwatch for Warlock 2 and Warlock 3 to take the outpost together. Outlaw Moves to best support the assault Phase 4 Warlock 3 Take position on the hill overseeing Objective Whiskey Warlock 1 and Warlock 2 Both assault Objective Whiskey Phase 5 Warlock 2 takes overwatch position near Objective Whiskey Warlock 1 and Warlock 3 Will move to Objective X-ray Phase 6 Warlock Will dig in and hold at the front as long as possible and Guardian should preparing to blow any enemy assets they where captured. When the order has been given to disengage Warlock needs to fall back with the furthers element back providing base of fire for the other elements to move. this will be in coordination with Warlock 9 hold point will be decided when the situation arises. IMPORTANT OUT OF GAME NOTES -No GPS for regular soldiers only in vehicles -No scopes only for marksman -No Night vison for regular soldiers -Radio only for leaders ( FTL, SL ,PL+) Map overview of the border Map overview of the AO . Map overview of the AO with markers Recon picture of Western Outpost marked Yankee Recon picture of Main Garrison marked Wiskey Recon picture of Eastern Outpost marked X-ray


Administration/Logistics

Resupply
Warlock 1,2& 3 Will be transported by Guardian towards the front line. Forward resupply points should be established by Guardianpreferable in the abandoned FOB. to prepare for further assaults during this war Guardian Should provide logpack at each overwatch position Guardian Priority should be given to Outlaw for repair and rearm

Medical
Medical CCP should be established by Guardian and operated by Guardian 4-2 and 4-3 Medivac will be conducted via road

Rules of Engagement
EPW Will be secured and transferred to Warlock 9. Guardian is responsible for transport towards the airfield

Fire Support Plan
No fire support available

Close Air Support
No close air support available


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
WARLOCK 9 40mHz 37mHz SFC Kevin Platoon Commander (≤64)
WARLOCK 1 250mHz 40mHz 2Lt SkullCollector Squad Leader (≤15)
WARLOCK 1-1 251mHz 250mHz SP3 Noah_Hero Fireteam Leader (≤6)
WARLOCK 1-2 252mHz 250mHz SSG Johnson Acting Fireteam Leader (≤5)
WARLOCK 2 260mHz 40mHz Maj Korean Falcon Squad Leader (≤15)
WARLOCK 2-1 261mHz 260mHz PFC ryyszla Fireteam Leader (≤6)
WARLOCK 2-2 262mHz 260mHz Cpl Mason (Ret.) Acting Fireteam Leader (≤5)
WARLOCK 3 270mHz 40mHz MSG Crossy Squad Leader (≤15)
WARLOCK 3-1 271mHz 270mHz SP2 Khan (Ret.) Fireteam Leader (≤6)
WARLOCK 3-2 272mHz 270mHz SSG Hrusi Acting Fireteam Leader (≤5)
OUTLAW 9 361mHz 37mHz PFC BigRed (Ret.) Light Vehicle Section Commander
GUARDIAN 4 70mHz 43mHz SP2 Chelmy (Ret.) Logistics Support Chief
Considerations
Succesion of Command Warlock 8 Warlock 1 Warlock 2 Warlock 3



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
39x M16A1 113kg
4x M16A1 M203 17kg
6x M249E1 45kg

9x cwr3_b_backpack_radio Warning 0kg
6x cwr3_b_vest_pasgt_alice_woodland_medic Warning 0kg
3x cwr3_b_backpack_alice_medic Warning 0kg
6x cwr3_b_vest_pasgt_alice_woodland Warning 0kg
16x cwr3_b_vest_pasgt_alice_woodland_etool Warning 0kg
12x cwr3_b_backpack_alice Warning 0kg
6x cwr3_b_vest_pasgt_alice_woodland_mg Warning 0kg
3x cwr3_b_backpack_m5_medic Warning 0kg
7x cwr3_b_vest_pasgt_alice_woodland_light Warning 0kg
6x B_AssaultPack_rgr Warning 0kg
5x cwr3_b_uniform_m81_woodland_rolled Warning 0kg

Ammunition
43x 5.56mm 30Rnd STANAG Mag 16kg
20x .45 ACP 7Rnd M1911 Mag 5kg
21x M83 Smoke Grenade (White) 4kg
2x M18 Smoke Grenade (Blue) 0kg
1x 40mm M441 (HE) Grenade 0kg
39x Painkillers 2kg
16x 5.56mm 30Rnd STANAG (Red tracer) Mag 6kg
3x 40mm M443 (HEDP) Grenade 1kg
3x Smoke Round (Blue) 1kg
18x Ammonium Carbonate 1kg
12x M18 Smoke Grenade (Red) 2kg
25x M67 Fragmentation Grenade 11kg
72x 5.56mm 200Rnd M249 (Red TE4) Box 131kg
9x AN-M14 Incendiary Grenade 2kg
6x PMR-3 Anti-Personnel Tripwire Mine 5kg
21x M67 Recoilless Rifle HEAT 65kg
1x M18 Smoke Grenade (Orange) 0kg

Secondary weapons
10x M1911 11kg

Other equipment
49x US BDU (M81) 44kg
1x PASGT Vest ALICE AWS Chest Rig (M81) 2kg
54x Map 5kg
18x Radio 7kg
54x Compass 5kg
54x Watch 5kg
7x PASGT Vest LBV-88 ALICE (M81) 17kg
18x Bandage (Packing) 1kg
3x Map Tools 0kg
5x Earplugs 0kg
5x ALICE Belt (Officer) 3kg
3x Entrenching Tool 1kg

Optics
22x Binoculars 0kg

Launchers
3x M67 Recoiless Rifle 27kg

Total Equipment: 555kg

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