Rotary Aircrew Roles - United Task Force (UNITAF) Arma 3



Rotary Aircrew Roles

Aircrews provide a vital transport and logistical boost to infantry forces, for reconnaissance, fire support, logistics and transport.



Rotary Crew Chief (General)
Tier I Rotary Aircrew Role


A crew chief is a member of the helicopter crew that acts as a door gunner for the duration of the helicopter's employment. Unlike a 'door gunner' role, the crew chief does not disembark from the helicopter except in the event of an emergency (such as being shot down). The crew chief is responsible for communicating the proximity of obstacles to the pilot when in close terrain and attempting to land. This is done with simple concise verbal commands to the pilot to tell him which way to move the helo to avoid obstacles, such as "Tree on left, move right 10 meters". Finally the crew chief takes charge of any assets, equipment or troops embarking the asset.



Total Combat Hours: 86hrs
Times Deployed: 31
MVP Chances: 0.2%

Most Experienced:
Specialist Trustii (Ret.) (11 hrs)
Sergeant First Class Zero (6 hrs)
Private First Class Dreolic (6 hrs)
Staff Sergeant Deksterus (6 hrs)
Captain Kevin (4 hrs)


Rotary Gunner (General)
Tier I Rotary Aircrew Role


Not to be confused with a "Crew chief", the door gunner communicates with the crew chief and pilot and assists them in returning fire on enemy contacts. Like the crew chief, the gunner is also responsible for communicating the proximity of obstacles to the pilot when in close terrain and attempting to land.

Total Combat Hours: 47hrs
Times Deployed: 15
MVP Chances: 0.1%

Most Experienced:
Sergeant First Class Luke (5 hrs)
Private Clarke (4 hrs)
Recruit Sujak (4 hrs)
Private First Class Mohawk (4 hrs)
Recruit Warlord (4 hrs)


Rotary Observer (General)
Tier I Rotary Aircrew Role


The rotary observer uses optical equipment to observe the battlefield and communicate with Forward Air Control and Command Units enemy movement and observations on the battlefield. The observer is typically part of a non-combat aircrew, and assists the Pilot. Observers can also be trainee pilots.



Total Combat Hours: 10hrs
Times Deployed: 3
MVP Chances: 0.0%

Most Experienced:
Private First Class Nomad (3 hrs)
Recruit DynoSaw (3 hrs)
Private Jeb Saur (3 hrs)


Rotary Pilot (General)
Tier II Rotary Aircrew Role


General Rotary Pilots fly typically un-armed airframes (or airframes with side or door gunners) distinguishing them from their Multi and Attack counterparts. The helo pilot maneuvers the helo tactically in order to accomplish the assigned mission, as the senior member of the crew he flies the helo and is responsible for the safety of all embarked on it, plans the route the helo will use into/out of the combat zone and has the final say on LZ selection and is authorized to change the LZ en route due to evolving threat assessments, to include threats at the LZ itself.



Total Combat Hours: 332hrs
Times Deployed: 113
MVP Chances: 0.7%

Most Experienced:
Private First Class J. Wilson (Ret.) (29 hrs)
Staff Sergeant Skelly (25 hrs)
Second Lieutenant Jari (22 hrs)
Private First Class Trifle (21 hrs)
Major James (12 hrs)


Rotary Weapon Systems Operator (Attack)
Tier III Rotary Aircrew Role


The helo gunner helps to navigate and observe prior to combat, and once in combat, he scans for and engages the enemy while communicating his needs to the pilot. In attack aircraft he is also able to take the controls in order to fly the aircraft - this can be done to give the pilot an opportunity to safely mark a new path on his map or otherwise familiarize himself with it, or when the pilot is wounded or killed in the air. As the junior crew he assists in navigation, scanning for the enemy and communicates his needs to the pilot, as well as communicating with ground forces while the pilot concentrates on flying the aircraft. He will take control and fly the aircraft if the pilot is killed or incapacitated.



Total Combat Hours: 44hrs
Times Deployed: 15
MVP Chances: 0.1%

Most Experienced:
Sergeant First Class Luke (11 hrs)
Private First Class Trifle (10 hrs)
Corporal TEMPLAR (Ret.) (6 hrs)
Sergeant First Class Zero (5 hrs)
Second Lieutenant Mattjamco (3 hrs)


Rotary Pilot (Multi)
Tier III Rotary Aircrew Role


Rotary pilots in a multi-role platform perform general utility, airlift, transport and observation taskings but specifically in aircraft which are loaded to perform a combat role using unguided munitions. Typical examples are UH-60 Blackhawk or UH-1Y Venom armed with Hydra FFARs.

Total Combat Hours: 7hrs
Times Deployed: 2
MVP Chances: 0.1%

Most Experienced:
Private First Class Trifle (3 hrs)
Private First Class Nomad (3 hrs)


Rotary Pilot (Attack)
Tier IV Rotary Aircrew Role


The helo pilot maneuvers the helo tactically in order to accomplish the assigned mission. In attack helicopters he is responsible for employing unguided rockets (FFARs) or bombs, if the aircraft has them and communicates with the gunner to maintain the gunner's situational awareness. This includes notifying the gunner of locations of friendly forces, upcoming maneuvers, and anything else that might assist him. He maintains situational awareness around the aircraft at all times. The gunner is often focusing on a given target, such as when using the gunsight, and thus it is important that the pilot continue to scan.



Total Combat Hours: 88hrs
Times Deployed: 35
MVP Chances: 0.5%

Most Experienced:
Second Lieutenant Jari (25 hrs)
Private First Class Nomad (14 hrs)
Private First Class Trifle (11 hrs)
Staff Sergeant Skelly (7 hrs)
Private First Class J. Wilson (Ret.) (5 hrs)




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