Fire Support: Firing and Radios - Combat Support - United Task Force (UNITAF) Arma 3


Fire Support: Firing and Radios

UNITAF / Arma 3 / Combat Support Procedures



Version 1 / 3min read / Updated Mon 13 Apr 2020 / 92 views


Firing the mortar

Once you have calculated your fire elements you set your Charge, ELEV and Azimut (direction in Mils). Fire the mortar and keep track of the time for the “SPLASH” announcement over radio. A forward observer might be able to help you adjust your fire accordingly.

 

Radio procedures:

There are two different ways the Forward Observer will call for a fire mission:

  • Fire when ready

  • Fire on command

 

The only difference between the two is when the mortar is able to “pull the trigger”. Fire when ready means, shot as fast as you can. Fire on command means, wait until the Forward Observer tells you to do so, as he might want to coordinate indirect fire with an infantry push or retreat or he wants to make sure that there will not be any friendly fire.

Nr

Fo Obs: Callsign: FO

Mortar: Call sign: HAMMER

1

Hammer this is FO. Requesting fire mission

 

2

 

FO this is Hammer. Ready for fire mission

3

4 rounds HE. Fire when ready (Fire on command). Figures. - 062 029. Over.

 

4

 

Copies. 062 029. 4 rounds HE. Fire when ready

5

Good readback. Out

 

(6)

 

(FO this is Hammer. Ready to fire)

(7)

(Hammer this is FO. Open fire)

 

8

 

FO this is Hammer. SHOT

9

 

FO this is Hammer. Rounds complete

10

 

FO this is Hammer. SPLASH!

11

Hammer this is FO. DELTA HOTEL 

 

 

Notes:

  • Lines 6 and 7 only happen, if it is Fire on command. 

  • Depending on Time of flight and number of rounds lines 9 and 10 might switch places.

 



UNITAF Standard Operating Proceedure (SOP) is adapted from two primary source materials - in addition to our own experience and past learnings:
US Army Techniques Publication, Infantry Platoon and Squad (ATP 3-21.8) ->view online
Dyslexi's Tactics, Techniques, & Procedures for Arma 3 (TTP3) -> view online



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