Team movement and fire control - Communication - United Task Force (UNITAF) Arma 3


P10-38 Team movement and fire control

UNITAF / Arma 3 / Communication Procedures



Version 1 / 3min read / Updated Tue 25 Feb 2020 / 225 views


Team Movement

  • On Me
    Command by the element leader to tell his element members to form up on him and follow him. Typically prefaced with the element name, ie "Bravo 2, on me!"
     
  • Move out / moving / step off / stepping off
    Commands used to indicate the beginning of a period of movement.
     
  • Hold
    "Hold" is ordered when a unit needs to make a temporary halt. Oftentimes used to maintain cohesion between multiple elements.
     
  • Go Firm
    Described in detail in the "Tactics" section. The short version is that once "Go Firm" is ordered, all squads consolidate their position, assume a defensive and secure posture, get a count of their numbers, check their ammo situation, and stand by for orders. Occasionally misunderstood and used as a 'hold' command.

 

Fire Control

  • Cease Fire
    Used to cause a temporary lull in the shooting. Cease Fire is used when all enemy are seemingly dead and no further shooting is necessary. Individual players can continue firing at living enemy soldiers at their own discretion, under the assumption that the person giving the order did not see that there were still living enemies.
     
  • Check Fire
    A "Check Fire" command is given when it's suspected that a friendly unit is being fired upon by friendlies.
    Cease Fire can be used in that situation as well, as long as the person giving the command makes it clear that friendly units are possibly being engaged by friendly forces, but "Check Fire" specifically is meant as a way to cut off potential friendly fire.
     
  • Hold Fire
    Distinctly different from "Cease fire", this command is used to maintain stealth. When under a "hold fire" order, players do not engage the enemy until the fireteam or squad leader specifically give the go-ahead, or the enemy spots a friendly and appears to be ready to fire on them.

 

Vehicles

  • Mount up / Remount
    Command given to order players to mount into their assigned vehicles. "Remount" is sometimes given after players have temporarily dismounted, such as when providing security at a halt.
     
  • Dismount
    Players who are not driving or gunning on a vehicle will exit the vehicle on this command.
     
  • Bail out
    All players in a vehicle will exit the vehicle on this command. This is considered to be an emergency command and is repeated three times to ensure that everyone in the vehicle hears it.

 

Aircraft

  • Go, go, go!
    Passengers of a helo disembark at this command from their element leader or the aircraft crew. This can also be used when mounting up into a helicopter during an extraction. In that situation, the senior element leader confirms that his troops are loaded and accounted for, then says 'Go, go, go!' to indicate to the helo pilot that he should take off. Finally, it can be used to signal the start of a paradropping sequence from a helicopter or airplane.

 



UNITAF Standard Operating Proceedure (SOP) is adapted from two primary source materials - in addition to our own experience and past learnings:
US Army Techniques Publication, Infantry Platoon and Squad (ATP 3-21.8) ->view online
Dyslexi's Tactics, Techniques, & Procedures for Arma 3 (TTP3) -> view online



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