Bandages and Tourniquets - Medical - United Task Force (UNITAF) Arma 3


Bandages and Tourniquets

UNITAF / Arma 3 / Medical Procedures



Version 1 / 1min read / Updated Tue 25 Feb 2020 / 189 views


Both bandages and tourniquets are the primary method to suppress bleeding

With no wound reopening enabled in current SOP the elastic bandage should be your universal and default bandage.
It is highly effective for most common and most dangerous wounds, i.e. velocity and avulsion.

 

However, should this change, the following chart applies

 

 

 

 

Tourniquets

  • Apply it whenever there are multiple wounds on one limb and/or there are other patients in need of attention or other wounds to treat.
  • Blood loss can kill your patient even before cardiac arrest timer reaches zero.
  • Can only be applied on limbs.
  • Completely and immediately stops bleeding from wounds.
  • If not taken off after 5 minutes it will cause pain to the patient. This in turn will raise his heartrate and blood pressure, which in itself is not lethal.

 



UNITAF Standard Operating Proceedure (SOP) is adapted from two primary source materials - in addition to our own experience and past learnings:
US Army Techniques Publication, Infantry Platoon and Squad (ATP 3-21.8) ->view online
Dyslexi's Tactics, Techniques, & Procedures for Arma 3 (TTP3) -> view online



Some aspects of this website are fictional. United Task Force is an online gaming organisation that simulates real-world military operations using Arma 3, a sandbox PC game and custom software. Any usage herein of logos, representations of nations or military organisations is done for the sole purpose of historical representation and under fair use.

The UTFN software, utfn.net and unitedtaskforce.net is the sole intellectual property of United Task Force (UNITAF) and it's IP rights holders, All rights are reserved. ©2019-2020