Version 4 / 4min read / Updated Fri 13 Jan 2023 / 1859 views / of verified
The following is a breakdown of a typical load carry for the main medical roles. Each load carry is specific to the requirements of said role.
Combat Life Saver
As a Combat Life Saver (CLS) you are the first responder to any combat casualty, and your role typically revolves around pain management and most importantly, stopping bleeding from open wounds. The momentum of the Element stands at the forefront, whereas downtime should be used to stitch. Therefore, your load carry is mostly comprised of Bandages, Autoinjectors and a Stitching Kit - you don't need to carry Blood or Personal Aid Kits, as these are handled by higher Medical Elements, and your valuable capacity is best used with the former, and not the latter.
a typical CLS loadout should include;
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2 x Earplugs
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20 x Packing bandage
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40 x Elastic bandage
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20 x QuickClot bandage
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6 x Tourniquet
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4 x Splint
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4 x Morphine Auto-injector
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4 x Epinephrine Auto-injector
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1 x Stitching Kit
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1-2 x Purple Smoke Grenades
Squad Medic
Squad Medics perform all the functions of CLS First Aiders as and when required and so carry much the same equipment. Importantly they are able to re-introduce Blood to a patients system and therefore they carry a blood supply, which takes up a lot of their load carrying. They are a Squad Leader's first Resource when they have taken an Immediate Casualty.
For a Squad Medic, a typical loadout should include:
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2 x Earplugs
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8 x Tourniquet
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5 x Morphine Auto-injector
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10 x Epinephrine Auto-injector
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20 x Packing bandage
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30 x Elastic bandage
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10 x Field dressing
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20 x QuickClot bandage
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4 x Splint
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5-7 x IV Fluid (1000ml)
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6-8 x IV Fluid (500ml)
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1 x Stitching Kit
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2 x Purple Smoke Grenade
Platoon Medic, MERT and CMT
These Roles are considered the highest Level of Medical Aid available in Operations. Based on the size of the Deployment, it's disposition or METT-TC considerations by the Field Leader, these can be used interchangably. These Roles specialize in tending to MCI's and Immediate Casualties requiring a PAK (Personal Aid Kit) to fix Fractures and other crippling Injuries.
For a Platoon Medic, MERT and CMT, a typical loadout should include:
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2 x Earplugs
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5 x Personal Aid Kit in Vicinity (Vehicle or Crate)
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8 x Tourniquet
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5 x Morphine Auto-injector
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8-10 x Epinephrine Auto-injector
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30 x Packing bandage
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25 x Elastic bandage
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20 x QuickClot bandage
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5 x Splint
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6-8 x IV Fluid (1000ml)
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6-8 x IV Fluid (500ml)
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1 x Stitching Kit
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1 x Purple Smoke Grenade
SF Medic
SF Medics are deployed as the most experienced Medical Personnel, and are responsible for the wellbeing of their SF Team first and foremost. They perform all the medical functions for their team, and so carry Operation-specific equipment. They are a SF Leader's first, and often, only Resource when they have taken an Immediate Casualty. They are expected to adapt their loadout according to METT-TC.
For a SF Medic, a typical loadout should include:
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2-3 x Personal Aid Kit (should PAKing in Field be available)
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8 x Tourniquet
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5 x Morphine Auto-injector
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10 x Epinephrine Auto-injector
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20 x Packing bandage
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40 x Elastic bandage
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10 x Field dressing
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20 x QuickClot bandage
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4 x Splint
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4-6 x IV Fluid (1000ml)
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2-4 x IV Fluid (500ml)
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1 x Stitching Kit
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1 x Purple Smoke Grenade
CREDITS
This SOP has been contributed to by 1 editors:
Major James
Second Lieutenant Zuka
REFERENCES
UNITAF Standard Operating procedures (SOP) are adapted primarly from US Army Training and Doctrine Command (TRADOC). Our written and audio procedures are a combination of the following primary source materials, as well as our own learnings, modifications and adaptations:
- US Army Techniques Publication, Infantry Platoon and Squad (ATP 3-21.8)
- Soldier’s Manual of Common Tasks Warrior Leader Skills Level 2, 3, and 4 (STP 21-24-SMCT)
- The Warrior Ethos and Soldier Combat Skills (FM 3-21.75 / FM 21-75)
- Leadership Development (FM 6-22)
- Dyslexi's Tactics, Techniques, & Procedures for Arma 3 (TTP3)
(P2-14) Triage of casualties
(P2-16) Bandages and Tourniquets