Dealing with mass casualties - Medical - United Task Force (UNITAF) Arma 3


Dealing with mass casualties

UNITAF / Arma 3 / Medical Procedures



Version 1 / 1min read / Updated Tue 25 Feb 2020 / 156 views


Dealing with multiple heavy casualties may be the biggest challenge a CLS will have to cope with

The priorities are always as follows: rapidly triaging, stabilising and treating the wounded until a Squad Medic or Platoon Medic arrives. If this proves impossible, a CLS carries out the whole treatment.
 

  1. Establish a safe aid position
  2. Assign idle team members to search for and transport any incapacitated players.
  3. Tourniquet any limb with multiple wounds on every patient. Instruct them which patients they should start with if possible.
  4. Bandage any non-tourniqueted wounds on a given patient until no patient has bleeding wounds.
  5. Perform CPR on patients with no pulse and inform you when the patient’s pulse is back.
  6. Attend to tourniqueted limbs and remove tourniquets once the limb is treated.
  7. Triage the wounded.
  8. In compliance with triage rules, employ first four steps of the 7-step process and move to another patient.
  9. Employ steps 5 to 7 of the 7-step process for the remaining casualties.
     

Always monitor the situation and follow triage rules. If non-medical personnel runs out of tourniquets or bandages – hand them some if you have them in excess. If non-medical personnel brought a patient back to life and you are currently working on a stable patient – attend the freshly brought to life patient and apply IVs if necessary.



UNITAF Standard Operating Proceedure (SOP) is adapted from two primary source materials - in addition to our own experience and past learnings:
US Army Techniques Publication, Infantry Platoon and Squad (ATP 3-21.8) ->view online
Dyslexi's Tactics, Techniques, & Procedures for Arma 3 (TTP3) -> view online



Some aspects of this website are fictional. United Task Force is an online gaming organisation that simulates real-world military operations using Arma 3, a sandbox PC game and custom software. Any usage herein of logos, representations of nations or military organisations is done for the sole purpose of historical representation and under fair use.

The UTFN software, utfn.net and unitedtaskforce.net is the sole intellectual property of United Task Force (UNITAF) and it's IP rights holders, All rights are reserved. ©2019-2020