[OPORD] GWOT Theatre (2001-2028), Operation FIVE KNIGHTS IV - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
GWOT Theatre (2001-2028), Operation FIVE KNIGHTS IV







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information

Five-Star Rating System

Combat Intensity: ☆☆ Roleplay Emphasis:Difficulty: ☆☆☆☆☆
Invasion of Iraq. 4th Infantry division has been sent in behind the United States Marine Corps to sustain the presence. All USMC forces have pulled out of the area of operations and left insurgents to retake captured land. As our assaults carry on, more and more information regarding these Iraqi "Warlords" has surfaced. One of these elusive gentlemen are frequently seen visiting family or ladies of the night in the presumed following towns: Feruz Abad, Anar, and Falar. ORBAT Notes Vigil 5 and Knight will have different STARTEX locations. Knight will be in their forward camp while Vigil 5 will start at the Southeast Airfield. Vigil 5 -Will function as ISR, providing an aerial view to the sniper teams of incoming threats. -Will be operating RQ-4 Global Hawk -Will be provided M1078A1 P2-B CP Box for UAV operations Knight 1-1 -Will function as a long range interdiction team with anti-personnel tasking. -Sniper Rifle: M200 Intervention (Camo) -Optic: SnB 5-45x56 Black -Ammunition: .408 7Rnd LRR Mag Knight 1-2 -Will function as an antimaterial team, attached to the element for key target elimination. -Sniper Rifle: M107 Woodland (RHS) -Optic: SnB 5-45x56 Black -Ammunition: 10rnd M107 Mk211 Knight 1-3 -Will function as a suppressed, follow-up element, attached for anti-personnel and anti-material. -Sniper Rifle: Noreen "Bad News" ULR (Sand) -Optic: SnB 5-45x56 Black -Ammunition: .338 LM 10Rnd Mag (300gr Lapua Scenar) AND .338 LM 10Rnd Mag (API526) -Suppressor: Sound Suppressor (.338, Sand) Spotters -Temperature is projected to be around 35 degrees Celsius. Squad Designated Marksman -Will function as close suppressed support. -Will be provided Assault Pack (Coyote) to carry spare ammo for self and others -Marksman Rifle: M14 DMR -Optic: M8541A SSDS -Ammunition: 20rnd M14 M993 AP -Suppressor: Silencer (M14) Squad Leader -Will be provided Assault Pack (Coyote) to carry spare ammo for self and others -Will be provided Laser Designator to facilitate better communication with Vigil 5


Friendly Forces
The friendly unit is a small US Army sniper team with an RQ-4 support. Vehicles: - [1x] RQ-4 Global Hawk - [1x] M1078A1 P2-B CP Box

Supporting Assets
You are the first line defense and tip of the spear.

Enemy Forces
Insurgent cells are operating within the AO and control majority of the nearby villages. They have ZERO IED capability.


Mission

Tasking
Direct Tasking You have been in the field for weeks watching. Eliminate this gentleman and escape back to the friendly lines. 1-Up Intent We have for you, a deliberate sniper mission against Feruz Abad, Anar, and Falar. Find our target, eliminate, and return home safe. 2-Up Intent Conduct covert sniper mission in the nearby area of operations to eliminate this commander. Disrupt their chain of command, pressure on the lowly foot soldier to give up arms.

End-state
-The designated insurgent leader has been positively identified and eliminated. -All friendly personnel successfully exfiltrate to friendly lines. -Intelligence gathered during the operation is recovered and returned. Mission Failures -If the target cannot be positively identified, cannot be engaged, or the mission is compromised, friendly forces break contact and preserve combat power.


Execution

Commander's Intent
Locate and eliminate the designated insurgent leader operating between Feruz Abad, Anar, and Falar. Maintain a low signature, avoid decisive engagement, and exploit ISR assets to support identification and engagement of the target. Following prosecution of the target, or upon mission compromise, preserve combat power and withdraw all elements safely to friendly control.

Tasks and Sequencing
Observation Post locations remain approximate throughout the operation. Teams are authorised to adjust their positions as required by terrain, visibility, enemy activity, and the tactical situation. VIGIL 5 will maintain ISR coverage throughout the operation and act as the primary intelligence collection asset. Their priority is identifying indicators that may lead to the location of the HVT, including suspicious vehicle movements, meetings, patterns of life, and enemy reactions to friendly presence. VIGIL 5 will provide intelligence updates to KNIGHT 1, monitor all Observation Posts for approaching threats, and provide early warning of any soft or hard compromises. Where possible, VIGIL 5 will track enemy reinforcements, identify suitable routes for manoeuvre and withdrawal, and support target identification and engagement decisions made by KNIGHT 1. Phase 1: Infil KNIGHT 1 will depart their STARTEX location and move towards the objective area in two sniper sections. Sniper Section 1, consisting of KNIGHT 1 and KNIGHT 1-2, will establish an Observation Post at OP ALPHA. Sniper Section 2, consisting of KNIGHT 1-1 and KNIGHT 1-3, will establish an Observation Post at OP BRAVO. The designated Observation Post locations are approximate. Teams are expected to use their best judgement and select positions that provide the best combination of observation, concealment, fields of fire, and survivability. Both sections will conduct reconnaissance of OBJ TROLL, observing enemy activity and gathering information relating to the HVT known as Blind Fred. VIGIL 5 will establish ISR coverage of the area of operations. Their primary responsibility is identifying intelligence that leads to the location of the HVT. VIGIL 5 will also provide overwatch of friendly observation posts and early warning of any soft or hard compromises. Phase 2: Reconnaissance Once observations at OBJ TROLL are complete: Sniper Section 1 will move to OP DELTA. Sniper Section 2 will move to OP CHARLIE. Both sections will continue reconnaissance and intelligence gathering operations. All intelligence gathered is to be passed to KNIGHT 1 for collation and assessment. Phase 3: Continued Observation Upon completion of observations from CHARLIE and DELTA: Sniper Section 1 will move to OP ECHO. Sniper Section 2 will move to OP FOXTROT. Both sections will continue reconnaissance, record enemy activity, and search for indicators leading to the location of Blind Fred. Phase 4: Exploitation If the HVT is positively identified, all relevant intelligence is to be passed immediately to KNIGHT 1. KNIGHT 1 will assess the tactical situation and determine the appropriate course of action. This may include continued surveillance, repositioning of sniper teams, engagement of the HVT, or further intelligence gathering as required. All elements are to maintain a low signature and avoid unnecessary engagements which could compromise the mission. Phase 5: Exfil Upon completion of the mission, or if continued operations are assessed as no longer viable, KNIGHT 1 will coordinate the withdrawal of all elements from the area of operations. All intelligence gathered during the mission is to be retained and returned to friendly control. Sections are to maintain stealth throughout exfiltration and avoid decisive engagement unless required for self-defence.


Administration/Logistics

Resupply
Due to the lack of planned resupply during the operation, all elements are to be prepared to operate independently for the duration of the mission. Ammunition, medical supplies, and specialist equipment are to be distributed prior to insertion to maximise operational endurance.

Medical
- Medical support will be provided by USAF MERT assets

Rules of Engagement
CPERs should be secured and left for follow up forces

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
KNIGHT 1 250mHz 40mHz Cpl Ross Squad Commander (≤15)
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY
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