[OPORD] Operation Giantsbane (1940s), Battle of Guadalcanal - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Giantsbane (1940s), Battle of Guadalcanal







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Baranow, Poland
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Japanese Forces have occupied Guadalcanal and U.S. Marines have been dispatched to reclaim the island and eliminate enemy presence on the island. Japanese defenses are focused around Henderson Airfield and the surrounding coastline. Our force plans to successfully land down the coast from this key strategic position. Our tasking is to push along the coastal defenses to clear it for a further invasion force to secure logistical support pressing deeper into the island. Once the coast has been secured Henderson airstrip is our next target to reduce Japanese air power in the region.

Friendly Forces
3x Infantry Squads 6x Landing Crafts 4x Amphibious APCs 2x F6F fighters

Supporting Assets
The US Fleet is on course to arrive at dawn, comprising over 30 warships including 2 Enterprise-class fleet carriers with fighter aircraft and 6 battleships.

Enemy Forces
Infantry, 6 pounder cannons, Statics and Light vehicles/tanks


Mission

Tasking
We've been given orders to make landing on the western flank and push along the northern coastal defenses to make way for the main invasion force and to secure logistical support pressing deeper into the island. Once the coast has been secured Henderson airstrip will be our next target to reduce Japanese air power in the region.

End-state
In possession of the airfield and a clear stretch of beach for supplies to enter the island.


Execution

Commander's Intent
The purpose of this mission is to envelop Japanese defenses preparing for our Invasion on the north of Guadalcanal by cutting through fortifications from inland positions. Using the difficult river and jungle terrain, our forces will cut through the Japanese defence and bear down on Henderson Airfield for a showdown with the Imperial Japanese Army Air Service.

Tasks and Sequencing
Prior to initiation of the invasion, the Company Commander will deliver a verbal briefing to all forces using the latest maps. PHASE 1 - LANDING - EASY is transited from our moored troop transport ships by YANKEE to the Landing Zone south of Kukum. - EASY and YANKEE push to Phase 2 line clearing through coastal defenses - YANKEE and FOX callsigns use rivers for navigation - LIGHTNING to maintain combat air patrol PHASE 2 - INVASION - EASY/YANKEE secures the Lunga Point Village and Camp - EASY/YANKEE break contact south transiting the Tenaru River - EASY destroys Lunga Bridge to prevent enemy reinforcements crossing - Allied force invasion commences at Lunga Point PHASE 3 - HENDERSON AIRFIELD - EASY/YANKEE assault Henderson Airfield from the western flank - Allied forces from Lunga Point arrive from the north to Henderson Airfield


Administration/Logistics

Resupply
Combat Medical and Logistical support will be provided by FOX, amphibious logistical assets will use the Tenaru river to provide resupply and medical support to the front-line. Due to large scale ground movement, infantry forces should remain light and stow additional ammunition onboard YANKEE and FOX callsigns.

Medical
Immediate and Delayed casualties should be handed over to authorised medical personnel for treatment, in-field treatment should be avoided unless minor.

Rules of Engagement
In accordance with SOP

Fire Support Plan
Naval bombardment should be expected prior to the invasion forces landing by US Battleships off the coast.

Close Air Support
Air support provided by our fleet carriers will focus on maintaining Combat Air Patrol throughout the invasion, however controllers will mark targets for aircraft should ground suppression be required.


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
HOTEL 9 45mHz 37mHz Maj James Company Commander
EASY 9 40mHz 37mHz SSG Kevin Platoon Leader
EASY 1 250mHz 40mHz 1Lt WhiteWolf Squad Leader
EASY 2 260mHz 40mHz SP2 Scape Squad Leader
EASY 3 270mHz 40mHz SPC Johannes (Ret.) Squad Leader
YANKEE 9 361mHz 37mHz MSP Mattjamco APC/IFV Section Commander
YANKEE 1 362mHz 361mHz Pvt Strange APC/IFV Crewman (Commander)
YANKEE 2 290mHz 361mHz PFC BigRed (Ret.) APC/IFV Section Commander
YANKEE 3 300mHz 361mHz Pvt Brenwen APC/IFV Crewman (Commander)
FOX 4 70mHz 43mHz SSG Hrusi Logistics Support Chief
CROSSROAD H 87mHz 37mHz MSG Crossy Senior Game Master
Considerations
In Easy 1 through 3, only the Squad Leader actual carries a Radio, he speaks to the Platoon Commander and uses his Team Leader to distribute verbal commands to the Squad. Platoon Leaders upper communications channel is handled by his Radio Operator. The Company Commander will communicate with EASY RTO and YANKEE RTO personally, and the Company Commanders RTO will communicate with FOX 4 ACTUAL and CROSSROAD. LIGHTNING will communicate via the Company Commanders Forward Air Controller. FOX 4 ACTUAL carries a radio, and each fox callsign has one radio, carried by the designated radio operator.



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Uniforms
4x [USMC] M41 01 5kg
2x US Pilot (Fighter) 2kg
39x [USMC] P41 HBT 01 53kg

4x fow_v_usmc_45 Warning 0kg
6x fow_b_us_radio_scr Warning 0kg
7x fow_b_us_radio Warning 0kg
6x B_LIB_US_M36 Warning 0kg
6x fow_b_us_bandoleer Warning 0kg
3x fow_b_usmc_m1928_02 Warning 0kg
3x fow_b_usmc_m1928 Warning 0kg
6x B_LIB_US_RocketBag_Empty Warning 0kg
1x B_LIB_US_Backpack_RocketBag_Empty Warning 0kg
3x B_LIB_US_M36_Rope Warning 0kg

Other equipment
7x Map Tools 0kg
45x Map 4kg
7x Radio 3kg
45x Compass 4kg
45x Watch 4kg
4x Personal Aid Kit 2kg
12x Earplugs 1kg

Secondary weapons
10x Colt M1911 13kg

Ammunition
42x .45 ACP 7rnd Mag 6kg
10x M18 Smoke Grenade (Red) 2kg
3x 15Rnd 762x33 1kg
22x Smoke grenade M18 12kg
42x .30 15Rnd Mag (M27/Tracer) 6kg
18x .30-06 5Rnd Clip 2kg
30x Painkillers 1kg
12x M18 Smoke Grenade (Purple) 2kg
6x .30 15Rnd Mag 1kg
21x .45 ACP 50Rnd Drum 16kg
14x M83 Smoke Grenade (White) 3kg
168x .30-06 5Rnd Clip (M1/Ball) 15kg
21x Anti-Tank Rocket M6 59kg
40x .30-06 5Rnd Clip (M1/Tracer) 4kg
1x M3 anti-infantry mine 1kg
3x 20Rnd .45 ACP 1kg
6x Mk 2 1kg
6x M18 Smoke Grenade (Orange) 1kg

Body armor
2x US Pilot Lifevest 1kg
6x [US] Kit Carbine NCO (SCR) 18kg
20x [USMC] Kit Garand 40kg
6x [US] Kit Carbine NCO 12kg
3x [USMC] Kit Bar 9kg
1x US AB Carbine Web Gear 0kg
3x [USMC] Kit Carbine 5kg

Head protection
2x US Pilot's Helmet (O2 Mask + Glasses Up) 1kg

Primary weapons
9x M1 Carbine 23kg
24x M1903A3 Springfield 99kg
3x M1928 Thompson 16kg
3x [US] M55 Reising 14kg

Optics
21x American Binoculars 0kg

Muzzle attachments
5x M1 Bayonet 2kg

Launchers
3x M1A1 Bazooka 18kg

Total Equipment: 483kg

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