[OPORD] Operation Honeybadger (2001), The Defense of Dilshad - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Honeybadger (2001), The Defense of Dilshad







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Afghanistan
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
The Afghan National Army's capital stronghold of Dilshad is under immense attack from Taliban forces in the region who are attempting to sever the coalition's hold of central Reshmaan. A motorized US Army platoon has been assembled as a QRF to relieve the ANA forces fighting in Dilshad and to push back the enclosing Taliban attacks...

Friendly Forces
[3x] Motorized US Army squads [1x] US army squad [3x] M1126 Stryker [1x] M1129 Mortar Carrier

Supporting Assets
Most ANA forces in and around Dilshad are either KIA or supporting their own elements.

Enemy Forces
Enemy forces have been bombarding and assaulting Dilshad through the night and have now captured the town, attempting to push out any allied presence.


Mission

Tasking
1) Relieve Charlie 1 2) Recapture Dilshaad 3) Destroy surrounding Taliban threat

End-state
1) Charlie 1 secured and reintegrated 2) Dilshad recaptured 3) Surrounding Taliban presence destroyed or removed


Execution

Commander's Intent
The Purpose of this mission is for DELTA Platoon to act as Reinforcement for the remnants of CHARLIE , who are under assault in Camp Dilshad, together, ALL CALLSIGNS will launch a counteroffensive on known Taliban Emplacements on the Eastern Mountainrange and the Town of Derya.

Tasks and Sequencing
Phase 0: DELTA will prep and form a Convoy, bound for Dilshad Vehicle assignments: Delta 1: Romeo 9 Delta 2: Romeo 1 Delta 3: Romeo 2 Delta 9 will drive itself. Convoy Order: Romeo 2,Romeo 1, Delta 9, Romeo 9, Papa, Zulu CHARLIE will hold the line on Camp Dilshad, and ensure combat readiness once Delta arrives. Phase 1: DELTA 1 & DELTA 2 will dismount at their designated sectors and begin clearing them North-South. DELTA 3, assisted by DELTA 7&6, will find suitable positions around D3 BoF1 to overwatch Dilshad, as well as known enemy positions in South of the BoF. CHARLIE will join the assault, if able. NOTE: Civilian presence is expected in Dilshad, and any civilian personnel should be directed towards Camp Dilshad, or the mosque, once it is cleared. PAPA is to establish an aid Station at either the Camp or the mosque, once cleared. Phase 2: Delta 1 Delta 2, and Charlie continue clearing Dilshad, ensuring a Platoon line to secure eachother's flank. DELTA 3 will advance toward D3 BoF 2, softening any asets of value in Derya, and locking down the southern MSR toward Dilshad. Phase 3: DELTA 1 & Delta 3 will stage an attack on the town of Derya, with Delta 3 on overwatch, and Delta 1 assaulting the town. DELTA 2 & Charlie will regroup at Camp Dilshad and stage the counterattack on Ishfaq, and the mountainrange south of it. Note: due to Charlie not having a designated vehicle, either Romeo 2 will assist, or Romeo 1 will drive twice.


Administration/Logistics

Resupply
Vehicles can rearm and repair independently at Point Juliet, which is en route between Phase 0 and Phase 1

Medical
- Medical support will be conducted in field (PAK in Field) PAPA is to establish an aid Station at either the Camp or the mosque, once cleared. DELTA 3 is permitted to take extra FGM148 Javelin ammunition onboard their vehicle.

Rules of Engagement
In accordance with SOP

Fire Support Plan
ZULU 5 is under direct command of Delta 6, and can use the SPAG's inbuilt Artillery computer. Zulu is to reposition frequently, as Taliban Mortars have been active in the area, alongside designated Counter-Artillery raiders.

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
DELTA 9 40mHz 37mHz 2Lt Zuka Platoon Leader
DELTA 1 250mHz 40mHz SP2 LegacyStetson Squad Leader
DELTA 2 260mHz 40mHz SP1 Tony Squad Leader
DELTA 3 270mHz 40mHz SP1 Lexsal Infantry Team Leader
ROMEO 9 361mHz 37mHz Sgt Jochem APC/IFV Section Commander
ROMEO 1 362mHz 361mHz SP2 Bomer APC/IFV Crewman (Commander)
ROMEO 2 290mHz 361mHz PFC Cypher APC/IFV Crewman (Commander)
CHARLIE 1 350mHz 60mHz SPC Mattjamco Squad Leader
PAPA 4 70mHz 43mHz SSG Kevin Logistics Support Chief
ZULU 5 80mHz 33mHz SP2 mtb Fire Support Chief
DOG H 87mHz 37mHz Sgt Johnson Senior Game Master
Considerations
Signal - Red: enemy position - Orange: friendly vehicle requiring support - Purple: friendly MASCAS - Blue or Green: friendly position - White: concealment



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY
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