[OPORD] Operation Valiant Guardian (2020), Pest Control - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Valiant Guardian (2020), Pest Control







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Kordun
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
"Gromovi" are on the move again after sucesfully fending off an enemy assault. Their mission is to liberate Polshishkino a main settlement in the area. The village of Gumnishi is presumed abandoned after the enemy failed to punch tru the defensive line outside of Shalaevo.

Friendly Forces
Mechanized platoon with; - 3x BOV 30L - 1x flatbet HEMTT - 1x repair and rearm HMMW.

Enemy Forces
Enemy is belived to be mechnianized infantry with the majority of their armored assets in dug-in defensive positions due to fuel shortages, but this does not mean that the enemy wont use some of them in a flanking matter. Intel suggest their MBTs are severly hindered by lack of fuel and have been recalled to the airbase in anticipation of our assault at a later date.


Mission

Tasking
Liberating Polshishkino.


Execution

Commander's Intent
The main purpose of this mission is to dislodge the Illyrian forces that have entrenched positions in and around the town of Polshishkino, thus creating a buffer between frontline units and the recently captured airfield at Polivanovo. The Illyrian forces are also suspected to have further fortified positions to the South of Polshishkino, as well as smaller maneuver groups to the North, possibly near Gumnishi.

Tasks and Sequencing
STAGING: ALL CALLSIGNS WILL CARRY OUT FINAL EQUIPMENT AND READINESS CHECKS AND THEN ASSEMBLE AT RP-0 FOR BRIEFING. PHASE 1: ALL BADGER CALLSIGNS will mount their respective vehicles and form in a vehicle column outside the FOB in the following manner: BADGER 1 will mount BADGER 3-1 BADGER 9 will mount BADGER 3 BADGER 2 will mount BADGER 3-2 The column will then depart South towards the marked DISMOUNT POINT Infantry squad leaders shall act as their respective vehicle commanders when mounted and maneuvering between objectives, when infantry are dismounted, vehicle gunners will take command of the vehicle and directly support the dismounted infantry. The first objective during phase 1 will involve the clearing of enemy reconnaissance units within the town of Gumnishi. BADGER 1 will clear sectors A1 and A2 with support from BADGER 3-1 BADGER 2 will clear sectors B1 and B2 with support from BADGER 3-2 After successfully clearing out the town of Gumnishi, all elements will regroup at RLY A and mount within their attached vehicles. PHASE 2: After regrouping at RLY A, ALL BADGER ELEMENTS will move South-East to locate suitable positions to attack the entrenched enemy positions surrounding POINT GAMMA. Once the entrenched positions are clear, BADGER 1 and 2 will begin assaulting the enemy installation within POINT GAMMA, meanwhile BADGER 3 provides base of fire and rear security to the dismounted infantry. Once Point Gamma has been cleared, infantry elements will hold and receive logistical support from CASTLE if required. BADGER ELEMENTS will then continue South to assault POINT X-RAY from the North. Upon clearing Point X-Ray, the assault onto Polshishkino will begin and be carried out as follows: BADGER 1 will clear sectors A3 - A4 - A5 BADGER 2 will clear sectors B3 - B4 - B5 - B6 With direct support from BADGER 3 infantry fighting vehicles. Sector responsibility may change in the field as the situation dictates, or if too many casualties are sustained. Points of interest have been highlighted within sectors B5 and A5 B5 has a small logistical depot and units stationed around the old tractor workshop. A5 has a field camp, likely acting as the field headquarters. Once all sectors have been cleared, ALL BADGER ELEMENTS will regroup at RLY B. PHASE 3: Although not mission critical, or heavily defended by the enemy, troop formations have been spotted within the Southern region of the AO. Should it be deemed necessary, BADGER CALLSIGNS will maneuver and clear out areas of interest and will be briefed in the field by the platoon commander. After all objectives are met, ALL CALLSIGNS will regroup in the field for debriefing.


Administration/Logistics

Resupply
Callsign Castle will be available to provide logistical packages and vehicle maintenance support through out the operation. All logistical operations will be coordinated through the unit's platoon sergeant, callsign BADGER 8.

Medical
In accordance with SOP PAK in-field is enabled

Rules of Engagement
In accordance with SOP

Fire Support Plan
None available

Close Air Support
None available


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BADGER 9 40mHz 37mHz Sgt Jenkins Platoon Leader
BADGER 1 250mHz 40mHz SP2 B.Miller Squad Leader
BADGER 2 260mHz 40mHz SP2 Minipily Squad Leader
BADGER 3 270mHz 40mHz SPC Mattjamco APC/IFV Section Commander
CASTLE 4 70mHz 43mHz SP1 Yoi Blackkit Logistics Support Chief
CHECKMATE H 87mHz 37mHz Sgt Kerry Senior Game Master
Considerations
HIERARCHY: CALLSIGNS BADGER 1, 2 and 3 SC ON FREQ. 40.00HZ CONTROLLER: BADGER 9 CALLSIGN CASTLE ON FREQ. 60.00HZ CONTROLLER: BADGER 8 VEHICLE SECTION NET: When Infantry Dismounted - FREQ. 270.00HZ CONTROLLER: BADGER 3 When Infantry Mounted - FREQ. 40.00HZ CONTROLLER: BADGER 9 SUCCESSION OF COMMAND: BADGER 9 BADGER 8 BADGER 1 BADGER 2 BADGER 3 SMOKE SIGNAL COLOURS: WHITE - GENERAL/CONCEALMENT GREEN/BLUE - FRIENDLY UNIT POSITION YELLOW/ORANGE - DISABLED VEHICLE RED - ENEMY UNIT POSITION PURPLE - MASS CASUALTY SITE



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Secondary weapons
5x M9 Beretta 5kg

3x CRO_U_M2021_VP_CROPAT_W Warning 0kg
3x CRO_V_M401B_CROPAT_W Warning 0kg
3x FRXA_tf_rt1523g_Ranger_Green Warning 0kg
1x CRO_U_M2021_GMBR_npr_CROPAT_W Warning 0kg
4x CRO_V_M401B_VHS2_SL_Motorola_CROPAT_W Warning 0kg
3x FRXA_tf_rt1523g_big_Ranger_Green Warning 0kg
15x CRO_U_M2021_GMBR_pz_CROPAT_W Warning 0kg
10x CRO_V_M401B_AK_R_CROPAT_W Warning 0kg
11x CRO_B_AssaultPack_CROPAT_W Warning 0kg
2x CRO_U_M2021_GOMBR_pr_CROPAT_W Warning 0kg
2x CRO_V_M401B_VHS2_SL_CROPAT_W Warning 0kg
2x CRO_V_M401B_Essentials_R_CROPAT_W Warning 0kg
3x CRO_U_M2021_GMBR_CROPAT_W Warning 0kg
3x CRO_V_M401B_VHS2_R_CROPAT_W Warning 0kg
3x CRO_B_Kitbag_CROPAT_W Warning 0kg
6x CRO_U_Army_Coveralls Warning 0kg
6x CRO_V_M401B_Essentials_Blk Warning 0kg
1x FRXA_tf_rt1523g_Black Warning 0kg

Ammunition
5x 15rnd M9 Mk243 JHP 1kg
33x M67 Fragmentation Grenade 13kg
8x 15rnd M9 M882 FMJ 2kg
32x 30rnd M70 7.62x39mm M67 20kg
6x VOG25 1kg
38x 30rnd M70 7.62x39mm M78 (Tracer) 24kg
4x M18 Smoke Grenade (Orange) 1kg
2x 200rnd M249 Softpack M855A1 (Mixed) 4kg
6x 200rnd M249 Softpack M855A1 13kg
3x 30rnd VHS-2 M855A1 1kg
9x Painkillers 0kg
6x 30rnd VHS-2 M856A1 (Tracer) 2kg
4x M83 Smoke Grenade (White) 1kg
10x VG-40SZ 2kg
2x M72 HEDP 0kg
6x 20rnd Scorpion 7.65x17mm 2kg

Other equipment
30x Map 3kg
30x Radio 11kg
30x Compass 3kg
30x Watch 3kg
5x GD300 Android 1kg
1x Entrenching Tool 0kg
1x Wirecutter 1kg
3x MicroDAGR 1kg
40x Tourniquet (CAT) 2kg
2x SAW Grip + Bipod 2kg

Primary weapons
8x M70B3N (PBG) 45kg
2x M92 7kg
6x M70B3N 25kg
2x M249 PIP (RIS) 15kg
3x VHS-D2 12kg
6x Sa?vz.?61 8kg

Weapon optics
14x 1P78 11kg
2x M145 MGO 0kg

Optics
12x Binoculars 0kg

Sidearm optics
2x AN/PEQ-15 Black 1kg

Muzzle attachments
3x SU-230/PVS 1kg

Launchers
2x M72A7 7kg

Total Equipment: 251kg

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