[OPORD] Operation Hetman (2023), Vodnik - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Hetman (2023), Vodnik







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Poland
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Starts one hour earlier than usual at 17 UTC! A platoon from the 15th Mechanised Brigade is tasked to seize Sitnik and Borek Railyard.

Friendly Forces
JW 3797 - 15th Mechanized Brigade/Platoon A "DELTA" with 3x KTO Rosomak team "BERSERKER" Logistical support team "BISHOP"

Supporting Assets
JW 2250 - 6th Airborne Brigade/Platoon B "VICTOR" + Mi-24W "HOCKEY" JW 2423 - 34th Armored Cavalry Brigade/Team "SIERRA" - 1x ZSU-23-4MP "Biała" North-East of Radunin may engage enemy aircraft in the area.

Enemy Forces
Armed Forces of the Russian Federation, Motor-rifle troops and tanks.


Mission

Tasking
DELTA 9 supported by DELTA 9 is tasked with striking Sitnik industrial complex, while OPFOR responds to the feint attack from VICTOR and HOCKEY from Lembork. Once Sitnik is secured, ALL CALLSIGNS are tasked with retaking Borek.

End-state
Both Sitnik and Borek secured under our control.


Execution

Commander's Intent
The purpose of this mission is to defeat enemy opposition in the Area of Operations in order to enable further offensive movements towards Grabin.

Tasks and Sequencing
The operation will be conducted in four phases: PHASE GREEN, PHASE BLUE, PHASE AMBER, and PHASE RED. PHASE GREEN commences as soon as BLUFOR crosses the Line of Departure. Other phases commence upon crossing the relevant phase lines. During all phases, the 6th Airborne Brigade will engage enemy contacts close to objective SHEPHERD in a feint attack in order to draw attention away from Delta’s offensive actions.

ASSEMBLY

DELTA 1: Prepare for both NAI001 and OBJ BULLDOG prior to proper LOGPAK. Allocated Rosomaks may be filled with some ammunition for resupply. Primary LOGPAK is to be provided by BISHOP. DELTA 2: Prepare for both NAI001 and OBJ BULLDOG prior to proper LOGPAK. Allocated Rosomaks may be filled with some ammunition for resupply. Prioritise AT resupply. Primary LOGPAK is to be provided by BISHOP. BERSERKER: Following are the vehicle allocations: Berserker 3-0: Delta 1-0, 1-1 Berserker 3-1: Delta 1-0, 1-2 Berserker 3-2: Delta 2 BISHOP: Prepare RRR for Berserker. Prepare LOGPAKs for DELTA. BISHOP will not follow main movement in Phase Green.

PHASE GREEN

Commences: Crossing Line of Departure Complete: Upon reaching PHASE LINE BLUE Key tasks: - Secure ASLT APPLE - Support-by-fire - Investigate NAI 001. - Set up along PHASE LINE BLUE SEQUENCING 1. The platoon moves along MSR to BP BLUEBERRY. At BP BLUEBERRY, surroundings are scanned for enemies. 2. If deemed safe, continues movement to ASLT APPLE, where infantry dismounts. 3. Then: A. BERSERKER moves back to BP BLUEBERRY, then to BP MANGO if and when safe to do so, with task SUPPORT-BY-FIRE. B. DELTA moves to NAI 001 with task SEIZE. IF movement from BP BLUEBERRY to ASLT APPLE is considered unsafe, infantry instead dismounts at BP blueberry and follows the briefed alternative route. Delta: Ensure good usage of cover and concealment. Do not lose concealment towards the northwest. Berserker: BP Mango should provide some overwatch into NAI 001. RELEVANT INTEL

PHASE BLUE

Commences: Crossing PHASE LINE BLUE Complete: Upon reaching PHASE LINE AMBER Key tasks: Support-by-fire Investigate NAI 002 – low priority Seize NAI 003 – high priority Set up along PHASE LINE AMBER Battle positions are approximate. BP PEAR, whilst somewhat exposed, may provide some visual along the main MSR through Sitnik. BP LIME provides adequate overwatch in the direction of OBJ COLLIE, with limited vision into Sitnik. SEQUENCING 1. The platoon crosses PHASE LINE BLUE and: A. DELTA 1 follows their assigned route east of the ASR to enter the forest and holds at HILL 235 momentarily until SBF is ready. B. DELTA 2 makes its way to BP PEAR undetected and establishes a SBF position. C. BERSERKER establishes a SBF position at BP LIME. D. BISHOP makes its way and sets up LRP at NAI 001. 2. Once SBF is established: A. DELTA 2 and BERSERKER open fire at enemy targets B. DELTA 1 clears Objective BULLDOG in the direction of NAI 003. 3. When and if required: A. BERSERKER moves to BP PEAR once BP LIME becomes inappropriate for tasking. B. DELTA 2 moves from BP PEAR into the objective to assist Delta 1 clearing. DELTA: Unlikely that all buildings will require full clearing – use good judgement. BERSERKER: Avoid entering the objective itself, except in emergency situations or after the objective has been cleared, due to high RPG risk. RELEVANT INTEL

PHASE AMBER

Commences: Crossing PHASE LINE AMBER Complete: Upon reaching PHASE LINE RED Key tasks: Support-by-fire Seize NAI OBJECTIVE COLLIE SEQUENCING 1. BERSERKER, at BP PEAR or other improved position, provides SBF. 2. DELTA moves along designated route. Then: A. DELTA 1 continues movement towards appropriate entry points B. DELTA 2 sets up a new battle position closer to the compound and provides SBF. 3. DELTA 1 seizes OBJECTIVE COLLIE. 4. Upon seizing OBJ COLLIE, or once appropriate: A. DELTA 2 moves up and sets up new battle position with overwatch of the ASR between Borek and Sitnik. B. BERSERKER assumes new positions to ensure good SBF as the element moves into the next phase. BP Orange is a suggestion. Delta: Ensure good usage of cover and concealment. Do not lose concealment towards the north. Berserker: BP ORANGE is in an open field, but terrain elevation should provide good initial hull-down positions. Expect to move parallel to ground forces in PHASE RED. No vision into Borek from BP Orange. RELEVANT INTEL

PHASE RED

Commences: Crossing PHASE LINE RED Complete: Upon reaching LOA Key tasks: Support-by-fire Investigate NAI 004 Clear OBJ SHEPHERD SEQUENCING 1. Upon initiation of PHASE RED: A. DELTA moves along its route. B. BERSERKER creeps up in parallel. 2. DELTA seizes NAI 004. 3. Upon seizure of NAI 004, A. DELTA 1 clears south and southeast of NAI 004. B. DELTA 2 clears southwest of NAI 004. 4. Upon seizure of objective SHEPHERD: A. DELTA 1 secures western flank. B. DELTA 2 secures northwestern flank. C. BERSERKER secures northern flank. Delta: Ensure good usage of cover and concealment on approach. Do not lose concealment towards the north. Berserker: Green box may provide good overwatch into Borek as well as approach avenues from north, northwest and west at the cost of good cover. RELEVANT INTEL



Administration/Logistics

Resupply
Conducted by BISHOP. All elements are expected to initiate with a full combat load. First full LOGPAK expected after completion of phase BLUE. Due to limited availability of logistics, leaders must report logistical requirements early. Infantry may resupply off of BERSERKER’s vehicles assuming they have been filled with ammunition at STARTEX. BERSERKER may be expected to assist moving ammunition to frontline elements. BISHOP prioritise BERSERKER over DELTA.

Medical
PAKs may be provided in the platoon vehicle. Platoon Medic is responsible for CCPs. MEDEVAC will be organised with CROSSROAD if required.

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
If required, we can request assistance from the 6th Airborne Brigade’s Mi-24W. Be advised, however, that their priority is the feint attack towards Borek, and air support should not be relied on.


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
DELTA 9 45mHz 37mHz Maj Korean Falcon Platoon Leader
DELTA 1 250mHz 40mHz SP3 Bossatron Squad Leader
DELTA 1-1 251mHz 250mHz SP3 Maximized Fireteam Leader
DELTA 1-2 252mHz 250mHz PFC Sorgoroth Junior Team Leader
DELTA 2 260mHz 40mHz SSG Johnson Infantry Team Leader
BERSERKER 3 270mHz 40mHz SP3 Veagance (Ret.) APC/IFV Crewman (Commander)
BISHOP 4 70mHz 43mHz PFC Kat Logistics Support Chief
CROSSROAD H 87mHz 37mHz SSG Vyqe Senior Game Master
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
6x wz.96D Beryl GPBO-40 30kg
14x wz.96D Beryl 51kg
2x M249 PIP (RIS/PIP Stock) 13kg
6x wz.96D Mini-Beryl 20kg
1x PKP (B-50/Grip) 9kg

26x PSZ_556x45_STANAG_30 Warning 0kg
24x PSZ_9x19_VIS100_15 Warning 0kg
2x FRXA_tf_rt1523g_Ranger_Green Warning 0kg
8x CUP_B_ACRScout_m95 Warning 0kg
23x PSZ_9x19_Wist_16 Warning 0kg
3x PSZ_B_wz93_Medical_WDL Warning 0kg
3x PSZ_B_wz93_WDL Warning 0kg
4x B_AssaultPack_wdl_F Warning 0kg
4x FRXA_tf_rt1523g_Black Warning 0kg
1x FRXA_tf_rt1523g_big_Ranger_Green Warning 0kg
2x CUP_arifle_HK417_20 Warning 0kg
3x B_AssaultPack_blk Warning 0kg

Sidearm optics
9x AN/PEQ-15 Laser (Black) 2kg
14x AN/PEQ-15 Laser + Flashlight (Top/Black) 5kg

Muzzle attachments
20x EOTech 552 (NS) + Magnifier 15kg
6x EOTech 552 4kg
2x Leupold Mk.4 LR/T 4.5-14x50mm M1 1kg
3x PGO-7V3 2kg

Ammunition
14x NGO-N1 HEF Round 3kg
32x RGO Frag Grenade 15kg
16x Smoke Round (White) 3kg
9x Painkillers 0kg
20x Ammonium Carbonate 1kg
18x 5.56mm 200Rnd M249 (Red TE4) Pouch 33kg
6x M83 Smoke Grenade (White) 1kg
4x M18 Smoke Grenade (Purple) 1kg
2x M18 Smoke Grenade (Green) 0kg
2x 7.62mm 20Rnd HK417 Mag 1kg
4x 7.62mm 20Rnd HK417 (Red tracer) Mag 2kg
6x PG-7VM (HEAT) Rocket 13kg
10x 7.62mm 100Rnd PKM (Red TE4) Box 20kg

Secondary weapons
11x Vis 100 7kg
17x Wist-94L 12kg

Uniforms
31x wz.2010 Crye (WDL) 56kg
3x wz.2010 Polar (WDL) 5kg

Body armor
4x UKO-M (WDL/Light/Grenadier/HS) 11kg
3x UKO-M (WDL/Light/Medic/HS) 8kg
2x UKO-M (WDL/Heavy/Grenadier/HS) 7kg
2x UKO-M (WDL/Heavy/Machinegunner/HS) 7kg
7x UKO-M (WDL/Light/Rifleman/HS) 19kg
2x UKO-M (WDL/Heavy/Medic/HS) 7kg
1x UKO-M (WDL/Light/Commander/HS) 3kg
6x UKO-M (WDL/Light/Rifleman) 16kg
3x Kontraktor (WDL) 5kg
2x UKO-M (WDL/Light/Machinegunner) 5kg
1x UKO-M (WDL/Light/Machinegunner/HS) 3kg
1x UKO-M (WDL/Heavy/Rifleman/HS) 4kg

Optics
13x Binoculars 0kg

Other equipment
34x Map 3kg
2x Rugged Tablet 5kg
34x Radio 12kg
34x Compass 3kg
34x Watch 3kg
7x Map Tools 0kg
3x GD300 Android 1kg
2x MicroDAGR 1kg
3x MicroDAGR GPS 0kg
48x Bandage (QuikClot) 2kg
2x Wirecutter 2kg
2x Harris 1A2-L Bipod 1kg
3x Earplugs 0kg
1x Entrenching Tool 0kg
2x Water Bottle 0kg

Weapon optics
2x Elcan M145 1kg
1x Pecheneg 1P78 Scope 1kg

Launchers
3x RPG-7V2 19kg

Total Equipment: 474kg

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