[OPORD] Operation Everyman (2015), Eisbrecher (Part 2) - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Everyman (2015), Eisbrecher (Part 2)







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Akarya
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Following the securement of the airfield and landing, a mechanized platoon of the 37th Panzergrenadier Brigade are pushing to secure the towns in the imidiate airfield vicinity. Assets: - 2x IFV PUMA - 1x EAGLE command vehicle - 1x Support Truck - 1x Quick repair and refuel light vehincle

Friendly Forces
37th Panzergrenadier Brigade Supported by; - 2x IFV PUMA - 1x EAGLE command vehicle - 1x Support Truck - 1x Quick repair and refuel light vehincle

Supporting Assets
Paratroopers are stationed in the harbour just south of Zubodne and are trading shots with the enemy inside the military base.

Enemy Forces
Mechanized Infantry


Mission

Tasking
Capture Zubodne to relive pressure from the paratroopers, then continue east to expand the airfield perimeter.

End-state
Airfield perimeter expanded, the troops are to hold position for future tasking.


Execution

Commander's Intent
My plan is to Assault the Military FOB and Town of Zubodne first Then proceed to objective 2 and 3 while protection our flanks

Tasks and Sequencing
ALL CALLSIGNS Will be ready for brief 10 past start EX and formed up at RP -0 PHASE 0 After brief BEAR 2 will mount into DOG 3-1 and DOG 3-2 And be transported Dismount Alpha. BEAR 1 Will move towards AP 2A BEAR 1 Wil move towards AP 1A as soon as they are able DOG Will position them self on OP 3A and provide Fire support and overwatch from that position. BEAR 1 and BEAR 2 Will enter the town at there own clearing the sectors untill town is clear. Bounding by fireteam is suggested. PHASE 1 When Obj 1 has been cleared Resupply will happen First squad resupplied and ready to move will be transported by DOG 3 Towards Dismount Bravo. The other squad will be picked up after and brought to Dismount Bravo as wel . Friendly troops will take up position to hold the town Priority here should be infantry resupply over vehicle resupply due to transport restrictions BEAR 1 Will set up around OP1B and provide overwatch and find a route in towards Obj 2 BEAR 2 Will set up around OP 2B and provide overwatch and find a route in towards Obj 2 DOG 3 Will resupply if needed after both squads have been dropped of. Once combat effective will take up position around OP 3B to secure the MSR and any QRF coming from the town. PHASE 2 Once OBJ 2 has been secured BEAR 1 will move to AP 1A and move towards the northern side of the town of Mirskoy. BEAR 2 Wil cover BEAR 1 and move closer to the south side of the town ready to enter once BEAR 1 has cleared the first sector. DOG 3 Will provide fire support and block any QRF from reaching the town using MSR Amber,MSR Ruby,MSR Diamond


Administration/Logistics

Resupply
BADGER 4 Provide infantry resupply in vehicle to lighten up the load on logistical priority should be to get the vehicles mobile to provide transport and overwatch for the squads.

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BEAR 9 40mHz 37mHz SFC Kevin Platoon Leader
BEAR 1 250mHz 40mHz SP2 Gendalorf Squad Leader
BEAR 1-1 251mHz 250mHz SP3 Jeb Saur Fireteam Leader
BEAR 1-2 252mHz 250mHz PFC Shad Fireteam Leader
BEAR 2 260mHz 40mHz SP3 Ellpuk Squad Leader
BEAR 2-1 261mHz 260mHz SP1 Bomer Fireteam Leader
BEAR 2-2 262mHz 260mHz SP1 Yoi Blackkit (Ret.) Fireteam Leader
DOG 3-1 271mHz 270mHz SP3 Pete (Ret.) APC/IFV Section Commander
DOG 3-2 272mHz 270mHz SP3 Veagance (Ret.) APC/IFV Crewman (Commander)
BADGER 4 70mHz 43mHz PFC Kat Logistics Support Chief
CHECKMATE H 87mHz 37mHz SSG Kerry Senior Game Master
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
4x G36K AG36 18kg
12x G36K 35kg
4x G36 AG36 19kg
4x Minimi (RIS/Solid Stock) 30kg
5x G36 16kg
6x G36C 17kg

8x CUP_hgun_P30L_blk Warning 0kg
24x CUP_17Rnd_9x19_P30L Warning 0kg
29x CUP_U_B_GER_Flecktarn_1 Warning 0kg
4x TFAR_rt1523g_bwmod Warning 0kg
9x B_Kitbag_rgr Warning 0kg
4x B_AssaultPack_rgr Warning 0kg
1x TFAR_mr3000_bwmod Warning 0kg
3x CUP_U_B_GER_Flecktarn_5 Warning 0kg
9x CUP_V_B_GER_Vest_1 Warning 0kg
3x FRXA_tf_rt1523g_Black Warning 0kg

Muzzle attachments
9x G36 3.5x Dual Optics sight (3D) 3kg

Ammunition
31x 5.56mm 30Rnd G36 Mag 11kg
8x 40mm M441 (HE) Grenade 1kg
48x Painkillers 2kg
2x Smoke Round (Blue) 0kg
32x 5.56mm 30Rnd G36 (Red tracer) Mag 12kg
4x Smoke Round (Red) 1kg
32x 5.56mm 200Rnd M249 (Red TE4) Box 58kg
4x AN-M14 Incendiary Grenade 1kg
2x PMR-3 Anti-Personnel Tripwire Mine 2kg
3x Panzerfaust 3 DM22 TI 5kg
4x M18 Smoke Grenade (Purple) 1kg
2x M18 Smoke Grenade (Yellow) 0kg
4x M18 Smoke Grenade (Green) 1kg
12x M67 Fragmentation Grenade 5kg

Other equipment
1x GER Protection Vest Officer (Flecktarn) 4kg
38x Map 3kg
3x Rugged Tablet 8kg
38x Radio 14kg
38x Compass 3kg
38x Watch 3kg
5x GER Protection Vest Medic (Flecktarn/Light) 20kg
1x GER Protection Vest Grenadier (Flecktarn/Light) 4kg
6x GER Protection Vest Grenadier (Flecktarn) 24kg
2x GD300 Android 0kg
11x Personal Aid Kit 5kg
4x GER Protection Vest Machine Gunner (Flecktarn) 16kg
2x M152 Firing Device 0kg
12x GER Protection Vest Rifleman (Flecktarn/Light) 49kg
3x Wirecutter 3kg
12x Cable Tie 1kg
2x Entrenching Tool 1kg
6x GER Tanker Coveralls (Flecktarn) 5kg

Optics
17x Binoculars 0kg

Weapon optics
16x G36 3.5x Dual Optics sight 5kg
4x Hensoldt ZO (Low/RDS) 1kg

Launchers
3x Panzerfaust 3 (DM22) 15kg

Total Equipment: 422kg

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