
OPERATIONS ORDER
Operation Everyman (2015), Arkhangelsk
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Akarya
OPERATIONS OFFICER
United Task Force
UNITAF Forces Akarya
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationThe Sukhoy Freight Harbor is of critical importance to the enemy logistical network. It must be taken out. A small Ankaran fleet is currently docked there, the last remaining naval capacity. Additionally, reports show that a russian nuclear-capable submarine is in the area. Fleet is on high alert.
Friendly Forces
1x SF Command Team 2x SF Fire Team SDVs
Supporting Assets
Armored push scheduled at 05:30 AM from Kropotkin, to distract enemy assets while SF assets withdraw.
Enemy Forces
Entrenched AA positions, patrols, guards, dogs. Enemy is not expecting us, will be distracted by main push across the front lines. However, should we draw too much attention, we can expect a fierce response. Armor, sea and air assets, infantry in the area.
Mission
TaskingInfiltrate, sabotage Sukhoy Harbor. Eleminate targets of opportunity Disengage ALL CALLSIGNS will cross the LD fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support. - Medical support will be conducted in field (PAK in Field)
End-state
Sukhoy Harbor inoperable Targets of opportunity disabled
Execution
Commander's IntentThe intent is to use stealth and speed to do as much damage to the port before we are disengaging back to base
Tasks and Sequencing
PHASE 0 Equipment note's Near the arsenals is a equipment crate with rebreather, carry all ,wetsuit, Diving goggles. access this via ace interact arsenal Sappers need to bring defusal kits and explosives. Secondary weapon preferred to be a melee weapon to make stealth kills where possible * please make sure you are aware which controls you need to use* You can put you vest in the carry all when the vest is empty. Backpack on chest is on so 2 backpacks are possible to bring with us. to get more Keep in mind rebreather is a vest slot with no inventory but needed for traveling with a SDV If possible put as much as you can in your carry all To sustain small engagement if needed PHASE 1 ALL CALLSIGNS will mount in their respective SDV and follow the route towards the 2 ships on the outside of the port where sappers wil plant 2 demo charges on each ship but will not detonate yet. For the SDV drivers be wary of mines and if unable to proceed sappers need to defuse a few mines to get us through TEMPEST 1-1 will take the western 1 TEMPEST 1-2 will take the eastern 1 After regrouping with their SDV we will proceed towards the port eastern side we will keep our SDV the lowest depth and park them at the corner we will al dismount and Find a lader upwards TEMPEST 1-1 will secure the ladder and the provide security for TEMPEST 1-2 TEMPEST 1-2 will plant charges on the cargo ship before moving to the ladder where the other elements are waiting. TEMPEST 1 Will find a location to provide overwatch and security for the other teams moving around TEMPEST 1-1 will stealthy secure the AA site and prep it for demo. PHASE 2 Stealth should be maintained as long as possible TEMPEST 1 will provide security and provide backup where needed TEMPEST 1-1 Will move west side on this port and plan any demo charges on the ships as well as targets of opportunity with the ships being the primary priority. TEMPEST 1-2 Will move east side on this port and plan any demo charges on the ships as well as targets of opportunity with the ships being the primary priority. Both elements should avoid over extending and raising any alarm. When the overwhelming enemy response will happen we will collapse towards our entry point and detonate all charges before escaping with the SDV back to friendly lines. Extra note equipment Rebreather needed to stay safe underwater in SDV Goggles help with vision underwater Wetsuit will increase swim speed. Personal radios only work underwater if you have a rebreather on.
Administration/Logistics
ResupplyALL CALLSIGNS will cross the LD fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support.
Medical
- Medical support will be conducted in field (PAK in Field)
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| TEMPEST 1 | 250mHz | 40mHz | SFC Kevin SF Commander (≤45) |
| TEMPEST 1-1 | 251mHz | 250mHz | SSG Tony SF Team Leader (≤6) |
| TEMPEST 1-2 | 252mHz | 250mHz | Sgt Jochem (Ret.) SF Team Leader (≤6) |
Be advised underwater personal radios do not work unless you have a rebreather on
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1730hrs UTCFORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC