[OPORD] GWOT Theatre (2001-2028), Operation Alpine Sentinel I - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
GWOT Theatre (2001-2028), Operation Alpine Sentinel I







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Six months ago, U.S. and Afghan forces were forced to retreat from Bala Murghab, a key valley in Badghis province, after a relentless Taliban assault. The fall of FOB Todd and its surrounding outposts marked a brutal withdrawal, as Taliban ambushes severed the valley’s only supply route and Afghan National Army units crumbled under the pressure. The insurgents seized weapons, vehicles, and fortified their positions, transforming Bala Murghab into a stronghold for cross-border operations and ambushes along Highway 1. Now, U.S. commanders have launched Operation Alpine Sentinel, a decisive effort to reclaim the valley. The operation began with a successful air assault, swiftly securing the Expeditionary Airfield and a number of small COPs and OBJs thus establishing a crucial foothold in the region. With supply routes still under threat, a convoy is preparing to advance toward OBJ Jackal to establish a further presence in the valley resupplying the existing positions along the way. Note: This is trial of the section style ORBAT, however, this is only the case to allow more efficient usage of the vehicles.

Friendly Forces
Ground Force HITMAN: A Motorised Reconnaissance Platoon acting as escort for Supply Convoy mounted in 5x Humvee. NOMAD: A Supply Convoy consisting of 4 Trucks of various types. Air Wing CYCLOPS: A-10 Thunderbolt II Flight.

Supporting Assets
Small garrison forces at each of the resupply locations. No additional forces in the AO. This is seen as a secondary AO so command are unwilling to divert additional resources at this time.

Enemy Forces
Taliban insurgent forces mixed in with local populous. Expected to have Soviet era weapons mixed with abandoned ANA equipment and vehicles. They are expected to be spread out across the AO but will likely concentrate forces to try and disrupt the convoy.


Mission


Execution

Commander's Intent
After the withdrawal of friendly forces from Bala Murghab Hitman platoon has been tasked with entering the city and resecuring OBJ Jackal. Along the way we will resupply 4 key support bases. We will move as a convoy with HITMAN providing security for NOMAD 4 as they deliver and construct any supplies. it is essential that squad leaders from HITMAN 1 and HITMAN 2 talk to the personnel from each base and gather any intelligence they can as we are not sure what kind of fight we are walking into.

Tasks and Sequencing
Convoy Order: HITMAN 1 HITMAN 1-1 HITMAN 2 HITMAN 2-1 HITMAN 9 NOMAD 4 Convoy Net: 45 ALL CALLSIGNS will follow the marked route Whiskey to resupply each base along the way, we have an alternate route (route Claret) for travelling between COP Stingray and OBJ Saturn. After we have resupplied OBJ Saturn we will move to the New bridge to begin our assault on the Bala Murghab. in sector 9b HITMAN 2 will set a base of fire for HITMAN 1 to move across the bridge into sector 11a. Once HITMAN 1 have a foothold in sector 11a HITMAN 2 will move across into sector 10b. The Platoon will then clear through the remainder of the Town (Sectors market Orange are HITMAN 2's responsibility and Green sectors are HITMAN 1's responsibility) until we reach OBJ Jackal. At OBJ Jackal we will establish defensive positions, HITMAN 1 will set positions to the East and HITMAN 2 will set positions to the West. At this time NOMAD 4 will begin repairing and setting up OBJ Jack as a FOB. We will defend this FOB to the last man as it is a key launchpad for our offensive into the region to the north. After the FOB has been set up HITMAN will await further tasking from command. Notes: If the Convoy encounters contact while on route we will go first with HITMAN 1 and HITMAN 2 setting BOF on the west and east side of the road respectively, once set HITMAN 1 will maintain BOF while HITMAN 2 will assault the enemy position. Comman have limited intelligence of the allegiance of the civilian population to the north of OBJ Saturn, as such there is a potential that we will have to fight our way through to the north. to account for this, clearance sector have been marked with HITMAN 1 being responsible for sectors marked in green while HITMAN 2 are responsible for sectors marked in orange. The squads will clear in parallel with each other to ensure we are not flanked as the logi element of the convoy is to be considered mission critical.


Administration/Logistics

Resupply
Resupply reqs at each base: OBJ Talon → 6 Water, 2 MREs (8 crates total) OBJ Anvil →6 Water, 2 MREs (8 crates total) COP Stingray→ 9 Water, 2 MREs (11 crates total) OBJ Saturn → 5 Water, 2 MREs (7 crates total) OBJ Jackal → 5 Water, 2 MRE (6 crates total)

Medical
- Medical support will be conducted in field (PAK in Field)

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
2x A-10's for CAS. All CAS requests go through HITMAN 9. SQAUD LEADERS SHOULD CARRY A LARGE AMOUNT OF RED UGL SMOKE FOR MARKING TARGETS FOR CAS AND BLUE THROWABLE SMOKE FOR MARKING FRIENDLY POSITIONS.


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
HITMAN 9 40mHz 37mHz Sgt MoooCow Platoon Commander (≤32)
HITMAN 1 250mHz 40mHz Cpl Jeb Saur Squad Leader (≤15)
HITMAN 1-1 251mHz 250mHz SP3 Poet Fireteam Leader (≤6)
HITMAN 2 260mHz 40mHz SP1 LegacyStetson Squad Leader (≤15)
HITMAN 2-1 261mHz 260mHz SP3 Ellpuk Fireteam Leader (≤6)
NOMAD 4 70mHz 43mHz SP3 Kat Logistics Support Chief
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1830hrs UTC
FORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
12x M4A1 (Carry handle) 36kg
9x M16A4 33kg
1x M16A2 M203 5kg
3x M16A4 M203 15kg
4x M249E2 30kg
2x M4A1 (11.3"/MOE/Black) 7kg

1x m81_iba2_pl Warning 0kg
11x FRXA_tf_rt1523g_Ranger_Green Warning 0kg
3x m81_iba2_flc_medic_gp Warning 0kg
3x oliv_3days_pack_1 Warning 0kg
1x m81_iba2_flc_pl_gp Warning 0kg
1x m81_iba2_cch_var2 Warning 0kg
2x m81_iba2_rcr_sql_gp Warning 0kg
4x m81_iba2_ar_gp Warning 0kg
4x dcu_camelbak_weistpack Warning 0kg
4x m81_iba2_flc_amg Warning 0kg
4x m81_3days_pack_2 Warning 0kg
2x m81_iba2_ilbv_var2_gp Warning 0kg
4x m81_iba2_a_var_4 Warning 0kg
4x oliv_camelbak_weistpack Warning 0kg
1x m81_iba2_flc_sql Warning 0kg
5x m81_iba2_a_var_5 Warning 0kg
2x m81_iba2_flc_tl_gp Warning 0kg
2x m81_iba2_a_var_2 Warning 0kg
2x m81_iba2_flc_rflm_gp Warning 0kg
2x oliv_hawg2 Warning 0kg

Ammunition
29x 5.56mm 30Rnd STANAG Mag 11kg
18x Painkillers 1kg
28x 5.56mm 30Rnd STANAG (Red tracer) Mag 10kg
8x M18 Smoke Grenade (Red) 1kg
6x M18 Smoke Grenade (Purple) 1kg
12x Ammonium Carbonate 1kg
4x 40mm M441 (HE) Grenade 1kg
5x 9mm 15Rnd M9 Mag 1kg
1x Designator Batteries 0kg
2x 40mm M713 (Red smoke) Grenade 0kg
5x M67 Fragmentation Grenade 2kg
32x 5.56mm 200Rnd M249 (Red TE4) Box 58kg
4x Spare barrel 11kg
10x M83 Smoke Grenade (White) 2kg
2x M136 4kg
6x M112 Demolition Block 5kg

Other equipment
34x US BDU (DCU) 31kg
36x Map 3kg
36x Radio 13kg
36x Compass 3kg
36x Watch 3kg
4x DAGR 2kg
1x Rugged Tablet 3kg
8x Water Bottle 2kg
8x Cable Tie 0kg
2x SPH-4 (Grey) 4kg
7x Map Tools 0kg

Optics
12x Binoculars 0kg
1x AN/PEQ-1 SOFLAM 0kg

Secondary weapons
3x M9 3kg
2x VMM3 7kg

Sidearm optics
2x AN/PEQ-2 Laser (Black) 0kg

Uniforms
2x Pilot Coveralls [NATO] 7kg

Launchers
2x M136 Launcher 10kg

Total Equipment: 326kg

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