
OPERATIONS ORDER
Future Warfare Theatre (Present-2040), Operation Green Hammer
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationCSAT forces have been routed from Malden and the Western-led coalition aligned with NATO — refuses to cede control of northern Malden, maintaining occupation under the pretense of peacekeeping. Despite diplomatic efforts, the coalition has fortified key positions and imposed de facto governance over the region. The Altis Armed Forces (AAF), backed by national mandate, will no longer tolerate foreign control of sovereign territory. NOTEs: - Each squad has 1 AP-5 Bustard LMG drone embedded into the squad HQ (NEEDS WESTERN SAHARA CDLC!!) - Logistical element has access to stomper UGV as awell trucks.
Friendly Forces
Motorized Infantry with drone support; - OUTLAW Platoon - WOODO Logistical detachment
Supporting Assets
- 2nd Company is attacking on the western side of the island are can support if needed - Battalion arty is in support
Enemy Forces
Mechanized infantry with: - tank support - air support
Mission
TaskingLiberate La Trinite and re-capture the airfield
Execution
Commander's IntentMy intent for this mission is to use artillery and a quick assault to push into the enemy territory and catch them off guard
Tasks and Sequencing
PHASE 0 ALL CALLSIGNS Will be ready for brief at RP-0 10 min after start ex Last minute changes will be discussed here. After briefing all elements will mount up in trucks and drive them self towards Dismount Foxtrot. When passing The front line near Golfe Vert. Fire mission Sierra should commence consisting on MLRS launched at the ridge line to weaken possible enemy positions. PHASE 1 Once dismounted OUTLAW 1 takes the Eastern Flank and secure the enemy positions they can see. OUTLAW 2 takes the North side and secure the enemy positions they can see with the main task to push to the compound Scierie and secure. OUTLAW 3 takes the Western Flank and secure the enemy positions they can see. and then move and clear towards OP 3-A Intend at that position is to avoid enemy movement from Sector 2 Towards Sector 1 and Deny enemy vehicles the MSR in the town. PHASE 2 OUTLAW 1 and OUTLAW 2 Are to Clear Sector1 using the ASMR as rough border to avoid Friendly fire. After Sector 1 is secure both OUTLAW 1 and OUTLAW 2 will move into Sector 2 and clear it. Meanwhile OUTLAW 3 will move to OP 3-B With intend to dig in and protect the North from any QRF coming down the MSR. avoid being in sight of enemy defense positions either in the town Saint Louis Or the Airfield. OP 3 is just for marking the side and not the most suitable location for its task. PHASE 3 OUTLAW 1 and OUTLAW 2 will move in bounding overwatch from the Town of La Trinite towards Saint Louis using the best route using cover /concealment. Clearing the town using the MSR going from South-West to North East as line to clear to avoid Friendly fire. PHASE 4 Depending on enemy intel and combat readiness of Outlaw platoon this assault will be coordinated onto the field.
Administration/Logistics
ResupplyOUTLAW 6 Will coordinate logistical resupply when requested either via small drone inserted supplies or Truck transported. Note for All Combat elements If a Friendly resupply drone is at your position the resupply can be in a Crate if so make sure the crate is reloaded into the drone before stepping off signaling completed resupply.
Medical
In accordance with SOP
Rules of Engagement
In accordance with SOP
Fire Support Plan
Fire mission Sierra MLRS strike expedted to hit 30 seconds after friendlies crossing the front line marker
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| OUTLAW 9 | 45mHz | 37mHz | SFC Kevin Platoon Commander (≤45) |
| OUTLAW 1 | 250mHz | 40mHz | Capt WhiteWolf Squad Leader (≤15) |
| OUTLAW 1-1 | 251mHz | 250mHz | 1Lt Aiedail Fireteam Leader (≤6) |
| OUTLAW 1-2 | 252mHz | 250mHz | Pvt ItsAndrew Acting Fireteam Leader (≤5) |
| OUTLAW 2 | 260mHz | 40mHz | Cpl Roy Callaghan (Ret.) Squad Leader (≤15) |
| OUTLAW 2-1 | 261mHz | 260mHz | 2Lt SkullCollector Fireteam Leader (≤6) |
| OUTLAW 2-2 | 262mHz | 260mHz | Sgt Wombat Acting Fireteam Leader (≤5) |
| OUTLAW 3 | 270mHz | 40mHz | Cpl Ross Infantry Team Leader (≤8) |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1630hrs UTCFORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC