[OPORD] Modern Warfare Theatre (2015-Present), Sleepless Part 2 - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Sleepless Part 2







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
6 months after the cease fire was declared in Takistan, negotiations have broken down and the US is executing on their ultimatum. US Army 2nd Infantry Division is deploying in the area of North Takistan to establish control over the coastline area and take over key infrastructure for further deployments. Mission will be using the F-22 from the USAF Fighters mod or the f-35 or F/A 181 from the Jets DLC for CAS strikes The pilots will first preform a Halo drop of friendlies before switching to CAS. using the c-130 from the USAF utility Pre- planned strikes on the coast line before CAS will be available for the inserted ground elements.

Five-Star Rating System

Combat Intensity: ☆☆☆ Roleplay Emphasis:Difficulty: ☆☆☆


Friendly Forces
Ground forces 1x Infantry squad Air support Consisting of F 22, F35, F/A 181 (depends on preference pilot). C-130

Supporting Assets
Friendly CAP on standby

Enemy Forces
Russian based equipment Static ZSU ,Mobile ZSU, Few missile capable installations Helicopters


Mission

Tasking
Destroy enemy AA capabilities and enemy QRF base

End-state
All AA destroyed QRF base crippled


Execution

Commander's Intent
Mission is to confirm and execute on the intel reported by the pathfinder element. With priority targets being anti-air and artillery assets.

Tasks and Sequencing
The mission will be done in two main parts, first will be a raid on a known Anti-Air and artillery base near Par-e Siah, then a continuous movement East to target and neutralise positions surrounding the airfield. PHASE 0 BUNKER 1 is to prepare for HALO insertion in LZ Alpha with regroup at RP Bravo. Once regrouped, movement will begin towards OBJ Sierra. HUNTER & VIGIL will be preparing for executing the airdrop with one assigned as C-130J and second as fighter escort. Once HALO is complete, they are to return to Carrier airspace control. PHASE 1 BUNKER 1 will conduct recon on Objective Sierra and prepare for destruction of priority targets, With CAS ready to conduct hit on targets out of range. Once raid executed, demolition is to be prepared for any remaining assets. HUNTER & VIGIL will conduct strikes according to Carrier airspace control, you will be handed off to FAC area when required. Once initial strike is called, you will be supporting for any QRF until BUNKER breaks contact. PHASE 2 BUNKER 1 will be moving through the marked OPs and prepare CAS strikes onto anti-air installations. Teams should remain on alert to avoid continuous fighting, relying on air support to take out the targets. HUNTER & VIGIL will be on standby for strikes onto target identified by BUNKER FAC PHASE 3 BUNKER 1 once all identified targets have been destroyed or the element is unable to continue fighting, movement is to be done towards South towards friendly Pathfinder Squad or North to continue recon operation on further Company objectives.


Administration/Logistics

Resupply
BUNKER 1 will depart fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support. BUNKER 1-1 Combat Engineer is to bring Demolition equipment, we are not expecting continued close-range combat, shotgun is to not be brought to maximise explosives and ammo available.

Medical
Medical support will be conducted in field (PAK in Field) MEDEVAC will only be available after Anti-Air emplacements have been neutralized.

Rules of Engagement
We are unable to process CPERS, any CPERS are to be left in objective areas safe from planted explosives.

Fire Support Plan
In accordance with SOP

Close Air Support
Close Air Support will be conducted by HUNTER & VIGIL, coordinated by BUNKER FAC or by STARLIGHT Carrier airspace control.


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BUNKER 1 250mHz 40mHz Cpl TomH Squad Commander (≤15)
BUNKER 1-1 251mHz 250mHz PFC Shad Fireteam Leader (≤6)
BUNKER 1-2 252mHz 250mHz Cpl Snarkly Acting Fireteam Leader (≤5)
Considerations
Carrier Airspace Control : STARLIGHT Communications Specialist | 85 Mhz Landing and Take-Offs are to be cleared before attempt. Combat Airspace : BUNKER Forward Air Controller | 55 Mhz



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1030hrs UTC
FORM UP: 1100hrs UTC
ANNOUNCEMENTS/BRIEFING: 1115hrs UTC
STEP OFF: 1125hrs UTC
END-EX: 1300-1400hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
2x M4A1 PIP (M320) 9kg
10x M4A1 PIP 29kg
1x M249 PIP (RIS) 7kg
1x M590A1 (Long) 3kg

2x rhsusf_acc_eotech_552 Warning 0kg
5x rhsusf_assault_eagleaiii_ocp Warning 0kg
2x tfw_ilbe_whip_ocp Warning 0kg
1x B_Carryall_mcamo Warning 0kg
1x rhsusf_falconii_mc Warning 0kg
1x B_AssaultPack_cbr Warning 0kg
4x TFAR_rt1523g Warning 0kg
2x tfw_ilbe_DD_gr Warning 0kg

Muzzle attachments
5x M150 RCO (ARD/Lens Cover) 1kg
5x M150 RCO (ARD/Lens Cover) 1kg
1x TA31RCO-RMR 0kg

Ammunition
12x 30rnd PMAG M855A1 5kg
1x 40 mm HE Grenade Round 0kg
42x Painkillers 2kg
1x M18 Smoke Grenade (Red) 0kg
5x M18 Smoke Grenade (Purple) 1kg
1x Smoke Round (White) 0kg
1x Smoke Round (Yellow) 0kg
1x Designator Batteries 0kg
4x 30rnd PMAG M856A1 (Tracer) 2kg
16x M83 Smoke Grenade (White) 3kg
5x 200rnd M249 Softpack M855A1 10kg
1x 200rnd M249 Softpack M855A1 (Mixed) 2kg
1x 8Rnd .00 Buckshot 0kg
2x AN-M14 TH3 Incendenary Grenade 1kg
1x M4A1 SLAM 1kg
3x MAAWS HEAT 75 Round 8kg
1x MAAWS HE 44 Round 2kg
9x M67 Fragmentation Grenade 4kg
2x 17rnd Glock M882 FMJ 1kg

Uniforms
18x Combat Uniform OCP 33kg
2x Heli Pilot Coveralls [NATO] 5kg

Body armor
1x SPCS (Squad leader/OEF-CP) 5kg
3x SPCS (Medic/OEF-CP) 14kg
4x SPCS (Rifleman Alt/OEF-CP) 18kg
2x SPCS (Team Leader/OEF-CP) 9kg
2x SPCS (Rifleman/OEF-CP) 9kg
1x SPCS (Machinegunner/OEF-CP) 5kg
1x SPCS (Crewman/OEF-CP) 5kg
4x SPCS (OEF-CP) 18kg
2x Raven Vest 5kg

Optics
4x Binoculars 0kg
1x Laser Designator (Olive) 0kg
1x Lerca 1200 Rangefinder (Tan) 0kg

Other equipment
20x Map 2kg
2x GD300 Android 0kg
20x Radio 7kg
20x Compass 2kg
20x Watch 2kg
2x SATCOM Antenna 5kg
2x MicroDAGR 1kg
1x SAW Grip + Bipod 1kg

Launchers
1x MAAWS Mk4 Mod 0 (Olive) 7kg

Sidearm optics
1x AN/PEQ-15 Black 0kg

Secondary weapons
2x Glock 17 1kg

Total Equipment: 246kg

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