
OPERATIONS ORDER
Vietnam War Theatre (1955-1975), Operation Red Horizon III
OPERATIONS OFFICER
United Task Force
UNITAF Forces
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background Information
The year is 1968, the USA never deployed to Vietnam. The USSR took the fall of Southern Vietnamese forces as an opportunity to forward deploy troops and reinforce their position in the Vietnamese peninsular. The PSRV welcomed this with arms open. Last week the PSRV formally invaded Laos and Cambodia, both nations governments quickly fell and both PSRV Forces and USSR Forces have begun reinforcing the area. Our Intelligence assets in the region believe that they may be staging for an attack on either Australia or The Philippines. This CANNOT happen
Folowing the capture of the San Bay Ban Airfield by the US Army the surrounding areas have been reinforced by join USSR and PSRV Forces. Ahead of on Assault on the island of Phu Quoc nearby anti aircraft batteries need to be disabled
Five-Star Rating System
Combat Intensity:☆☆☆Roleplay Emphasis:☆Difficulty:☆☆☆
Friendly Forces
1st Battalion, Royal Australian Regiment have deployed STINGRAY 1
Supporting Assets
Limited US Army elements have secured the airbase of San Bay Ban and are able to provide limited overflight to draw fire from AA Batteries
Enemy Forces
Mission
TaskingThe Unit is Tasked with Clearing out all AA Emplacements and Camps within OBJ - Darwin and Perth. OBJ - Hobart is to be cleared to allow the setup of a FOB by following forces
End-state
Mission Success if all AA emplacements are destroyed
Execution
Commander's IntentMy intent is to hop through each of the island using our boats or small water crossings
Tasks and Sequencing
PHASE 0 ALL CALLSIGNS should be assembled and ready at 5 min past the start ex at RP- 0 For last minute intel briefing and changes PHASE 1 ALL CALLSIGNS will mount up in the assault boats and follow the route towards the first island and objective Hobart We will respond towards the enemy intel and contact we see on how to best approach the AA guns take priority to be destroyed Once secure we will get back to the boats and move towards the next objective PHASE 2 Once in the boats we will move towards Objective Darwin we will go from South to North clearing the island from the enemy AA We then wil check if we can cross n North or if we need use our boats. PHASE 3 Objective Perth We will again clear south too North incase the enemy contact gets to much we will break contact towards te boat. Otherwise we clear the 2 camps roughly marked and head home.
Administration/Logistics
ResupplyALL CALLSIGNS will cross the LD fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support. Some items might be stored in the boat for a quick resupply
Medical
Medical support will be conducted in field (PAK in Field)
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| STINGRAY 1 | 250mHz | 40mHz | SFC Kevin Squad Commander (≤15) |
| STINGRAY 1-1 | 251mHz | 250mHz | SPC Tony Fireteam Leader (≤6) |
| STINGRAY 1-2 | 252mHz | 250mHz | Fireteam Leader (≤6) |
Signal - Red: enemy position - Orange: Break contact and move to safer location from where we came - Purple: friendly MASCAS - Blue : Regroup on Smoke - White: concealment
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1830hrs UTCFORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC