[OPORD] Modern Warfare Theatre (2015-Present), Operation Fellowship - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Operation Fellowship







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
New Zealand has fallen beneath the shadow of North Korean occupation. Its cities and shores now lie under the watch of a foreign host, and with the armies of our allies called elsewhere, it falls to us to break that grip and set the island free. Great numbers of Australian forces stand ready upon the shores, their ships and aircraft prepared to carry the fight to the enemy. Yet the skies above the island are guarded by a formidable web of anti-aircraft defences. So long as those weapons remain, our air forces cannot safely enter the battle, nor can the full strength of the invasion be brought to bear. Before the great host may come, a path must first be opened. OZONE has therefore been given the task of going before the army. At the first light of dawn, beneath the last veil of night, they will cross the sea and make landfall upon the island. In silence and darkness they shall advance, unseen by the enemy, until they reach the air station. There, OZONE will strike at the heart of the enemy's defences. A virus shall be introduced into the anti-air network, bringing its watchful eyes and deadly weapons to ruin. Should they succeed, the skies will be opened once more, and the Australian forces shall be free to bring their full strength against the occupiers.

Five-Star Rating System

Combat Intensity: ☆☆☆☆ Roleplay Emphasis:Difficulty: ☆☆☆


Friendly Forces
Australian amphibious assault team

Supporting Assets
Friendly F-35s on standby outside of detectable range ready to bomb the air base once the anti-air is down. Friendly infantry ready to deploy after the air strike.

Enemy Forces
North Korea has not had time to bring large number of heavy armor, but do expect APCs and small number of tanks


Mission

Tasking
OZONE is tasked with disrupting the Anti-Air system and eliminating a mortar threat at Camp Maxwell

End-state
Enemy anti air disabled and large scale assault started.


Execution

Commander's Intent
Intent of the operation is to degrade hostile radar/anti-air network ahead of a planned assault to reclaim New Zealand in a following operation

Tasks and Sequencing
ALL CALLSIGNS will step off with the expectation of no resupply from friendly forces. There is a possibility of some supplies still present on this island however this is not to be relied upon. OZONE 1-1 will be the primary assault/breach element with their combat engineer carrying explosives and wire cutters to facilitate this OZONE 1-2 is primarily the BOF/Overwatch element and will be providing cover for the other elements. PHASE 0 Weapons Red ALL CALLSIGNS will be inserted into the AO via RHIB and proceed towards LZ - Rivendell and secure a beachhead. We are not expecting any major fortifications present however LZ may be adjusted on approach in response to any possible fortifications. Following the landing ALL CALLSIGNS will make way towards BOF - B1 with OZONE 1-2 on point. PHASE 1 Weapons Yellow -> Green on assault Upon arrival at BOF - B1 OZONE 1-2 will take up a BOF position towards OBJ - Sauron while OZONE 1-1 will manoeuvre to breach. Upon making entry OZONE 1-2 will link up with the main element to help secure the radar base. When the base is secured ALL CALLSIGNS will maintain security while the Combat Engineer begins the hack on the radar station (Briefed before STARTEX by Crossroads) PHASE 2 Weapons Yellow -> Green on assault Following the completion of the hack ALL CALLSIGNS will make way towards OBJ - Doom attempting to remain unsighted by the OBJ until BOF - b3 Where we will bound by fireteam and capture the fortifications. PHASE 3 Weapons Yellow -> Green on assault After securing OBJ - Doom ALL CALLSIGNS will proceed towards OBJ - Balrog an expected fortification and will assault to secure it as a staging point for the assault on the airbase


Administration/Logistics

Resupply
ALL CALLSIGNS will cross the LD fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support.

Medical
- Medical support will be conducted in field (PAK in Field)

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
Friendly air assets will be striking the airfield following the radar station hack with possibility of emergency support following this howevr is not to be relied upon


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
OZONE 1 250mHz 40mHz Sgt DrJaffas Squad Leader (≤15)
OZONE 1-1 251mHz 250mHz Pvt HydroWolf Fireteam Leader (≤6)
OZONE 1-2 252mHz 250mHz SSG Wombat Fireteam Leader (≤6)
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Unknown
2x arifle_rho_ef88_GL_cam9_F Warning 0kg
15x CUP_acc_ANPEQ_15 Warning 0kg
16x Rho_RAR_Combat_shirt_Tucked_Coy_Gloves Warning 0kg
4x rho_rar_vest_secco Warning 0kg
7x arifle_rho_ef88_C_cam9_F Warning 0kg
2x rho_rar_vest_medic Warning 0kg
6x B_Kitbag_rgr Warning 0kg
5x arifle_rho_ef88_cam9_F Warning 0kg
5x rho_rar_vest_rifle Warning 0kg
2x rho_rar_vest_section2ic Warning 0kg
1x rho_rar_vest_engi Warning 0kg
1x ACE_APERSMine_ToePopper_Mag Warning 0kg
1x rho_rar_vest_grenadier Warning 0kg
1x B_AssaultPack_rgr Warning 0kg
3x rho_rar_vest_rifle2 Warning 0kg
1x rho_rar_vest_mg Warning 0kg
1x CUP_arifle_HK417_20 Warning 0kg
3x Rho_RAR_Combat_shirt_Tucked_Rolled Warning 0kg
3x TFAR_rt1523g_rhs Warning 0kg

Weapon optics
14x Elcan SpecterDR 1x/4x (Coyote) 8kg
1x Elcan M145 0kg
1x Trijicon ACOG TA648-308 (RDS) 1kg

Ammunition
14x 5.56mm 30Rnd AUG Mag 5kg
2x 40 mm HE Grenade Round 0kg
27x 9mm 17Rnd M17 Mag (Black) 7kg
38x Painkillers 2kg
1x Smoke Round (Blue) 0kg
12x 5.56mm 30Rnd AUG (Red Tracer) Mag 4kg
8x Ammonium Carbonate 0kg
2x M18 Smoke Grenade (Blue) 0kg
2x AN-M14 Incendiary Grenade 0kg
4x M83 Smoke Grenade (White) 1kg
1x MAAWS HEAT 75 Round 3kg
4x MAAWS HE 44 Round 7kg
9x 7.62mm 100Rnd M240 (Red TE4) Box 18kg
1x 7.62mm 20Rnd HK417 Mag 1kg
2x 7.62mm 20Rnd HK417 (Red tracer) Mag 1kg

Secondary weapons
19x M17 (Black) 16kg

Optics
2x Vector 21 0kg
3x Binoculars 0kg

Other equipment
19x Map 2kg
1x GD300 Android 0kg
19x Radio 7kg
19x Compass 2kg
19x Watch 2kg
2x MicroDAGR 1kg
1x Harris 1A2-L Bipod 0kg

Launchers
1x MAAWS Mk4 Mod 0 (Olive) 7kg

Primary weapons
1x MAG 60.20 (RIS/Plastic) 13kg

Total Equipment: 108kg

This page generated 0.59MB in 0.1066 seconds.