[OPORD] Operation Daesh Dawn, Lights Out - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Daesh Dawn, Lights Out







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Diyala
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Intel suggest that after the joint force push against Khan Bani Saad Airfield Islamic State has started preparations for a large scale counter attack against the stationed forces. Allowing this to happen would push back our efforts a great deal, worst case in scenario completely out of Diyala. This must not happen. In the evening a quick response team of SAS are being scrambled in attempts to sew the seeds of chaos within the attacking towns which have been labelled to be northern towns, Al Ubaidy and Rasheed.

Friendly Forces
1x Squad sized groups of SAS Operatives 1x Boeing AH-64 Apache Gunship

Supporting Assets
Our contacts with the Desert Hawks have agreed to smuggle two non-standard tactical vehicles into the compound, guarded by two of his men disguised as Islamic State, in an area designated by the Squad Leader which can be used in-case of emergency.

Enemy Forces
WE ARE AWARE THAT THE ENEMY COULD HAVE ACCESS TO THE FOLLOWING: SMALL ARMS ANTI-TANK ARMS NON-STANDARD TACTICAL VEHICLES LIGHT ARMOUR MEDIUM ARMOUR STATIC ANTI-PERSONAL WEAPONRY TROOP TRANSPORT HELICOPTERS LIGHT-ARMED ATTACK HELICOPTERS


Mission

Tasking
We have identified a small power station that is used to power the towns occupied by Islamic state. The group needs to move to the identified power plant clear out any enemies and move to the power-station within the compound and set chargers or find a way to shut down the power station which is located at FOB Al Jaraah. Once the Power Station has been disabled the towns will be a lot easier to move through. Rasheed is much more heavily fortified so it is recommended to clear through that first. Once bother towns have been disrupted the team may extract either on foot or via vehicles provided by the Desert Hawks. IMPORTANT: Both towns do not need to be cleared out completely only efforts which could contribute to a strong counter attack must be disrupted!

End-state
Mission Complete Conditions: Once both towns are disrupted to the state where any Counter-Attack from both towns will be severely weakened or called off. Mission Failure Conditions: Main objectives are not met and team are either KIA or retreating.


Execution

Commander's Intent
Awaiting Squad Leader's Plan.

Tasks and Sequencing
Awaiting Squad Leader's Plan.


Administration/Logistics

Resupply
In accordance with SOP

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
Close Air Support will be provided by an Apache Gunship


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BLACKBIRD 9 40mHz 37mHz 1Lt Ben (Ret.) Squad Leader
BLACKBIRD 1-1 251mHz 250mHz PFC Trifle (Ret.) Fireteam Leader
BLACKBIRD 1-2 252mHz 250mHz SPC Deksterus (Ret.) Fireteam Leader
Considerations
Whilst moving through the towns communications must be kept to a minimum. The team is to be a swift and silent force which will catch the enemy by surprise.

ANY UNNECESSARY COMMUNICATION WILL COMPROMISE THE MISSION WHICH COULD RESULT IN A FAILURE OF THE TASKS GIVEN. KEEP COMMUNICATIONS RELEVANT WHILST MOVING THROUGHOUT THE TOWNS.





CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1930hrs UTC
FORM UP: 2000hrs UTC
ANNOUNCEMENTS/BRIEFING: 2015hrs UTC
STEP OFF: 2025hrs UTC
END-EX: 2200-2300hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
3x L85A2 with L123A2 Ladder 16kg
7x L85A2 RIS 27kg
2x L110A3 LMG 16kg

6x UK3CB_BAF_B_Bergen_DDPM_Rifleman_A Warning 0kg
2x UK3CB_BAF_B_Bergen_DDPM_Rifleman_B Warning 0kg
1x UK3CB_BAF_B_Bergen_DDPM_JTAC_A Warning 0kg
1x UK3CB_BAF_B_Bergen_DDPM_SL_A Warning 0kg
1x UK3CB_BAF_B_Bergen_DDPM_JTAC_H_A Warning 0kg

Weapon optics
12x Trijicon ACOG TA31F 2kg

Ammunition
46x 30rnd STANAG M855A1 19kg
3x 40mm HE Grenade Round (L123) 1kg
10x 17rnd Glock M882 FMJ 3kg
15x 30rnd STANAG M856 (Tracer) 6kg
12x 40mm Red Smoke (L123) 2kg
16x 5.56mm 200rnd Boxmag 33kg
10x M112 Demolition Block 9kg
1x Designator Batteries 0kg

Secondary weapons
10x L131A1 6kg
2x VMH3 5kg

Uniforms
13x Combat Uniform DDPM [BAF] 24kg

Other equipment
22x Cable Tie 1kg
13x Map 1kg
2x GD300 Android 0kg
13x Radio 5kg
13x Compass 1kg
13x Watch 1kg
8x GPS 3kg
2x Rugged Tablet 5kg
1x Grip-pod (Black) 0kg

Body armor
3x Osprey Mk2 DDPM (C) [BAF] 14kg
6x Osprey Mk2 DDPM (B) [BAF] 27kg
2x Osprey Mk2 DDPM (G) [BAF] 9kg
1x Osprey Mk2 DDPM (A) [BAF] 4kg
1x Osprey Mk2 DDPM (H) [BAF] 5kg

Optics
12x Binoculars 0kg
1x AN/PEQ-1 SOFLAM 0kg

Launchers
1x ILAW HEDP Launcher 3kg

Sidearm optics
1x LLM Mk3 IR (Black) 0kg

Total Equipment: 248kg

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