[OPORD] Operation Valiant Guardian (2020), Skriveni Udar - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Valiant Guardian (2020), Skriveni Udar







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Kordun
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
After a successful sabotage of the enemy artillery and anti-air capabilities inside Radovanka Quarry, command has authorized a raid on Kozik Comms Base. Kozik communication and radar base is a major asset for the enemy, thus destroying it will be a huge blow to the enemy as they will lose their long-range radar capabilities and hinder their communication with troops stationed outside of Kordun, thus delaying reinforcements into Kordun (Šumava) from outside regions.

Friendly Forces
Special Forces team "DELTA".

Supporting Assets
- None in immediate area of operation. - Members of "Sokolov" Battalion can come to aid only on the northern bank of the river.

Enemy Forces
- Detailed recon of the area with a drone is not possible due to proximity to enemy radar and AA. - Route to the comms base takes the SF team behind enemy lines, so a lot of enemy movement is to be expected. - Expected mostly infantry on premise with light vehicle or APC support. - If the element is detected, the nearby military base and airfield will activate heavy QRF with both rotary and heavy armour assets. - Delta team should by all means avoid any major enemy military installation or big town.


Mission

Tasking
Destroy or sabotage Kozik comms base and radar installation.

End-state
- Delta team should extract back to friendly lines on the north side of the river or move to a safe house in Karlovce to the east. - Extraction is not possible south of the river should the team fail to find a safe location or return.


Execution

Commander's Intent
The intent is to move in under stealth and destroy the base and the underground bunker

Tasks and Sequencing
PHASE 0 After briefing DELTA 1 Will step off following the blue line towards OP-1 where we setup to cros the river avoiding getting spotted by enemy patrols and make a smooth transition to the south side. We will continue forwards AP-1 where we will try to find a way trough the enemy defenses without getting spotted. PHASE 1 This is the assault phase once a route has been found towards the entry of multiple bunker entrances marked Hotel ,Golf ,Julliet. We will pick the easiest and most stealthy one we will enter the complex 1 = Julliet 2 = Golf 3 = Hotel Once entered in the bunker we will flow trough the compound where 1 team assaults a room or a bunker and the other holds rear security switching up depending on team health and combat effectiveness. Tasking is - to gather intel - destroy assets - Disable radar building Sapper is required to bring enough charges Critical notes : Speed is key we can not be to long pinned down. Our strength is surprise and stealth at the start after that our tactics . We can not risk the operation this comes first above all. PHASE 2 Extracting from the radar base will depends on where we are able to get out the bunker we have 2 options First option Extract the same way we came in on going back to FOB Cviček using assets of the enemy where possible or deemed needed. Second option We extract east in to the forest and towards the Safe house we should not lead the enemy towards the safe house but we need to lose them before we can go there


Administration/Logistics

Resupply
ALL CALLSIGNS will cross the LD fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support. Additional equipment will be provided CS gas Gasmasks Gas filters

Medical
- Medical support will be conducted in field (PAK in Field)

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
DELTA 1 250mHz 40mHz SFC Kevin SF Commander
DELTA 1-1 251mHz 250mHz Sgt Jochem SF Team Leader
DELTA 1-2 252mHz 250mHz SP2 TomH SF Team Leader
CROSSROAD H 87mHz 37mHz SSG Kerry Senior Game Master
Considerations
Signal - Red: enemy position - Orange: friendly vehicle requiring support - Purple: friendly MASCAS - Blue or Green: friendly position - White: concealment Incase of Leadership failure mission comes first



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1830hrs UTC
FORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY
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