[OPORD] Operation Everglade (1984), Für Rösche (Part III) - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Everglade (1984), Für Rösche (Part III)







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Norway
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
!!! NO DLC REQUIRED !!! Locked in a stalemate on the southern flank, a west german budeswehr platoon plan to conduct a daring infiltration behind the enemy frontline in order to allow their primary forces to assault alongside their British and American allies in the attack on rosche city... Through the cover of fog and darkness, adder platoon intend to pass through an enemy minefield in order to ambush enemy positions, bait subsequent enemy reinforcements and attack vital enemy installations. For their main assaults, they will be supported by a Leopard 1A3 MBT.

Five-Star Rating System

Combat Intensity: ☆☆☆☆ Roleplay Emphasis:Difficulty: ☆☆☆


Friendly Forces
Bundeswehr Assault Platoon: Our platoon comprises mostly of foot-based infantry equipped with anti-tank capabilities for ambushing and assaulting Soviet reinforcements. We are supported by a small logistical team for platoon resupply, along with servicing of a single MBT detachment who will also suppport from overwhelming Soviet forces. - Helmets provided but no body armour. - Leopard 1A3 MBT support. - Logistical support for infantry and MBT. - Mortars on station through ZULU.

Supporting Assets
Bundeswehr Frontline Forces: our primary forces are defending the main frontline, however once we have broken through the enemy flank, they will likely be in a position to assist with friendly armour and potentially air support. - Armoured reinforcements. - medical support for emergencies. - mortar support. - potential air support.

Enemy Forces
Soviet Armed Forces: The enemy are primarilly flanking defense troops who have reinforced their positions with minefields, checkpoints and rear-guard installations such as anti-air defenses. They will be supported by motorized QRF, however the more losses they take the more equipped their reinforcements will be, such as MBTs and attack helicopters. - Infantry wear helmets but rarely body armour. - Often supported by BTRs and BMPs. - Gradually supported by MBTs. - Likely reinforced with mortars.


Mission

Tasking
Primary Objective: - Infiltrate and assault the enemy flank in order to draw their forces away from frontline fighting positions. Secondary Objective: - Capture or destroy enemy supporting installations such as anti-air batteries or supply depots. Teritary Objective: - Retrieve any intel regarding enemy activity or positioning in and around rosche city.

End-state
Mission Complete: - enemy flank exploited. - enemy reinforcements repelled. - enemy installations captured or destroyed.


Execution

Commander's Intent
The purpose of this mission is to decisively engage the enemy's weak flank to draw support from strongpoints as a diversion.

Tasks and Sequencing
Staging ADDER, BULL & CASTLE prepare for an immediate advance into hostile territory through scouted minefields. ADDER 1 and 2 initially split to clear their respective flanks, with BULL in support of ADDER 2 on the east via the road. PHASE 1 ADDER 2 assaults the CHECKPOINTS at two junctions south of the marked AA installation. ADDER 1 and BULL assault the single CHECKPOINT along their approach. The CHECKPOINTS serve as defensive positions to repel a suspected immediate counter-attack. This is the desired outcome of the assault. Both squads must dig in and decisively drive back the assault prior to a further advance. BULL should expect to screen the east road northbound, with freedom to manoeuvre along the NW-SE road along the CHECKPOINTS for support. PHASE 2 ADDER 2 crosses PL1 to seize and disable or destroy the AA installation from the east. ADDER 1 supports by fire from the south, screening the left flank for further counterattacks and standing by to advance. PHASE 3 ADDER platoon crosses PL2 in a movement to contact via bounding overwatch. The terrain is close-quarters woodland. Bounds should be quick and short to maintain LOS. BULL moves along either the easternmost road northbound or in close with the infantry. ADDER 2 prepares the initial breach into the radar installation, expected from the west. ADDER 1 supports by screening the rear, then following into the installation as required. ADDER and BULL seize the radar installation and immediately establish a defensive posture to repel further counterattacks.


Administration/Logistics

Resupply
In accordance with SOP

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
ADDER 9 40mHz 37mHz 2Lt SkullCollector Platoon Commander (≤32)
ADDER 1 250mHz 40mHz SP3 Miksi Squad Leader (≤15)
ADDER 1-1 251mHz 250mHz PFC Sack Fireteam Leader (≤6)
ADDER 1-2 252mHz 250mHz SSG Tony (Ret.) Acting Fireteam Leader (≤5)
ADDER 2 260mHz 40mHz Capt WhiteWolf Squad Leader (≤15)
ADDER 2-1 261mHz 260mHz SFC Jenkins Fireteam Leader (≤6)
ADDER 2-2 262mHz 260mHz Cpl Gendalorf Acting Fireteam Leader (≤5)
BULL 9 361mHz 37mHz MSP Dreolic MBT Crewman (Commander)
CASTLE 4 70mHz 43mHz SP3 Kat Logistics Support Chief
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
21x G3A3 92kg
2x MG3 24kg
2x G3A3 (Widegrip) 9kg
7x Uzi 13kg

7x cwr3_b_backpack_radio Warning 0kg
1x cwr3_b_backpack_alice_medic_empty Warning 0kg
2x cwr3_b_backpack_m5_medic_empty Warning 0kg
4x cwr3_b_backpack_alice Warning 0kg
3x sp_webbing_58pattern_LargePack Warning 0kg
4x SP_Backpack_CarlGustavCarrier Warning 0kg
2x TOMH_UNICAN_Logi Warning 0kg

Ammunition
23x 7.62mm 20Rnd G3 Mag 13kg
17x 9mm 13Rnd Browning HP Mag 4kg
66x Painkillers 3kg
5x M18 Smoke Grenade (Purple) 1kg
16x Ammonium Carbonate 1kg
7x M18 Smoke Grenade (Blue) 1kg
4x 7.62mm 120Rnd MG-3 (Red TE4) Box 9kg
2x Spare barrel 5kg
4x 7.62mm 20Rnd G3 (Red tracer) Mag 2kg
35x 32Rnd 9x19 UZI 16kg
8x AN-M14 Incendiary Grenade 1kg
2x Carl Gustaf HEAT 6kg
6x Carl Gustaf HEDP 20kg
8x M83 Smoke Grenade (White) 1kg
3x M18 Smoke Grenade (Orange) 1kg
1x M18 Smoke Grenade (Yellow) 0kg
1x M18 Smoke Grenade (Green) 0kg

Secondary weapons
7x Browning HP 7kg
2x VMM3 7kg

Uniforms
11x 60Pat. Combats OD/Lightweight Jersey 20kg
16x 60Pat. Combats OD Jersey 29kg
6x 60Pat. Aertex Shirt/Combats OD 11kg

Other equipment
1x ALICE Gear (Officer) 1kg
36x Map 3kg
15x Radio 5kg
36x Compass 3kg
36x Watch 3kg
3x ALICE Gear (Medic) 2kg
9x ALICE Gear (Rifleman) 6kg
4x ALICE Gear (Machinegunner) 3kg
2x G3SG1 bipod 1kg
6x ALICE Gear (Light) 4kg
6x ALICE Gear (E-Tool) 4kg
3x GER Pilot Coveralls 3kg

Optics
15x Binoculars 0kg

Body armor
4x 58 Pattern NBC Pouch 4kg

Weapon optics
2x Leupold Mark 4 10x40mm LR/T 1kg
2x MAAWS optical sight 1kg

Launchers
2x Carl Gustaf M2 17kg

Total Equipment: 357kg

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