
OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Sleepless Part 4
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background Information6 months after the cease fire was declared in Takistan, negotiations have broken down and the US is executing on their ultimatum. US Army 2nd Infantry Division is deploying in the area of North Takistan to establish control over the coastline area and take over key infrastructure for further deployments. With the airfield capture, First Infantry Platoon will be moving to clear the way to major hubs in the area.
Five-Star Rating System
Combat Intensity:★★★★Roleplay Emphasis:★Difficulty:★★★
Friendly Forces
BUNKER COMPANY is deploying it's last Infantry element formed via airlift. BUNKER 9 First Infantry Platoon with 2 Infantry and 1 Weapon Squad. Integrated M1126 Stryker vehicles. ROMEO 4 as the integrated Combat Services Support element
Supporting Assets
Multiple friendly forces are operating in the area with US Marine Corps and US Army ground forces being deployed.. Airfield has been captured by BUNKER air assault platoon, and has been reinforced for airlift operation. CASTLE Company has landed and captured the town of Mantiq, they are expected to continue their push East and prepare to continue past once we have cleared our objective.
Enemy Forces
Enemy Takistan Forces are on the backfoot, with most forces stationed in the area being destoryed or cut-off from support, the last remaining concentration of enemy is in the town of Kushkak where reinforcements are arriving from the East. Takistan forces field mostly Soviet era equipment with Infantry operating motorized or mechanized. We are expecting heavy resistance in town with infantry occupying civilian buildings.
Mission
TaskingPlatoon is tasked with clearing the way towards Kushkak and neutralising any enemy encountered in the town, allowing CASTLE Company to continue on pace East.
End-state
Platoon is to inform STARLIGHT if they are unable to clear the town within the planned time. In such case, the Platoon is to hold their ground and prepare to support CASTLE which will take charge of the objective.
Execution
Commander's IntentThe intent is to push trough the last enemy stronghold sector by sector
Tasks and Sequencing
PHASE 0 ALL CALLSIGNS will report at rp-0 . 5 min after start ex for final briefing Convoy order wil be BUNKER 1 BUNKER 3 BUNKER 2 BUNKER 9 Romeo 4 We will follow the route towards dismount Alpha stopping when in contact to assure
Administration/Logistics
ResupplyIn accordance with SOP
Medical
In accordance with SOP
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| BUNKER 9 | 40mHz | 37mHz | SFC Kevin Platoon Commander (≤45) |
| BUNKER 1 | 250mHz | 40mHz | Capt WhiteWolf Squad Leader (≤15) |
| BUNKER 2 | 260mHz | 40mHz | Cpl Jeb Saur Squad Leader (≤15) |
| BUNKER 3 | 270mHz | 40mHz | SSG Johnson Infantry Team Leader (≤8) |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1730hrs UTCFORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC