[OPORD] Modern Warfare Theatre (2015-Present), Operation Rogue Saviour - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Operation Rogue Saviour







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
The recent attacks by the KRG on our supply lines to our overseas territories have taken a toll on our forces during the recent conflicts in the region. High Command has tasked you with cutting the head off the proverbial snake by committing to a daring frontal assault on the airbase we suspect that these attacks on our supply lines are being flown from. Todays operation is imperative to the war effort as a large convoy has been dispatched to resupply our friendly forces in the region. Failure today would mean the conflict is lost. We suspect that the 3 men responsible for these dastardly attacks on our brothers have been designated Commander Stirling, Commander Mayne and commander Lewes. These 3 men have been sighted operating out of the Command and Control building at the airbase and must be captured to allow for interrogation about future plans. 3x Coyote HMG 1x Ambulance 1x Coyote Logistics

Five-Star Rating System

Combat Intensity: ☆☆☆☆ Roleplay Emphasis:Difficulty: ☆☆☆☆


Friendly Forces
1 platoon SIERRA mounted in coyote's supported by ROMEO 4 and OSCAR 4-1 logistical and medical support

Supporting Assets
no friendly forces are in the area to support

Enemy Forces
the KRG is made up of multiple mechanised and motorised company's acting in defence of the main airbase


Mission

Tasking
OBJ - 1: Destroy/damage all KRG aircraft OBJ - 2: Locate intel on the 3 local commanders in the area


Execution

Commander's Intent
My intent is to use our speed and firepower to overwhelm enemy defences. and do as much damage to stationary air frames And gather the intel quickly

Tasks and Sequencing
PHASE 0 ALL CALLSIGNS Will be ready to depart for last minute briefing at RP -0 Convoy formation when moving towards and way from the objective will be SIERRA 3 with SIERRA 1 loaded SIERRA 3-1 with SIERRA 2 loaded SIERRA 3-2 with SIERRA 9 loaded OSCAR 4-1 ROMEO 4 Before Step off we will be doing a dry run of the formation drive close to the Start ex location PHASE 1 Convoy will move towards the dam once enemy contact has been spotted We will all open fire on any enemy we see but we will be pushing dam following the route. Once we reach the FP marker We will form up in a Diamond shape *insert picture and crayon drawing here Kevin * And start rolling down the airstrip engaging enemy assets . The fire plan is in the drawing. Speed will be 20kmH an hour We then will move towards Dismount Alpha where SIERRA 1 dismounts and breaches the building searching for intel once found Prepare remote detonation of that building. SIERRA 2 Will dismount and provide Close security together with All SIERRA 3 elements , ROMEO 4 Will provide with the vehicle security as well as long as there is no need for the vehicle to be needed for repairs of vehicle assets Once the objective is clear and intel and demo placed we will mount up to avoid needing to clear extra areas and move to Dismount Bravo PHASE 2 SIERRA 1 Will dismount and provide Close security together with All SIERRA 3 elements , ROMEO 4 Will provide with the vehicle security as well as long as there is no need for the vehicle to be needed for repairs of vehicle asset SIERRA 2 dismounts and breaches the building searching for intel once found Prepare remote detonation of that building. Once the objective is clear and intel and demo placed we will mount up to avoid needing to clear extra areas and move to Dismount Charlie. PHASE 3 SIERRA 1 dismounts and breaches the building searching for intel once found Prepare remote detonation of that building. SIERRA 2 Will dismount and secure all l 3 hangars SIERRA 3 elements Will provide all round security ROMEO 4 Will provide with the vehicle security as well as long as there is no need for the vehicle to be needed for repairs of vehicle assets. Once all all areas have been clear and prepped with for demolition ALL CALLSIGNS will mount up with all haste And SIERRA 8 Will direct Convoy towards Ex fill Delta and move Towards RP Foxtrot Once Last vehicle past Ex fill Delta Detonation command will be given to blow up all demolition charges PHASE 4 Arriving at RP Foxtrot ALL CALLSIGNS will dismount and provide ARD ROMEO 4 Will be tasked by SIERRA 8 Setup FRP where speed is priority SIERRA 9 Together with leaders Will plan further tasking after analysing the intel gathered. All future planning will be done in mission.


Administration/Logistics

Resupply
ROMEO 4 Tasking will be -Provide firepower in the first 3 phase of the operation - And repair vehicles where need where mobility is the priority then firepower. AT RP Foxtrot FRP setup required Speed is key to keep the infinitive of the mission. Depending on mission intel and action no resupply for Logi possible plan accordingly Special notes -Driver needs to be on convoy net. -Movement is critical -Friendly infantry will not be allowed to put ammunition in the vehicle this to provide the vehicle with enough firepower for the first 3 phases - Rearm of AT light should be brought to ensure AT capability at all times Combat engineers are required to prepare for heavy building demolition until phase 4 afterwards bring less explosive due unknown tasking. but targets of opportunity are possible All element should carry stun grenades To take capture the HVT Out of game notes - Vehicle rearm is done via 3cb mod - Transfer item mod is on to speed item transfer

Medical
OSCAR 4-1 Tasking will be - to provide care for all callsigns - Mobility should be the priority - When MCI happens in the first 3 phases Focus to keep the initiative we can not be slowed down. - Driver needs to be on convoy net - Medical support will be conducted using supporting elements (PAK off Field)

Rules of Engagement
Al 3 HVT should be transferred to ROMEO 4 once captured

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
SIERRA 9 40mHz 37mHz MSG Kevin Platoon Commander (≤45)
SIERRA 1 250mHz 40mHz Squad Leader (≤15)
SIERRA 2 260mHz 40mHz SP3 Ellpuk Squad Leader (≤15)
SIERRA 3 270mHz 40mHz MSP Dreolic Light Vehicle Section Commander
SIERRA 3-1 271mHz 270mHz Pvt Irish Snake Light Vehicle Crewman (Commander)
SIERRA 3-2 272mHz 270mHz SP3 Juha Light Vehicle Crewman (Commander)
ROMEO 4 70mHz 43mHz CSM Vyqe Logistics Support Chief
OSCAR 4-1 71mHz 70mHz Cpl soldiermanest CMT Leader
Considerations
Signal - Red: enemy position - Orange: friendly vehicle requiring support - Purple: friendly MASCAS - Blue or Green: friendly position - White: concealment Convoy net Wil be 50 LR All drivers need to be on this net logistical support Coordination Will be on LR 43 This net will be forOSCAR 4-1 ROMEO 4 Too be tasked by SIERRA 8



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
22x L85A2 RIS 84kg
3x L85A2 with L123A3 HWS 16kg
5x L85A2 RIS (Tan Rail Covers) 19kg
2x M249 PIP (Short/Para) 14kg

1x TFAR_rt1523g Warning 0kg
2x UK3CB_BAF_B_Bergen_MTP_Engineer_H_A Warning 0kg
2x B_AssaultPack_mcamo Warning 0kg
2x B_AssaultPack_cbr Warning 0kg
3x UK3CB_BAF_B_Bergen_MTP_SL_L_A Warning 0kg
7x tfw_ilbe_blade_coy Warning 0kg
2x UK3CB_BAF_B_Kitbag_MTP Warning 0kg

Weapon optics
27x SUSAT L9A1 5kg
5x Trijicon ACOG TA31F 1kg

Ammunition
26x 5.56mm 30rnd Mag 11kg
10x Painkillers 0kg
3x M18 Smoke Grenade (Blue) 1kg
1x 40mm Red Smoke (L123) 0kg
15x 40 mm HE Grenade Round 3kg
6x M18 Smoke Grenade (Red) 1kg
18x 40mm HE Grenade Round (L123) 3kg
33x 17rnd Glock M882 FMJ 9kg
4x PCML Missile 15kg
28x 5.56mm 30rnd Tracer Mag 11kg
5x 30rnd PMAG M855A1 2kg
4x L101 Purple Smoke Grenade 1kg
16x Ammonium Carbonate 1kg
24x 100rnd M249 Softpack M855A1 (Mixed) 29kg
10x M83 Smoke Grenade (White) 2kg
2x M67 Fragmentation Grenade 1kg
6x M18 Smoke Grenade (Purple) 1kg

Uniforms
27x Combat Uniform MTP [BAF] 49kg
5x Smock MTP [BAF] 11kg
5x Rolled Shirt MTP [BAF] 9kg

Body armor
7x Osprey Mk4 MTP SL (A) [BAF] 25kg
1x Osprey Mk4 MTP Grenadier (A) [BAF] 4kg
2x Osprey Mk4 MTP SL (D) [BAF] 7kg
6x Osprey Mk4 MTP Rifleman (C) [BAF] 22kg
2x Osprey Mk4 MTP Rifleman (F) [BAF] 7kg
2x Osprey Mk4 MTP Rifleman (D) [BAF] 7kg
2x Osprey Mk4 MTP MG (B) [BAF] 7kg
9x Osprey Mk4 MTP Rifleman (E) [BAF] 33kg
3x Osprey Mk4 MTP Rifleman (A) [BAF] 11kg
3x Osprey Mk4 MTP Medic (D) [BAF] 11kg

Optics
4x Vector 21 Nite 0kg
10x Binoculars 0kg

Other equipment
37x Map 3kg
7x GD300 Android 2kg
37x Radio 13kg
37x Compass 3kg
37x Watch 3kg
1x Map Tools 0kg
68x Tourniquet (CAT) 3kg
5x Grip-pod (Desert) 1kg
2x SAW Bipod 2kg
7x Entrenching Tool 3kg
8x Nitroglycerin 0kg

Secondary weapons
6x Glock 17 4kg
5x L131A1 3kg

Launchers
4x NLAW 35kg

Total Equipment: 508kg

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