Healing players - Policy - UNITAF Force Manual (FM)




Healing players
This block is not in a published chapter and should not be relied upon.



Current Version (2 days ago)

Policy
FM/BP-798.V1.01 - Healing players
Policy

Heal players only if they were injured by an unforeseeable bug/glitch or Mission Support Team mistakes.

Some examples that specifically don't count as unforeseeable bugs/glitches:

  • Injuries resulting from high-risk usage of enhanced movement (rock climbing, rooftop walking, jumping between buildings,…)
  • Vehicle crashes not caused by de-sync
  • Backblast/overpressure
Last major change:

Created

Published by SSG Vyqe on 12/02/2025 at 19:57

Previous Versions

Policy
FM/BP-798.V1.00 - Healing players
Policy

Heal players only if they were injured by an unforeseeable bug/glitch.

Some examples that specifically don't count as unforeseeable bugs/glitches:

  • Injuries resulting from high-risk usage of enhanced movement (rock climbing, rooftop walking, jumping between buildings,…)
  • Vehicle crashes not caused by de-sync
  • Backblast/overpressure
Published by Sgt Jochem on 29/01/2025 at 20:27
This page generated 0.92MB in 0.0422 seconds.