[OPORD] GWOT Theatre (1991-2025), Renewed Resolve - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
GWOT Theatre (1991-2025), Renewed Resolve







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
Situation Camp Carter is a remote outpost that has seen an increase in insurgent activity in the Rayak province since a drone strike resulted in significant civilian casualties. This has been characterized by occasional light attacks on the Camp and an increased presence of IEDs in the area. The indiscriminate placement of IEDs in civilian areas has claimed several civilian lives and has caused public opinion to sway against the insurgents. [callsign] has been rotated to Camp Carter following a masscas event rendering the previous element ineffective. Crossroads believes the insurgent threat is locally based and has made locating the IED factory top priority in order to reduce BLUFOR and civilian casualties – and to help restore good relations with the local populace.

Friendly Forces
1x motorized infantry squad

Supporting Assets
No supporting forces in the AO beyond Camp security detail. A QRF can be expected within 30 minutes.

Enemy Forces
Previous engagements have been skirmishing attacks by light infantry and occasional technicals. The enemy is not expected to have access to vehicles beyond up-armored technicals.


Mission

Tasking
Tasking Perform a presence patrol through the towns of Millis, Salquin, and Nahlaya with the intent of reinforcing good relations with the locals and identifying the source of the increased IED presence in the AO. End State Success: Baker 1 has returned to Camp Carter having maintained good relations with locals and located the IED source or information leading to it. Failure: Baker 1 is unable


Execution

Commander's Intent
The purpose of this mission is to locate an insurgent IED factory, disable production capabilities and enhance relations with the civilian populace.

Tasks and Sequencing
PHASE 0: Preparation - ALL CALLSIGNS load adequate supplies into squad MRAP to sustain operations without external logistic support. -- Support engineer stages demining equipment and repair supplies in attached support vehicle. PHASE 1: Objective Jupiter -ALL CALLSIGNS rally at RP-A -- BAKER 1-1 & BAKER 1-2 enter S1 in tandem, investigating the area for information on insurgency. -- BAKER 1-3 provides high angle security and distant overwatch. - Area sweep continues in a counterclockwise rotation, through S2 & S3. -- Should contact be sustained, red marked buildings will only be engaged ALL CALLSIGNS in tandem. Any information ascertained on insurgency or IED campaign should be relayed to BAKER 1 for phase 2a and phase 2b adjustments. PHASE 2a: Objective Neptune *tentative* - ALL CALLSIGNS stage for Objective Neptune via WP-B. --ALL CALLSIGNS move towards a discovered IED factory location, or methodically through marked sectors in search of further intel. - Patrol orients from Northwest to Southeast, corresponding S4 & S5. -- BAKER 1-3 focuses overwatch towards central MSR and vehicle movement from the rear. PHASE 2a: Objective Uranus *tentative* - ALL CALLSIGNS stage for Objective Uranus via WP-C & WP-D. --ALL CALLSIGNS move towards a discovered IED factory location, or methodically through marked sectors in search of further intel. - BAKER 1-1 & BAKER 1-2 proceed numerically through marked sectors. -- S8 & S9 represent a considerable threat to BLUFOR composition. -- Should contact be sustained, red marked buildings will only be engaged ALL CALLSIGNS in tandem. Note: alongside dense infrastructure and population, exterme caution is to be exercised upon sustaining any degree of contact in Objective Uranus. PHASE 3: ENDEX - With insurgent IED factory location discovered and production capabilities halted, ALL CALLSIGNS return to Camp Carter for ENDEX.


Administration/Logistics

Resupply
External logistic support will be unavailable for the duration of this operation. ALL CALLSIGNS are to load all supplies required for the duration of the operation in the squad vehicle, BAKER 1-3

Medical
Complete medical support will be conducted via embedded support vehicles (PAK in vehicles only).

Rules of Engagement
All EPWs are to be communicated to and prepared for extract towards secure territory.

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BAKER 1 250mHz 40mHz SFC mbaker5114 Squad Leader
BAKER 1-1 251mHz 250mHz MSP Mattjamco Fireteam Leader
BAKER 1-2 252mHz 250mHz SP2 Melon Junior Team Leader
CROSSROAD H 87mHz 37mHz SP3 TeddyOregeno Senior Game Master
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 2330hrs UTC
FORM UP: 000hrs UTC
ANNOUNCEMENTS/BRIEFING: 015hrs UTC
STEP OFF: 025hrs UTC
END-EX: 200-300hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
1x M16A4 (Carryhandle/M203) 5kg
6x M4A1 17kg
2x M4A1 PIP (M203) 9kg
2x M249 PIP (Short/Savit) 14kg
1x M14 EBR-RI 5kg
1x M27 IAR (KAC Grip) 4kg

4x rhsusf_assault_eagleaiii_coy Warning 0kg
1x TOMH_UNICAN_Logi Warning 0kg
3x FRXA_tf_rt1523g_MARPAT_Desert Warning 0kg

Sidearm optics
6x AN/PEQ-16A (Laser) 2kg
7x AN/PEQ-16A (Top/Laser) 3kg

Muzzle attachments
10x AN/PVQ-31A RCO 2kg
2x AN/PVQ-31A (ARD/Lens Cover) 0kg

Ammunition
10x 30rnd STANAG M855A1 4kg
3x M433 HEDP Grenade Round 1kg
9x 17rnd Glock M882 FMJ 2kg
7x M67 Fragmentation Grenade 3kg
26x Painkillers 1kg
4x M18 Smoke Grenade (Purple) 1kg
8x Ammonium Carbonate 0kg
2x M18 Smoke Grenade (Green) 0kg
7x 200rnd M249 Softpack M855A1 (Mixed) 15kg
1x 20rnd M14 M80 1kg
2x 20rnd M14 M62 (Tracer) 1kg
4x M83 Smoke Grenade (White) 1kg
4x M18 Smoke Grenade (Orange) 1kg

Secondary weapons
3x Glock 17 2kg

Uniforms
16x FROG MARPAT-D 29kg

Body armor
1x SPC (Squadleader) 5kg
3x SPC (Corpsman) 14kg
6x SPC (Light) 27kg
2x SPC (Teamleader) 11kg
3x SPC (IAR) 16kg
1x SPC (Rifleman) 5kg

Optics
4x Binoculars 0kg

Other equipment
16x Map 1kg
1x GD300 Android 0kg
16x Radio 6kg
16x Compass 1kg
16x Watch 1kg
3x MicroDAGR 1kg
2x SAW Grip + Bipod 2kg
2x Harris Bipod 1kg

Weapon optics
1x Mk. 4 ER/T 3.5-10x M3 0kg

Total Equipment: 214kg

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