[OPORD] Modern Warfare Theatre (2015-Present), Oil Date - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Oil Date







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
With the USMC securing both the training island and the airfield, we now have a firm foothold to launch the next phase of operations: an assault on the Fapovan industrial zone. This offensive will open a second front in the US invasion of Fapova. Sniper element will be inserted prior to brief into an overwatch position and will be disconnected from the main squad. Spotter will act as FTL OPFOR may appear more resilient to small arms fire than what is usually experienced. This is due to modern body armour and helmets designed to provide enhanced protection against NATO-standard rounds. This will inherently make engagements more challenging compared to OPFOR faced in other theatres or campaigns. Expected Level of Combat: ☆☆☆ Expected Level of RP: ☆ Expected Difficulty: ☆☆☆ Three-star rating: ☆ Little to none expected ☆☆ Decent amount expected ☆☆☆ Heavy emphasis / main focus of Operation

Friendly Forces
1x USMC Squad 1x Sniper element in Overwatch.

Supporting Assets
1x A10 available for tasking via USMC airbase located to the southwest of the AO. Will provide resupply/reinforcements (Reinserts) at the request of SL. Rumours of CIA operatives in the AO

Enemy Forces
Intel from previous engagements indicates that the enemy has vast numbers. It is expected that they will have a significant presence around factories, warehouses and storage facilities. Buildings in the southeastern part of the AO are military homes, so resistance is expected to be lighter. Civilians may be present in the military quarters No heavy armour is expected in the AO but light armoured vehicles possible.


Mission

Tasking
1. Capture the Oil factories and storage facilities and the supporting housing/infrastructure within the AO. This is a small, compact AO with objectives very close together. This will lead to constant pressure and firefights.

End-state
All hostiles in the AO eliminated and the factory area secured .Intel regarding CIA activity in the AO gathered. Then ENDEX at the moody norths military complex. Mission success is not guaranteed, nor is the EXFIL/survival of sniper element


Execution

Commander's Intent
Intention is to take control of any facility related to oil production, as well as clear out any hostile forces in the AO.

Tasks and Sequencing
PHASE 0 BANDIT will prepare combat load and get ready for brief. HITMAN 1-3 will rapidly get ready and get inserted ahead of BANDIT squad. Once on location HITMAN 1-3 will move to a suitable position and locate enemy force multiplier and any AA PHASE 1 BANDIT will get airlifted to LZ-ALPHA and start moving toward AP-Bravo HITMAN 1-3 will eliminate any AA and allow CAS to strike at force multipliers before BANDIT conducts the assault PHASE 2 BANDIT will assault and clear sectors S1 through S5, maneuvering along route green between S2 and S3. HITMAN 1-3 will provide overwatch, covering BANDIT as they clear as well as look out for QRF Note: HITMAN 1-3 will have ATV for mobility and extra supplies


Administration/Logistics

Resupply
Emergency resupply and LOGPAKs will be coordinated through CROSSROAD H

Medical
Medical support will be conducted in field (PAK in Field)

Rules of Engagement
In accordance with SOP

Fire Support Plan
Artillery section available for tasking via CROSSROAD H

Close Air Support
A10 available for tasking via CROSSROAD H


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BANDIT 1 250mHz 40mHz Cpl Melon Squad Commander (≤15)
BANDIT 1-1 251mHz 250mHz SP1 LegacyStetson Fireteam Leader (≤6)
BANDIT 1-2 252mHz 250mHz Cpl Gendalorf Acting Fireteam Leader (≤5)
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Uniforms
20x FROG MARPAT-WD 36kg

5x FRXA_tf_rt1523g_MARPAT_Woodland Warning 0kg
4x rhsusf_assault_eagleaiii_coy Warning 0kg
1x rhsusf_acc_LEUPOLDMK4_2 Warning 0kg
1x B_Carryall_cbr Warning 0kg
1x B_AssaultPack_cbr Warning 0kg
1x B_Kitbag_cbr Warning 0kg

Ammunition
32x Painkillers 1kg
11x 30rnd STANAG M855A1 4kg
7x M433 HEDP Grenade Round 2kg
13x 17rnd Glock M882 FMJ 4kg
1x Smoke Round (Blue) 0kg
6x M18 Smoke Grenade (Purple) 1kg
12x Ammonium Carbonate 1kg
6x 10rnd M107 M33 11kg
3x M67 Fragmentation Grenade 1kg
1x 20rnd SR-25 M118 1kg
10x M83 Smoke Grenade (White) 2kg
6x 30rnd STANAG M856A1 (Tracer) 2kg
12x 200rnd M249 Softpack M855A1 (Mixed) 25kg

Body armor
6x SPC (Light) 27kg
1x SPC (Squadleader) 5kg
4x SPC (Corpsman) 18kg
3x SPC (Rifleman) 14kg
6x SPC (IAR) 33kg

Other equipment
20x Map 2kg
20x Radio 7kg
20x Compass 2kg
20x Watch 2kg
2x GD300 Android 0kg
4x Harris Bipod 2kg
2x MicroDAGR 1kg
2x SAW Grip + Bipod 2kg

Primary weapons
1x M16A4 (Carryhandle/M203) 5kg
5x M4A1 15kg
1x M107 13kg
1x Mk 11 Mod 0 (EC) 4kg
2x M4A1 PIP 6kg
2x M249 PIP (Short/Savit) 14kg
3x M27 IAR (KAC Grip) 11kg

Sidearm optics
5x AN/PEQ-16A (Laser) 2kg
8x AN/PEQ-16A (Top/Laser) 3kg

Muzzle attachments
1x AN/PVQ-31A RCO 0kg
10x AN/PVQ-31A RCO 2kg
2x AN/PVQ-31A (ARD/Lens Cover) 0kg

Secondary weapons
5x Glock 17 3kg

Optics
5x Binoculars 0kg
1x Vector 21 Nite 0kg

Weapon optics
1x M8541A SSDS 0kg

Launchers
2x M136 (HEAT) 13kg

Total Equipment: 297kg

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