
OPERATIONS ORDER
Operation Valiant Guardian (2020), Šumski Sokol
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Kordun
OPERATIONS OFFICER
United Task Force
UNITAF Forces Kordun
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationThe Push towards the capital is in full swing, Sokolovi are pushing to take the bridge over the river in the village of Mordava, and then to take the town of Rok, from where they can later stage an assault on the capital. Assets; - 2x BOV -P30L - 1x Truck - 1x Support Humwee's - 1x Command Humvee / MRAP (FL discretion)
Five-Star Rating System
Combat Intensity:☆☆☆☆Roleplay Emphasis:☆Difficulty:☆☆☆
Friendly Forces
Assets; - 2x BOV -P30L - 1x Truck - 1x Support Humwee's - 1x Command Humvee / MRAP (FL discretion)
Enemy Forces
Mechanized Infantry
Mission
TaskingTake the bridge over the river in the village of Mordava, and then to take the town of Rok.
Execution
Commander's IntentMy intent is to push trough the bottleneck bridge using the vehicles as fire support
Tasks and Sequencing
PHASE 0 ALL CALLSIGNS should be rallied up at RP - 0 For last minute intel brief and possible planning stages Intel suggest enemy have fortified The town behind the bridges so we wil flank them as much as we can. BEAR 1 and BEAR 2 will be driving their own trucks Convoy order will be BEAR 3-1 ,BEAR 3 BEAR 1 ,BEAR 2 ,BEAR 9 , BADGER 4 PHASE 1 We will move towards Dismount Alpha and use the building for cover We will try to get eyes on the town and plan our best approach route Depending on the defense we either use the route North with OP 1 or South with OP 2 BEAR 3 and BEAR 3-1 should be using that side for providing cover the markers are just for reference not a forced position. Once we have crossed over we will clear that side of the bridge area first before going towards the next crossing Vehicles should support the infantry and protect the flanks of the infantry as much as possible Once area is secure we will resupply and Rearm at LRP Alpha organized by BADGER 4 PHASE 2 Once resupply is complete we follow the road down towards Dismount Bravo And engage the defense position to the south. After that we will flank the objective where BEAR 1 Will take the trench first and clear them before switching towards the town. BEAR 2 Will focus on the buildings east of the road keeping BEAR 1 flank secure BADGER 4 will organize a RRR near the civilian farm BEAR 3 ,BEAR 3-1 can move there on their own to get serviced
Administration/Logistics
ResupplyBADGER 4 Will organize Full platoon Resupply and RRR on LRP Alpha And possible emergency infantry resupply if called upon
Medical
- Medical support will be conducted in field (PAK in Field)
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| BEAR 9 | 45mHz | 37mHz | SFC Kevin Platoon Commander (≤45) |
| BEAR 1 | 250mHz | 40mHz | SPC Tony Squad Leader (≤15) |
| BEAR 1-1 | 251mHz | 250mHz | Fireteam Leader (≤6) |
| BEAR 1-2 | 252mHz | 250mHz | PFC Murk Acting Fireteam Leader (≤5) |
| BEAR 2 | 260mHz | 40mHz | Squad Leader (≤15) |
| BEAR 2-1 | 261mHz | 260mHz | Fireteam Leader (≤6) |
| BEAR 2-2 | 262mHz | 260mHz | Acting Fireteam Leader (≤5) |
| BEAR 3 | 270mHz | 40mHz | AFV Section Commander |
| BEAR 3-1 | 271mHz | 270mHz | SSG Johnson AFV Crewman (Commander) |
| BADGER 4 | 70mHz | 43mHz | Logistics Support Chief |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1830hrs UTCFORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC