FM/BG-1668.V1.00 - Testing a mission
Before a mission is played, key elements should be tested to ensure the scenario functions as intended.
Areas commonly checked include:
- Player spawning in the correct location, ensuring clutter around respawn points does not cause incorrect spawn positions
- Correct loadouts and Zeus access on spawn
- 3DEN placed objects spawning correctly and not appearing rotated, misplaced, or destroyed
- Headless clients connecting and spawning in their intended positions
- Intended enemy and friendly factions available for spawning
- Mission specific CBA settings applied correctly in the Mission tab of Addon Settings
- Mission scripts functioning as intended, including testing with another player connected to confirm correct global and local behaviour
Last major change:
Initial Version
