Testing a mission - Guide - UNITAF Force Manual (FM)




Testing a mission



Current Version (40 days ago)

FM/BG-1668.V1.00 - Testing a mission

Before a mission is played, key elements should be tested to ensure the scenario functions as intended.

Areas commonly checked include:

  • Player spawning in the correct location, ensuring clutter around respawn points does not cause incorrect spawn positions
  • Correct loadouts and Zeus access on spawn
  • 3DEN placed objects spawning correctly and not appearing rotated, misplaced, or destroyed
  • Headless clients connecting and spawning in their intended positions
  • Intended enemy and friendly factions available for spawning
  • Mission specific CBA settings applied correctly in the Mission tab of Addon Settings
  • Mission scripts functioning as intended, including testing with another player connected to confirm correct global and local behaviour
Last major change: Initial Version
Published by Cpl Ross on 10/03/2026 at 08:37

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