Principle 6: Adaptation for gaming - Policy - UNITAF Force Manual (FM)




Principle 6: Adaptation for gaming



Current Version (226 days ago)

FM/BP-849.V1.00 - Principle 6: Adaptation for gaming

UNITAF recognises that our chosen games have unique limitations and possibilities. We actively adapt real-world principles to fit the game engine, our player base, and the specific context of virtual operations. This adaptation is crucial. What works in a real military context may not translate directly or effectively to enjoyable gameplay. Our focus is always on what works best for UNITAF within our virtual world.

Last major change:

Expansion of RWIM

Published by LtCol James on 11/03/2025 at 13:09

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