FM/BG-1524.V1.01 - Sectors
What a Sector Is
A sector is a designated area of responsibility within a town or urban objective, assigned to a squad or team for clearance.
Sectors help:
- Divide complex urban areas into manageable portions
- Maintain control and accountability
- Coordinate movement, fires, and support
Sectors should be sensible, clear, and easy to reference.
Best Practices
- Keep Sectors Manageable
- Each sector should be sized so the assigned team can clear it efficiently without overextension.
- Avoid overly large or irregular sectors that complicate coordination.
- Use a Simple Naming System
- Standardize names using a grid-like system: A1, A2, B1, B2, etc.
- Rows and columns help adjacent units easily identify boundaries.
- Avoid complicated or inconsistent names.
- Align Sectors with Terrain
- Use streets, canals, ridgelines, or major buildings to define borders.
- Physical features make sectors easier to recognize during movement and coordination.
- Assign Responsibility Clearly
- Each sector must have an assigned element responsible for clearing and reporting progress.
- Ensure overlapping coverage at boundaries is minimized to prevent gaps or duplication.
- Coordinate Adjacent Sectors
- Establish coordination points at intersections or key terrain features.
- Adjacent teams should maintain visual or radio contact when possible.
Communication
Report progress by sector:
- “1-1 cleared Sector A2.”
- “Team Bravo securing Sector B1.”
Use sector names for directing support, fires, or follow-on movement.
Above: Example sectors for a town objective
Last major change:
Initial Version
