FM/BG-464.V1.00 - How fatigue is calculated
Global Fatigue applies to all combat areas and is calculated from:
- 120 base seconds for every reprimand in the last 30 days (such as a no-show)
Local Fatigue only applies to the combat area of the applicable slot and is calculated from:
- 60 base seconds for each ORBAT completed by the individual
- in the last 30 days
- in 60 days in the case of low supply slots, with less than 30 slots per month
- a bonus reduction in fatigue of 20 base seconds per hour of FTX/Practice attended in this combat area
- in the last 30 days
- in the last 60 days for low supply slots
Local Fatigue + Global Fatigue = Total Fatigue and this total number of seconds is applied to each slot on an ORBAT.
- Combat Fatigue cannot be negative and there is no maximum fatigue.
- Combat Fatigue does not yet apply to the pre-slotting stage
- Combat Fatigue applies to both ORBAT Release, 1UP and 2UP stages
- Combat Fatigue does not yet apply to slots that have been recently vacated by someone else
